Player Matchup

Vamana
Vamana
KingBobsley
Vamana
Level 114
God Stats
2W - 2L
1,529 SR
Queue Stats
18W - 21L
1,472 Elo+
Party 2
Ymir
Ymir
MCOHM
Ymir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 77L
1,485 Elo+
Party 2
Kali
Kali
Ry00n
Kali
Level 134
God Stats
2W - 4L
1,447 SR
Queue Stats
165W - 147L
1,517 Elo+
Party 2
Sobek
Sobek
killerlee
Sobek
Level 167
God Stats
1W - 2L
1,731 SR
Queue Stats
190W - 171L
1,549 Elo+
Party 1
Yu Huang
Yu Huang
randomloginname
Yu Huang
Level 171
God Stats
2W - 1L
1,948 SR
Queue Stats
30W - 14L
1,697 Elo+
Party 1
Team Averages
Level 146
1,631 SR
1,544 Elo+

VS

Team Averages
Level 140
1,622 SR
1,554 Elo+
Charon
Charon
As5wiFT
Charon
Level 119
God Stats
2W - 0L
1,450 SR
Queue Stats
43W - 30L
1,587 Elo+
Party 3
Rama
Rama
TiER4Fusion
Rama
Level 134
God Stats
2W - 0L
1,818 SR
Queue Stats
35W - 36L
1,568 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
jdbjdb
Ah Muzen Cab
Level 125
God Stats
7W - 2L
1,755 SR
Queue Stats
130W - 126L
1,529 Elo+
Party 4
Hou Yi
Hou Yi
ray2k13
Hou Yi
Level 161
God Stats
3W - 0L
1,585 SR
Queue Stats
53W - 43L
1,537 Elo+
Party 3
Sun Wukong
Sun Wukong
ТишеБудь
Sun Wukong
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
0 / 5 / 1
7,964
613
10,508
17,435
26,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ymir
MCOHM
Ymir
11
0 / 6 / 0
7,846
604
4,684
15,990
21,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Kali
Ry00n
Kali
15
2 / 3 / 0
8,697
669
5,934
12,269
7,181
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
killerlee
Sobek
15
0 / 5 / 2
8,860
682
5,694
24,546
31,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Yu Huang
17
3 / 2 / 2
9,569
736
19,644
12,149
6,872
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
As5wiFT
Charon
18
6 / 1 / 15
10,701
823
19,489
9,116
5,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
7 / 2 / 9
10,342
796
15,307
9,840
5,029
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ah Muzen Cab
jdbjdb
Ah Muzen Cab
17
1 / 1 / 18
9,825
756
13,165
9,833
5,417
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
ray2k13
Hou Yi
17
5 / 2 / 12
10,257
789
17,665
10,446
5,508
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sun Wukong
ТишеБудь
Sun Wukong
16
2 / 1 / 18
10,675
821
11,581
15,658
18,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
93
5
Kills
21
21
Deaths
7
5
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Charon
As5wiFT
Charon
6
1
15
13.5
L
Vamana
0
5
1
0.1
L
Ymir
MCOHM
Ymir
0
6
0
0
L
Kali
Ry00n
Kali
2
3
0
0.67
W
7
2
9
5.75
W
Ah Muzen Cab
jdbjdb
Ah Muzen Cab
1
1
18
10
L
Sobek
killerlee
Sobek
0
5
2
0.2
L
Yu Huang
3
2
2
2
W
Hou Yi
ray2k13
Hou Yi
5
2
12
5.5
W
Sun Wukong
ТишеБудь
Sun Wukong
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,464
Damage
77,207
82,389
Taken
54,893
93,366
Mitigated
40,774
24,520
Healing
23,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
As5wiFT
Charon
19,489
2,991
0
738
9,116
5,872
795
5,299
3,717
30,387
83
L
Vamana
10,508
4,117
845
2,062
17,435
26,572
0
3,918
13,364
0
21,540
L
Ymir
MCOHM
Ymir
4,684
37
2,160
1,530
15,990
21,481
0
3,793
12,107
7,349
0
L
Kali
Ry00n
Kali
5,934
1,368
2,148
2,780
12,269
7,181
0
2,689
9,508
0
16,427
W
15,307
12,343
4,076
2,375
9,840
5,029
3,024
7,009
2,703
0
35,456
W
Ah Muzen Cab
jdbjdb
Ah Muzen Cab
13,165
2,833
462
689
9,833
5,417
1,585
5,809
3,938
0
38,607
L
Sobek
killerlee
Sobek
5,694
62
1,465
5,709
24,546
31,260
0
5,770
18,664
15,172
919
L
Yu Huang
19,644
1,054
2,120
3,701
12,149
6,872
0
2,782
9,312
41,508
0
W
Hou Yi
ray2k13
Hou Yi
17,665
7,982
3,233
2,662
10,446
5,508
2,343
5,593
4,590
0
27,577
W
Sun Wukong
ТишеБудь
Sun Wukong
11,581
419
3,608
6,007
15,658
18,948
192
5,820
9,169
0
18,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,936
Gold Earned
51,800
137
Minions Killed
160
0
Camps Cleared
0
1,242,345
Distance Traveled
1,240,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,701
823
16
1
0
225,922
0
L
Vamana
7,964
613
34
3
0
252,258
0
L
Ymir
7,846
604
5
0
0
203,229
0
L
Kali
8,697
669
22
2
0
285,772
0
W
Rama
10,342
796
47
4
0
221,230
0
W
Ah Muzen Cab
9,825
756
52
4
0
263,203
0
L
Sobek
8,860
682
21
2
0
253,920
0
L
Yu Huang
9,569
736
55
4
0
247,166
0
W
Hou Yi
10,257
789
34
3
0
232,264
0
W
Sun Wukong
10,675
821
11
1
0
297,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role