Player Matchup

Surtr
Surtr
 
Surtr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Jhaa
Cthulhu
Level 111
God Stats
1W - 1L
1,677 SR
Queue Stats
61W - 78L
1,475 Elo+
Solo
Artemis
Artemis
jiw_saw8545
Artemis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 86L
1,526 Elo+
Solo
Bacchus
Bacchus
memo1705
Bacchus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 124L
1,571 Elo+
Solo
Team Averages
Level 135
1,535 SR
1,515 Elo+

VS

Team Averages
Level 161
1,546 SR
1,554 Elo+
Ullr
Ullr
 
Ullr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AvianPow
Osiris
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 49L
1,585 Elo+
Solo
Nox
Nox
GODESTRUCTOR
Nox
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 173L
1,601 Elo+
Solo
Guan Yu
Guan Yu
Sindivision
Guan Yu
Level 258
God Stats
1W - 1L
1,304 SR
Queue Stats
156W - 157L
1,538 Elo+
Solo
Bastet
Bastet
Sirweekstrog
Bastet
Level 128
God Stats
8W - 2L
1,928 SR
Queue Stats
302W - 297L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
1 / 2 / 0
5,105
1,021
3,986
6,594
5,522
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ix Chel
 
Ix Chel
1
0 / 0 / 0
1,224
245
0
0
0
Cthulhu
Jhaa
Cthulhu
11
1 / 0 / 2
5,587
1,117
5,929
5,624
5,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
jiw_saw8545
Artemis
9
1 / 3 / 1
5,234
1,047
5,517
5,016
2,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
memo1705
Bacchus
10
0 / 0 / 2
4,946
989
3,702
3,786
3,113
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 1 / 3
4,954
991
2,374
3,757
1,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
AvianPow
Osiris
10
1 / 1 / 4
5,267
1,053
3,753
5,780
6,354
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 0 / 5
5,241
1,048
6,991
3,878
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Sindivision
Guan Yu
10
2 / 1 / 1
5,809
1,162
2,318
5,807
5,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bastet
10
2 / 0 / 3
5,519
1,104
4,204
3,718
1,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
5
5
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
2
0
0.5
L
Ix Chel
 
Ix Chel
0
0
0
0
W
Ullr
 
Ullr
0
1
3
1.5
W
Osiris
AvianPow
Osiris
1
1
4
3
W
0
0
5
2.5
L
Cthulhu
Jhaa
Cthulhu
1
0
2
2
W
Guan Yu
Sindivision
Guan Yu
2
1
1
2.5
W
Bastet
2
0
3
3.5
L
Artemis
jiw_saw8545
Artemis
1
3
1
0.5
L
Bacchus
memo1705
Bacchus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,134
Damage
19,640
21,020
Taken
22,940
16,097
Mitigated
16,120
4,856
Healing
11,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,986
988
262
661
6,594
5,522
0
2,581
3,850
177
6,856
L
Ix Chel
 
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
 
Ullr
2,374
719
823
571
3,757
1,402
0
1,166
2,591
0
7,360
W
Osiris
AvianPow
Osiris
3,753
688
724
963
5,780
6,354
0
2,734
3,046
0
6,517
W
6,991
552
0
570
3,878
1,639
68
1,614
2,264
13,963
852
L
Cthulhu
Jhaa
Cthulhu
5,929
162
970
1,696
5,624
5,168
0
1,752
3,716
11,930
901
W
Guan Yu
Sindivision
Guan Yu
2,318
267
3,384
2,741
5,807
5,257
0
1,847
3,960
1,596
4,464
W
Bastet
4,204
1,348
1,101
744
3,718
1,468
0
1,566
2,152
0
7,494
L
Artemis
jiw_saw8545
Artemis
5,517
990
0
157
5,016
2,294
0
1,488
3,327
0
12,662
L
Bacchus
memo1705
Bacchus
3,702
133
624
486
3,786
3,113
0
1,861
1,925
5,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,096
Gold Earned
26,790
47
Minions Killed
65
0
Camps Cleared
0
399,726
Distance Traveled
492,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,105
1,021
9
2
0
81,444
0
L
Ix Chel
1,224
245
0
0
0
0
0
W
Ullr
4,954
991
13
3
0
77,593
0
W
Osiris
5,267
1,053
10
2
0
107,764
0
W
Nox
5,241
1,048
22
4
0
103,730
0
L
Cthulhu
5,587
1,117
19
4
0
112,401
0
W
Guan Yu
5,809
1,162
8
2
0
83,695
0
W
Bastet
5,519
1,104
12
2
0
119,758
0
L
Artemis
5,234
1,047
12
2
0
87,926
0
L
Bacchus
4,946
989
7
1
0
117,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role