Player Matchup

Persephone
Persephone
 
Persephone
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
BanAresNOWWW
Eset
Level 6
God Stats
4W - 0L
1,869 SR
Queue Stats
11W - 8L
1,677 Elo+
Party 1
Izanami
Izanami
ERROR-luisprota
Izanami
Level 48
God Stats
4W - 3L
1,837 SR
Queue Stats
94W - 108L
1,455 Elo+
Party 2
Artio
Artio
JOAN-MI
Artio
Level 49
God Stats
2W - 1L
1,684 SR
Queue Stats
79W - 93L
1,446 Elo+
Party 2
Team Averages
Level 63
1,678 SR
1,516 Elo+

VS

Team Averages
Level 64
1,444 SR
1,495 Elo+
Artemis
Artemis
 
Artemis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
 
Odin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
Brewyy
Charon
Level 44
God Stats
1W - 4L
1,275 SR
Queue Stats
38W - 48L
1,482 Elo+
Solo
Ix Chel
Ix Chel
Exandris1
Ix Chel
Level 148
God Stats
5W - 2L
1,684 SR
Queue Stats
73W - 74L
1,487 Elo+
Solo
Susano
Susano
Oofan
Susano
Level 59
God Stats
0W - 3L
1,260 SR
Queue Stats
91W - 104L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
2 / 2 / 2
7,045
640
3,412
4,587
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
 
Mulan
11
1 / 1 / 2
6,296
572
6,865
11,304
5,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
5 / 3 / 1
6,901
627
9,038
8,325
3,215
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 0
6,299
573
3,943
6,606
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Artio
JOAN-MI
Artio
10
0 / 0 / 1
6,383
580
1,574
7,294
5,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 0 / 1
5,780
525
2,762
5,431
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odin
 
Odin
9
0 / 3 / 1
5,676
516
5,834
10,375
8,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Charon
Brewyy
Charon
8
0 / 1 / 2
5,192
472
4,524
9,330
5,102
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
Exandris1
Ix Chel
10
1 / 4 / 3
5,829
530
3,664
6,698
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
Oofan
Susano
12
6 / 2 / 0
7,253
659
7,122
12,732
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
9
Kills
8
8
Deaths
10
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
2
2
1.5
W
Mulan
 
Mulan
1
1
2
2
L
Artemis
 
Artemis
1
0
1
1.5
L
Odin
 
Odin
0
3
1
0.17
W
5
3
1
1.83
L
Charon
Brewyy
Charon
0
1
2
1
W
1
2
0
0.5
L
Ix Chel
Exandris1
Ix Chel
1
4
3
0.63
W
Artio
JOAN-MI
Artio
0
0
1
0.5
L
Susano
Oofan
Susano
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,832
Damage
23,906
38,116
Taken
44,566
18,194
Mitigated
22,292
11,614
Healing
14,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
3,412
169
0
749
4,587
1,394
0
1,853
2,724
42,127
632
W
Mulan
 
Mulan
6,865
1,754
0
4,112
11,304
5,794
0
436
10,290
0
41,866
L
Artemis
 
Artemis
2,762
1,418
0
2,677
5,431
1,942
17
316
5,115
0
38,576
L
Odin
 
Odin
5,834
1,527
0
2,698
10,375
8,310
0
2,559
7,816
0
32,224
W
9,038
1,064
372
1,831
8,325
3,215
0
952
7,290
56,503
0
L
Charon
Brewyy
Charon
4,524
1,018
0
2,803
9,330
5,102
0
1,891
7,439
17,970
2,490
W
3,943
2,779
0
1,152
6,606
2,294
827
1,836
4,770
0
66,889
L
Ix Chel
Exandris1
Ix Chel
3,664
516
82
711
6,698
2,440
0
3,968
2,730
26,907
854
W
Artio
JOAN-MI
Artio
1,574
92
393
3,005
7,294
5,497
0
2,696
4,598
10,959
537
L
Susano
Oofan
Susano
7,122
1,716
0
5,742
12,732
4,498
0
5,174
7,558
0
50,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,924
Gold Earned
29,730
359
Minions Killed
284
0
Camps Cleared
0
1,198,503
Distance Traveled
1,118,077
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,045
640
66
6
0
237,113
3
W
Mulan
6,296
572
65
6
0
228,189
2
L
Artemis
5,780
525
66
6
0
199,336
2
L
Odin
5,676
516
54
5
0
211,472
2
W
Eset
6,901
627
87
8
0
248,601
2
L
Charon
5,192
472
26
2
0
223,960
2
W
Izanami
6,299
573
130
12
0
213,890
0
L
Ix Chel
5,829
530
51
5
0
215,672
0
W
Artio
6,383
580
11
1
0
270,710
1
L
Susano
7,253
659
87
8
0
267,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role