Player Matchup

Kali
Kali
 
Kali
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Griffin3123
Skadi
Level 59
God Stats
10W - 1L
1,989 SR
Queue Stats
32W - 27L
1,525 Elo+
Party 3
Geb
Geb
Joyboi111
Geb
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 34L
1,679 Elo+
Solo
Janus
Janus
Ythou_FPS
Janus
Level 91
God Stats
3W - 5L
1,251 SR
Queue Stats
12W - 14L
1,378 Elo+
Solo
Surtr
Surtr
alaskito
Surtr
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 188L
1,505 Elo+
Solo
Team Averages
Level 110
1,548 SR
1,517 Elo+

VS

Team Averages
Level 118
1,621 SR
1,499 Elo+
Hou Yi
Hou Yi
Ofumei
Hou Yi
Level 146
God Stats
4W - 3L
1,672 SR
Queue Stats
52W - 53L
1,526 Elo+
Party 2
Terra
Terra
RaymondSugarbee
Terra
Level 123
God Stats
6W - 7L
1,789 SR
Queue Stats
29W - 33L
1,519 Elo+
Party 2
Arachne
Arachne
airbob09
Arachne
Level 66
God Stats
66W - 61L
1,515 SR
Queue Stats
100W - 97L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
quirkyqwerti
Cthulhu
Level 144
God Stats
2W - 3L
1,551 SR
Queue Stats
100W - 86L
1,516 Elo+
Solo
Ah Puch
Ah Puch
ziL 3 T H 4 Liz
Ah Puch
Level 109
God Stats
12W - 5L
1,576 SR
Queue Stats
190W - 183L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
1 / 2 / 1
5,712
571
3,982
9,759
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
3 / 1 / 2
5,536
554
5,399
6,705
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 4
5,347
535
3,139
9,037
6,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Janus
Ythou_FPS
Janus
9
2 / 0 / 1
5,560
556
6,890
4,947
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
alaskito
Surtr
12
1 / 0 / 1
6,440
644
4,445
7,389
4,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ofumei
Hou Yi
10
3 / 2 / 0
5,744
574
5,178
7,297
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

8
0 / 1 / 3
5,103
510
2,267
8,028
5,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
airbob09
Arachne
8
1 / 3 / 1
4,789
479
2,655
9,104
3,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

Cthulhu
quirkyqwerti
Cthulhu
8
0 / 1 / 0
5,059
506
2,298
5,768
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

10
0 / 1 / 3
5,340
534
6,261
6,540
2,213
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
8
Kills
4
4
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
1
2
1
0.75
W
3
1
2
4
W
1
1
4
3
L
Hou Yi
Ofumei
Hou Yi
3
2
0
1.5
L
0
1
3
1.5
W
Janus
Ythou_FPS
Janus
2
0
1
2.5
L
Arachne
airbob09
Arachne
1
3
1
0.5
W
Surtr
alaskito
Surtr
1
0
1
1.5
L
Cthulhu
quirkyqwerti
Cthulhu
0
1
0
0
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,855
Damage
18,659
37,837
Taken
36,737
20,170
Mitigated
17,864
10,659
Healing
10,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
3,982
1,648
0
2,964
9,759
4,964
0
892
8,867
0
47,431
W
5,399
1,670
0
1,547
6,705
2,356
75
1,535
5,170
0
30,238
W
3,139
464
0
2,364
9,037
6,892
0
2,861
6,176
12,872
0
L
Hou Yi
Ofumei
Hou Yi
5,178
2,602
0
2,567
7,297
2,889
68
1,306
5,971
0
36,250
L
2,267
227
100
1,728
8,028
5,222
0
1,947
5,993
15,055
0
W
Janus
Ythou_FPS
Janus
6,890
457
0
1,142
4,947
1,826
0
3,240
1,707
35,673
1,365
L
Arachne
airbob09
Arachne
2,655
2,085
0
1,178
9,104
3,489
0
3,660
5,082
0
20,835
W
Surtr
alaskito
Surtr
4,445
1,376
0
2,642
7,389
4,132
0
2,080
5,309
868
50,049
L
Cthulhu
quirkyqwerti
Cthulhu
2,298
239
0
1,000
5,768
4,051
0
183
5,095
30,560
1,355
L
6,261
808
0
3,553
6,540
2,213
0
2,208
4,038
40,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,595
Gold Earned
26,035
295
Minions Killed
245
0
Camps Cleared
0
1,110,614
Distance Traveled
1,019,394
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,712
571
78
8
0
230,501
0
W
Skadi
5,536
554
61
6
0
204,390
0
W
Geb
5,347
535
11
1
0
222,643
5
L
Hou Yi
5,744
574
56
6
0
181,820
0
L
Terra
5,103
510
19
2
0
213,694
3
W
Janus
5,560
556
72
7
0
236,261
4
L
Arachne
4,789
479
43
4
0
232,981
0
W
Surtr
6,440
644
73
7
0
216,819
2
L
Cthulhu
5,059
506
66
7
0
184,543
0
L
Ah Puch
5,340
534
61
6
0
206,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role