Player Matchup

Ares
Ares
Silver IV
Pacm3ns
Ares
Silver IV
Level 144
God Stats
7W - 5L
1,843 SR
Queue Stats
25W - 29L
1,333 MMR
Solo
Vulcan
Vulcan
Gold V
Racistniteesh
Vulcan
Gold V
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 30L
1,436 MMR
Solo
Ravana
Ravana
Silver III
Zhiraa
Ravana
Silver III
Level 122
God Stats
17W - 15L
1,816 SR
Queue Stats
43W - 47L
1,360 MMR
Solo
Bellona
Bellona
Gold III
trabuco2metros
Bellona
Gold III
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
65W - 57L
1,412 MMR
Solo
Rama
Rama
Gold V
yJocca
Rama
Gold V
Level 127
God Stats
1W - 2L
1,447 SR
Queue Stats
73W - 81L
1,345 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,621 SR
1,377 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,492 SR
1,377 MMR
Hachiman
Hachiman
Silver I
EternallyNasty
Hachiman
Silver I
Level 177
God Stats
1W - 3L
1,278 SR
Queue Stats
177W - 199L
1,329 MMR
Solo
Bakasura
Bakasura
Bronze III
Grzelaczyk
Bakasura
Bronze III
Level 52
God Stats
0W - 2L
1,624 SR
Queue Stats
2W - 9L
1,400 MMR
Solo
Xing Tian
Xing Tian
Bronze III
LordBirke
Xing Tian
Bronze III
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,423 MMR
Solo
Agni
Agni
Gold III
RamoSkY
Agni
Gold III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 167L
1,520 MMR
Party 1
Anubis
Anubis
Gold V
SefeRReiS
Anubis
Gold V
Level 149
God Stats
2W - 4L
1,559 SR
Queue Stats
89W - 95L
1,210 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Pacm3ns
Ares
10
2 / 0 / 5
5,990
599
4,196
7,504
5,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 4
6,678
668
6,235
3,974
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
Zhiraa
Ravana
12
6 / 0 / 4
6,397
640
7,352
4,276
1,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 0 / 2
6,664
666
4,754
8,486
6,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
yJocca
Rama
11
0 / 0 / 0
5,553
555
2,541
4,673
1,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ThanatosThorAthenaArachne

VS

Bans
SusanoBastetAo KuangOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 1 / 0
5,503
550
4,197
4,278
1,379
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bakasura
Grzelaczyk
Bakasura
8
0 / 3 / 0
4,671
467
1,125
8,870
3,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
LordBirke
Xing Tian
7
0 / 1 / 0
4,860
486
2,262
8,736
6,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
RamoSkY
Agni
9
0 / 5 / 0
5,436
544
3,227
6,279
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
SefeRReiS
Anubis
9
0 / 5 / 0
5,016
502
4,458
7,851
3,638
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
15
Kills
0
0
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
1
0
0
L
Bakasura
Grzelaczyk
Bakasura
0
3
0
0
L
Xing Tian
LordBirke
Xing Tian
0
1
0
0
W
Ares
Pacm3ns
Ares
2
0
5
4.5
W
4
0
4
6
L
Agni
RamoSkY
Agni
0
5
0
0
L
Anubis
SefeRReiS
Anubis
0
5
0
0
W
Ravana
Zhiraa
Ravana
6
0
4
8
W
3
0
2
4
W
Rama
yJocca
Rama
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,078
Damage
15,269
28,913
Taken
36,014
17,242
Mitigated
16,946
10,278
Healing
7,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
4,197
1,155
0
2,195
4,278
1,379
0
1,020
3,258
0
49,424
L
Bakasura
Grzelaczyk
Bakasura
1,125
766
0
1,581
8,870
3,542
0
2,537
6,197
0
15,265
L
Xing Tian
LordBirke
Xing Tian
2,262
282
0
1,837
8,736
6,428
0
3,795
4,767
13,035
1,645
W
Ares
Pacm3ns
Ares
4,196
73
0
2,332
7,504
5,690
0
2,749
4,563
17,068
0
W
6,235
1,588
0
868
3,974
1,518
0
1,835
1,883
45,953
0
L
Agni
RamoSkY
Agni
3,227
103
0
280
6,279
1,959
0
2,259
3,886
33,333
1,193
L
Anubis
SefeRReiS
Anubis
4,458
419
0
1,597
7,851
3,638
0
376
7,475
36,429
0
W
Ravana
Zhiraa
Ravana
7,352
2,242
0
933
4,276
1,774
0
1,608
2,454
0
53,277
W
4,754
1,163
0
4,042
8,486
6,547
0
2,891
5,595
0
53,794
W
Rama
yJocca
Rama
2,541
1,903
0
2,103
4,673
1,713
0
54
4,619
0
51,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,282
Gold Earned
25,486
381
Minions Killed
303
0
Camps Cleared
0
1,080,831
Distance Traveled
970,866
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,503
550
80
8
0
171,357
1
L
Bakasura
4,671
467
47
5
0
231,533
0
L
Xing Tian
4,860
486
30
3
0
200,672
0
W
Ares
5,990
599
12
1
0
221,198
3
W
Vulcan
6,678
668
93
9
0
219,746
2
L
Agni
5,436
544
84
8
0
187,662
1
L
Anubis
5,016
502
62
6
0
179,642
5
W
Ravana
6,397
640
83
8
0
250,754
0
W
Bellona
6,664
666
90
9
0
202,885
0
W
Rama
5,553
555
103
10
0
186,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role