Player Matchup

Thor
Thor
Gold I
barkisehol
Thor
Gold I
Level 152
God Stats
5W - 2L
1,812 SR
Queue Stats
36W - 22L
1,827 MMR
Party 2
Tyr
Tyr
Platinum V
dzsonzon02
Tyr
Platinum V
Level 107
God Stats
2W - 5L
1,574 SR
Queue Stats
30W - 18L
1,797 MMR
Party 2
Agni
Agni
Platinum III
xXDzsoniXx
Agni
Platinum III
Level 163
God Stats
2W - 3L
1,861 SR
Queue Stats
37W - 20L
1,955 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,749 SR
1,860 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,661 SR
1,685 MMR
Nike
Nike
Platinum V
C0ckYnatoR
Nike
Platinum V
Level 122
God Stats
9W - 10L
1,701 SR
Queue Stats
197W - 225L
1,729 MMR
Party 1
Awilix
Awilix
Gold I
fing69
Awilix
Gold I
Level 154
God Stats
3W - 4L
1,820 SR
Queue Stats
197W - 225L
1,729 MMR
Party 1
Chang'e
Chang'e
Gold IV
xPwLx
Chang'e
Gold IV
Level 163
God Stats
1W - 2L
1,460 SR
Queue Stats
39W - 43L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 8
10,666
711
10,499
12,316
9,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
2 / 1 / 10
10,201
680
12,258
15,208
17,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

18
7 / 0 / 5
11,727
782
11,608
8,227
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PersephoneAchillesAtlasThothMorgan Le Fay

VS

Bans
Ne ZhaVulcanAthenaHe BoAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 0
10,171
678
10,758
14,485
13,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Awilix
fing69
Awilix
14
0 / 6 / 2
8,882
592
4,427
14,141
6,385
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
xPwLx
Chang'e
13
0 / 4 / 3
8,890
593
9,255
13,423
5,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
4
4
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
W
3
3
8
2.33
W
2
1
10
7
L
Awilix
fing69
Awilix
0
6
2
0.17
L
Chang'e
xPwLx
Chang'e
0
4
3
0.38
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,365
Damage
24,440
35,751
Taken
42,049
30,883
Mitigated
25,608
10,382
Healing
12,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,758
386
0
3,964
14,485
13,573
401
4,677
8,826
0
29,276
W
10,499
1,151
0
4,162
12,316
9,917
194
2,420
9,362
0
42,697
W
12,258
1,096
0
3,925
15,208
17,411
585
4,403
10,362
0
29,423
L
Awilix
fing69
Awilix
4,427
1,392
0
1,451
14,141
6,385
384
2,852
10,346
0
35,765
L
Chang'e
xPwLx
Chang'e
9,255
637
1,980
4,861
13,423
5,650
84
4,809
8,014
34,335
0
W
11,608
906
0
2,295
8,227
3,555
1,437
2,461
5,508
58,525
570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,594
Gold Earned
27,943
185
Minions Killed
146
0
Camps Cleared
0
867,943
Distance Traveled
841,911
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,171
678
41
3
0
303,847
0
W
Thor
10,666
711
57
4
0
264,403
1
W
Tyr
10,201
680
23
2
0
313,701
0
L
Awilix
8,882
592
44
3
0
268,796
0
L
Chang'e
8,890
593
61
4
0
269,268
0
W
Agni
11,727
782
105
7
0
289,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role