Player Matchup

Chronos
Chronos
Evalyian
Chronos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,535 Elo+
Solo
Ares
Ares
Fellps_BR
Ares
Level 142
God Stats
0W - 3L
1,158 SR
Queue Stats
20W - 33L
1,413 Elo+
Solo
Agni
Agni
Jkey2raw
Agni
Level 25
God Stats
3W - 3L
1,731 SR
Queue Stats
32W - 26L
1,555 Elo+
Party 2
King Arthur
King Arthur
Vobos
King Arthur
Level 61
God Stats
6W - 3L
1,667 SR
Queue Stats
52W - 37L
1,576 Elo+
Party 2
Ullr
Ullr
ch0z3n
Ullr
Level 160
God Stats
6W - 2L
1,659 SR
Queue Stats
44W - 28L
1,598 Elo+
Solo
Team Averages
Level 91
1,543 SR
1,535 Elo+

VS

Team Averages
Level 106
1,630 SR
1,562 Elo+
Charon
Charon
LilCrimp
Charon
Level 140
God Stats
2W - 1L
1,839 SR
Queue Stats
84W - 66L
1,613 Elo+
Party 1
Hun Batz
Hun Batz
Orion40404
Hun Batz
Level 48
God Stats
5W - 4L
1,539 SR
Queue Stats
92W - 77L
1,554 Elo+
Party 1
Anhur
Anhur
Pakkal
Anhur
Level 83
God Stats
7W - 2L
1,512 SR
Queue Stats
73W - 60L
1,565 Elo+
Solo
Set
Set
Sewarzs
Set
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 117L
1,533 Elo+
Solo
Ymir
Ymir
ownerger
Ymir
Level 114
God Stats
8W - 4L
1,761 SR
Queue Stats
52W - 49L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Evalyian
Chronos
8
0 / 2 / 1
4,488
561
2,709
7,500
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ares
8
0 / 1 / 1
4,668
584
2,896
6,216
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
8
1 / 2 / 0
4,864
608
2,857
3,740
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Vobos
King Arthur
10
0 / 1 / 0
5,347
668
3,947
7,607
6,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ullr
ch0z3n
Ullr
9
1 / 0 / 0
4,987
623
3,445
4,596
1,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
LilCrimp
Charon
8
0 / 1 / 1
4,439
555
3,483
4,790
2,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
Orion40404
Hun Batz
11
5 / 1 / 0
5,773
722
2,829
6,387
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Pakkal
Anhur
9
0 / 0 / 3
5,186
648
4,419
5,499
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Set
11
1 / 0 / 0
5,831
729
3,939
6,771
4,478
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ymir
8
0 / 0 / 2
4,298
537
1,676
6,846
3,103
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
6
6
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
Evalyian
Chronos
0
2
1
0.25
L
Ares
0
1
1
0.5
L
Agni
1
2
0
0.5
W
Charon
LilCrimp
Charon
0
1
1
0.5
W
Hun Batz
Orion40404
Hun Batz
5
1
0
5
W
Anhur
Pakkal
Anhur
0
0
3
1.5
W
Set
1
0
0
1
L
King Arthur
Vobos
King Arthur
0
1
0
0
L
Ullr
ch0z3n
Ullr
1
0
0
1
W
Ymir
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,854
Damage
16,346
29,659
Taken
30,293
15,051
Mitigated
13,987
7,609
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Evalyian
Chronos
2,709
683
0
3,051
7,500
2,193
0
975
6,525
30,247
996
L
Ares
2,896
305
0
2,198
6,216
3,886
0
1,990
4,226
14,682
0
L
Agni
2,857
491
0
800
3,740
981
0
0
3,740
21,301
0
W
Charon
LilCrimp
Charon
3,483
1,725
0
1,220
4,790
2,026
0
1,121
3,669
24,233
7,119
W
Hun Batz
Orion40404
Hun Batz
2,829
957
0
675
6,387
2,586
0
1,779
4,534
0
40,450
W
Anhur
Pakkal
Anhur
4,419
1,970
0
1,442
5,499
1,794
0
3,008
2,217
0
33,635
W
Set
3,939
1,617
0
2,947
6,771
4,478
0
0
6,771
0
46,240
L
King Arthur
Vobos
King Arthur
3,947
912
0
835
7,607
6,257
0
0
7,607
0
41,766
L
Ullr
ch0z3n
Ullr
3,445
1,269
0
725
4,596
1,734
0
1,771
2,825
0
37,785
W
Ymir
1,676
618
55
2,793
6,846
3,103
0
2,187
4,659
20,284
2,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,354
Gold Earned
25,527
286
Minions Killed
309
0
Camps Cleared
0
817,242
Distance Traveled
896,972
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,488
561
62
8
0
140,045
0
L
Ares
4,668
584
18
2
0
175,346
2
L
Agni
4,864
608
55
7
0
160,539
0
W
Charon
4,439
555
53
7
0
157,650
0
W
Hun Batz
5,773
722
70
9
0
199,095
0
W
Anhur
5,186
648
61
8
0
179,030
0
W
Set
5,831
729
90
11
0
180,926
0
L
King Arthur
5,347
668
85
11
0
177,151
0
L
Ullr
4,987
623
66
8
0
164,161
0
W
Ymir
4,298
537
35
4
0
180,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role