Player Matchup

Nu Wa
Nu Wa
BOING Mango3975
Nu Wa
Level 127
God Stats
5W - 4L
1,250 SR
Queue Stats
47W - 41L
1,523 Elo+
Party 2
Eset
Eset
ChangEBest
Eset
Level 147
God Stats
7W - 8L
1,560 SR
Queue Stats
89W - 63L
1,611 Elo+
Solo
Neith
Neith
HarunoOG
Neith
Level 154
God Stats
7W - 2L
1,975 SR
Queue Stats
67W - 60L
1,521 Elo+
Party 2
Surtr
Surtr
Oryo
Surtr
Level 153
God Stats
19W - 10L
1,731 SR
Queue Stats
76W - 51L
1,717 Elo+
Party 3
Geb
Geb
SendLewds
Geb
Level 159
God Stats
0W - 1L
1,181 SR
Queue Stats
70W - 49L
1,708 Elo+
Party 3
Team Averages
Level 148
1,540 SR
1,616 Elo+

VS

Team Averages
Level 152
1,633 SR
1,589 Elo+
Sylvanus
Sylvanus
Achilee
Sylvanus
Level 126
God Stats
8W - 0L
1,921 SR
Queue Stats
91W - 53L
1,646 Elo+
Solo
Nut
Nut
BFGDeadly
Nut
Level 168
God Stats
2W - 0L
1,443 SR
Queue Stats
24W - 30L
1,591 Elo+
Solo
Merlin
Merlin
Sirspooon
Merlin
Level 141
God Stats
2W - 0L
1,667 SR
Queue Stats
130W - 120L
1,582 Elo+
Party 1
Tsukuyomi
Tsukuyomi
demise14
Tsukuyomi
Level 217
God Stats
12W - 5L
1,601 SR
Queue Stats
254W - 244L
1,536 Elo+
Party 1
Fenrir
Fenrir
omarssito
Fenrir
Level 109
God Stats
2W - 5L
1,535 SR
Queue Stats
122W - 92L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 3
9,008
530
6,540
7,844
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

9
1 / 4 / 0
6,915
407
3,143
8,455
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Neith
HarunoOG
Neith
17
2 / 2 / 2
9,584
564
8,514
11,110
4,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mystical Earring

Mystical Earring

+15
Mp 5

Surtr
Oryo
Surtr
16
3 / 1 / 2
9,407
553
13,982
18,271
11,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

14
1 / 2 / 3
8,641
508
7,250
14,710
9,943
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Achilee
Sylvanus
12
0 / 1 / 4
8,167
480
5,607
14,544
11,013
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 2 / 2
9,719
572
6,631
13,100
5,574
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Sirspooon
Merlin
15
0 / 0 / 3
9,455
556
7,251
8,183
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
demise14
Tsukuyomi
15
4 / 3 / 2
9,318
548
11,117
12,636
5,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
omarssito
Fenrir
18
5 / 1 / 2
10,736
632
7,786
14,990
12,816
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
7
Kills
10
10
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Achilee
Sylvanus
0
1
4
2
W
1
2
2
1
L
0
1
3
1.5
L
1
4
0
0.25
L
Neith
HarunoOG
Neith
2
2
2
1.5
L
Surtr
Oryo
Surtr
3
1
2
4
L
1
2
3
1.25
W
Merlin
Sirspooon
Merlin
0
0
3
1.5
W
Tsukuyomi
demise14
Tsukuyomi
4
3
2
1.67
W
Fenrir
omarssito
Fenrir
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,429
Damage
38,392
60,390
Taken
63,453
32,491
Mitigated
37,966
15,967
Healing
28,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Achilee
Sylvanus
5,607
1,779
5,140
6,628
14,544
11,013
0
4,361
10,183
22,034
0
W
6,631
4,405
0
5,309
13,100
5,574
45
2,178
10,922
0
110,293
L
6,540
1,658
0
280
7,844
2,898
0
3,998
3,672
75,815
1,641
L
3,143
525
123
2,262
8,455
3,044
0
0
8,455
31,289
0
L
Neith
HarunoOG
Neith
8,514
2,448
0
2,604
11,110
4,780
134
2,348
8,715
0
99,756
L
Surtr
Oryo
Surtr
13,982
5,480
0
6,957
18,271
11,826
297
2,681
15,408
7,290
89,880
L
7,250
552
1,417
2,324
14,710
9,943
0
3,295
11,282
37,602
3,346
W
Merlin
Sirspooon
Merlin
7,251
426
0
1,328
8,183
3,178
0
3,851
4,332
96,879
0
W
Tsukuyomi
demise14
Tsukuyomi
11,117
2,889
0
4,456
12,636
5,385
0
3,222
9,414
0
78,551
W
Fenrir
omarssito
Fenrir
7,786
2,973
0
5,652
14,990
12,816
135
4,895
10,095
0
78,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,555
Gold Earned
47,395
569
Minions Killed
612
0
Camps Cleared
0
1,573,250
Distance Traveled
1,735,883
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,167
480
31
2
0
356,806
4
W
Nut
9,719
572
173
10
0
330,791
0
L
Nu Wa
9,008
530
133
8
0
321,803
3
L
Eset
6,915
407
60
4
0
142,688
0
L
Neith
9,584
564
175
10
0
322,676
2
L
Surtr
9,407
553
137
8
0
399,032
0
L
Geb
8,641
508
64
4
0
387,051
0
W
Merlin
9,455
556
174
10
0
347,937
5
W
Tsukuyomi
9,318
548
105
6
0
398,897
0
W
Fenrir
10,736
632
129
8
0
301,452
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role