Player Matchup

Ra
Ra
Diamond I
 
Ra
Diamond I
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Diamond V
 
Nike
Diamond V
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Masters
 
Xing Tian
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond III
AryαStark
Ne Zha
Diamond III
Level 161
God Stats
14W - 16L
1,387 SR
Queue Stats
252W - 227L
2,222 MMR
Solo
Rama
Rama
Diamond III
Zekkencito
Rama
Diamond III
Level 117
God Stats
3W - 3L
1,612 SR
Queue Stats
136W - 110L
2,161 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 176
1,500 SR
1,777 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 166
1,633 SR
1,896 MMR
Odin
Odin
Diamond II
 
Odin
Diamond II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond IV
 
Artemis
Diamond IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Diamond V
 
Bacchus
Diamond V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Masters
Farinha415
Mercury
Masters
Level 180
God Stats
9W - 7L
1,688 SR
Queue Stats
357W - 298L
2,500 MMR
Party 1
Thoth
Thoth
Masters
peppersz
Thoth
Masters
Level 242
God Stats
14W - 6L
1,976 SR
Queue Stats
186W - 124L
2,479 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 3 / 0
6,104
555
1,894
6,631
2,161
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Nike
 
Nike
9
0 / 5 / 0
5,771
525
3,651
9,515
4,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Xing Tian
 
Xing Tian
8
0 / 1 / 0
5,321
484
4,231
8,317
6,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ne Zha
AryαStark
Ne Zha
10
1 / 4 / 0
5,517
502
2,662
9,007
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

9
0 / 3 / 0
5,376
489
3,305
7,060
2,298
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
KhepriGebKuzenboSun Wukong

VS

Bans
VamanaAthenaSusanoAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
3 / 1 / 5
6,835
621
6,107
9,407
7,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
 
Artemis
12
3 / 0 / 3
6,427
584
4,403
5,035
1,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
 
Bacchus
11
1 / 0 / 7
6,207
564
4,400
8,287
8,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Farinha415
Mercury
12
3 / 0 / 7
6,407
582
4,987
6,405
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

Thoth
peppersz
Thoth
14
6 / 0 / 4
7,541
686
7,372
3,782
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
16
16
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
L
Nike
 
Nike
0
5
0
0
L
Xing Tian
 
Xing Tian
0
1
0
0
W
Odin
 
Odin
3
1
5
5.5
W
Artemis
 
Artemis
3
0
3
4.5
W
Bacchus
 
Bacchus
1
0
7
4.5
L
Ne Zha
AryαStark
Ne Zha
1
4
0
0.25
W
Mercury
Farinha415
Mercury
3
0
7
6.5
L
0
3
0
0
W
Thoth
peppersz
Thoth
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,743
Damage
27,269
40,530
Taken
32,916
19,326
Mitigated
21,998
11,434
Healing
8,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,894
162
365
1,681
6,631
2,161
0
3,398
3,233
66,557
921
L
Nike
 
Nike
3,651
1,280
0
1,327
9,515
4,988
0
1,101
7,950
0
39,137
L
Xing Tian
 
Xing Tian
4,231
617
0
2,712
8,317
6,195
0
3,159
5,158
16,249
854
W
Odin
 
Odin
6,107
1,249
0
3,976
9,407
7,711
26
823
8,171
0
46,373
W
Artemis
 
Artemis
4,403
1,769
0
662
5,035
1,847
0
1,224
3,811
0
54,027
W
Bacchus
 
Bacchus
4,400
827
0
3,044
8,287
8,480
0
2,381
5,872
20,784
0
L
Ne Zha
AryαStark
Ne Zha
2,662
953
0
3,258
9,007
3,684
0
2,344
6,537
0
32,495
W
Mercury
Farinha415
Mercury
4,987
2,486
0
500
6,405
2,563
0
1,058
5,347
0
47,700
L
3,305
2,621
0
2,091
7,060
2,298
0
1,508
5,505
0
46,375
W
Thoth
peppersz
Thoth
7,372
423
0
415
3,782
1,397
0
1,019
2,725
65,667
1,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,089
Gold Earned
33,417
374
Minions Killed
396
0
Camps Cleared
0
1,095,082
Distance Traveled
1,188,040
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,104
555
135
12
0
219,005
0
L
Nike
5,771
525
73
7
0
193,424
0
L
Xing Tian
5,321
484
20
2
0
227,033
2
W
Odin
6,835
621
75
7
0
215,720
2
W
Artemis
6,427
584
89
8
0
221,136
4
W
Bacchus
6,207
564
22
2
0
225,783
2
L
Ne Zha
5,517
502
55
5
0
250,389
0
W
Mercury
6,407
582
81
7
0
300,602
1
L
Rama
5,376
489
91
8
0
205,231
0
W
Thoth
7,541
686
129
12
0
224,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role