Player Matchup

Yu Huang
Yu Huang
Big Bad Wook
Yu Huang
Level 145
God Stats
1W - 1L
1,511 SR
Queue Stats
25W - 33L
1,435 Elo+
Solo
Ravana
Ravana
DillW33D_666
Ravana
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 79L
1,496 Elo+
Solo
Sobek
Sobek
EastyBoy773
Sobek
Level 159
God Stats
2W - 3L
1,653 SR
Queue Stats
222W - 215L
1,427 Elo+
Solo
Nike
Nike
Ellundrill02
Nike
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,517 Elo+
Solo
Cliodhna
Cliodhna
Str8_IsLander
Cliodhna
Level 138
God Stats
2W - 3L
1,284 SR
Queue Stats
190W - 212L
1,423 Elo+
Solo
Team Averages
Level 141
1,490 SR
1,460 Elo+

VS

Team Averages
Level 139
1,604 SR
1,491 Elo+
Agni
Agni
 
Agni
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
KingTy_212
Discordia
Level 127
God Stats
3W - 0L
1,876 SR
Queue Stats
94W - 85L
1,449 Elo+
Solo
Arachne
Arachne
ManoCoquis
Arachne
Level 135
God Stats
2W - 1L
1,645 SR
Queue Stats
111W - 123L
1,447 Elo+
Solo
Fafnir
Fafnir
mayeraldair
Fafnir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 149L
1,517 Elo+
Solo
Kuzenbo
Kuzenbo
teh 6atman
Kuzenbo
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 140L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Big Bad Wook
Yu Huang
16
3 / 5 / 2
8,741
728
11,228
12,273
4,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
11
0 / 1 / 3
7,144
595
2,788
4,919
1,731
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 4 / 1
8,843
737
8,209
12,340
7,902
Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
1 / 4 / 4
8,572
714
8,807
13,191
12,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Str8_IsLander
Cliodhna
14
1 / 6 / 3
8,342
695
9,074
13,604
5,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 3 / 10
8,865
739
8,753
9,868
4,885
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
KingTy_212
Discordia
19
9 / 1 / 8
11,562
964
21,701
10,888
5,696
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Arachne
ManoCoquis
Arachne
17
4 / 2 / 14
10,370
864
7,620
13,003
9,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fafnir
15
4 / 3 / 13
10,735
895
7,188
14,662
19,840
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Kuzenbo
teh 6atman
Kuzenbo
16
2 / 2 / 15
10,297
858
5,556
22,481
30,218
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
10
Kills
20
20
Deaths
11
13
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
3
10
2
L
Yu Huang
Big Bad Wook
Yu Huang
3
5
2
0.8
L
Ravana
0
1
3
1.5
L
5
4
1
1.38
L
1
4
4
0.75
W
Discordia
KingTy_212
Discordia
9
1
8
13
W
Arachne
ManoCoquis
Arachne
4
2
14
5.5
L
Cliodhna
Str8_IsLander
Cliodhna
1
6
3
0.42
W
Fafnir
4
3
13
3.5
W
Kuzenbo
teh 6atman
Kuzenbo
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,106
Damage
50,818
56,327
Taken
70,902
32,242
Mitigated
69,713
11,404
Healing
27,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,753
796
743
2,609
9,868
4,885
1,872
3,728
6,052
20,092
0
L
Yu Huang
Big Bad Wook
Yu Huang
11,228
175
915
1,966
12,273
4,972
0
8,911
3,282
30,576
0
L
Ravana
2,788
310
447
797
4,919
1,731
0
3,869
947
0
5,868
L
8,209
237
262
2,736
12,340
7,902
0
9,319
2,887
15,742
1,574
L
8,807
119
273
1,895
13,191
12,200
0
9,170
3,791
0
21,427
W
Discordia
KingTy_212
Discordia
21,701
1,733
1,180
1,011
10,888
5,696
2,565
2,071
8,734
47,336
1,660
W
Arachne
ManoCoquis
Arachne
7,620
4,509
969
4,707
13,003
9,074
950
3,084
9,786
0
15,457
L
Cliodhna
Str8_IsLander
Cliodhna
9,074
787
397
1,716
13,604
5,437
0
10,500
2,982
0
28,180
W
Fafnir
7,188
1,402
1,670
2,546
14,662
19,840
1,539
3,662
10,331
11,271
880
W
Kuzenbo
teh 6atman
Kuzenbo
5,556
2,169
3,938
8,053
22,481
30,218
444
5,423
16,937
18,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,642
Gold Earned
51,829
156
Minions Killed
133
0
Camps Cleared
0
1,033,557
Distance Traveled
1,158,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,865
739
27
2
0
238,242
0
L
Yu Huang
8,741
728
33
3
0
185,490
0
L
Ravana
7,144
595
11
1
0
239,654
0
L
Sobek
8,843
737
26
2
0
209,829
0
L
Nike
8,572
714
45
4
0
197,189
0
W
Discordia
11,562
964
59
5
0
228,737
0
W
Arachne
10,370
864
22
2
0
242,519
0
L
Cliodhna
8,342
695
41
3
0
201,395
0
W
Fafnir
10,735
895
8
1
0
214,957
0
W
Kuzenbo
10,297
858
17
1
0
234,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role