Player Matchup

Odin
Odin
Gold III
CARLVII
Odin
Gold III
Level 155
God Stats
5W - 6L
1,526 SR
Queue Stats
101W - 104L
1,525 MMR
Solo
Nu Wa
Nu Wa
Gold II
ForsenMyLove
Nu Wa
Gold II
Level 58
God Stats
1W - 2L
1,329 SR
Queue Stats
131W - 121L
1,517 MMR
Solo
Geb
Geb
Gold I
Lux_Zephha
Geb
Gold I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 222L
1,484 MMR
Party 1
Rama
Rama
Gold IV
RandalsScrumcap
Rama
Gold IV
Level 109
God Stats
11W - 10L
1,549 SR
Queue Stats
97W - 92L
1,536 MMR
Party 1
Ravana
Ravana
Gold III
antonlolOMG
Ravana
Gold III
Level 135
God Stats
1W - 4L
1,191 SR
Queue Stats
159W - 151L
1,512 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,419 SR
1,515 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,688 SR
1,513 MMR
Bake Kujira
Bake Kujira
Gold III
 
Bake Kujira
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
De_Gamer_447
Fenrir
Silver I
Level 127
God Stats
2W - 1L
1,815 SR
Queue Stats
22W - 18L
1,555 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
Dr-Manakin
Baron Samedi
Silver I
Level 68
God Stats
17W - 18L
1,656 SR
Queue Stats
52W - 49L
1,465 MMR
Party 2
Nike
Nike
Gold II
MrBoerMeneer
Nike
Gold II
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,523 MMR
Solo
Chernobog
Chernobog
Gold II
jancooooo
Chernobog
Gold II
Level 146
God Stats
13W - 10L
1,969 SR
Queue Stats
46W - 40L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
CARLVII
Odin
14
2 / 4 / 0
8,506
567
9,343
17,484
14,882
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 2 / 0
8,088
539
11,402
8,192
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
0 / 6 / 1
6,353
424
3,746
16,868
12,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 1 / 0
7,683
512
4,355
8,038
2,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
12
0 / 2 / 1
6,871
458
5,457
11,791
4,758
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
LokiAwilixThothHorus

VS

Bans
AthenaKukulkanAgniThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
12
3 / 2 / 3
8,100
540
8,198
15,723
13,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
14
6 / 1 / 3
7,967
531
9,040
12,552
6,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Dr-Manakin
Baron Samedi
15
2 / 0 / 6
8,391
559
6,994
9,396
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 2 / 4
8,176
545
11,588
14,609
11,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
jancooooo
Chernobog
16
2 / 0 / 3
9,328
622
7,302
6,562
2,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
15
15
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
3
2
3
2.25
L
Odin
CARLVII
Odin
2
4
0
0.5
W
Fenrir
6
1
3
7.5
W
Baron Samedi
Dr-Manakin
Baron Samedi
2
0
6
5
L
2
2
0
1
L
0
6
1
0.08
W
2
2
4
2
L
1
1
0
1
L
Ravana
0
2
1
0.25
W
Chernobog
jancooooo
Chernobog
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,303
Damage
43,122
62,373
Taken
58,842
38,044
Mitigated
38,607
16,070
Healing
16,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
8,198
3,661
0
3,347
15,723
13,652
0
4,634
10,660
40,358
2,879
L
Odin
CARLVII
Odin
9,343
1,907
0
5,131
17,484
14,882
0
76
16,247
0
67,594
W
Fenrir
9,040
4,090
0
2,666
12,552
6,140
0
2,314
9,966
0
58,238
W
Baron Samedi
Dr-Manakin
Baron Samedi
6,994
282
200
2,206
9,396
4,637
0
4,394
4,554
63,487
2,877
L
11,402
1,566
0
1,059
8,192
2,958
0
4,635
3,226
62,247
997
L
3,746
432
0
2,333
16,868
12,559
0
6,472
10,190
21,002
0
W
11,588
2,730
0
4,142
14,609
11,402
0
725
13,748
0
63,530
L
4,355
3,486
0
2,747
8,038
2,887
0
1,494
6,544
0
70,370
L
Ravana
5,457
2,242
0
4,800
11,791
4,758
0
2,867
8,735
0
66,105
W
Chernobog
jancooooo
Chernobog
7,302
4,783
0
3,880
6,562
2,776
499
1,538
4,928
0
90,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,501
Gold Earned
41,962
468
Minions Killed
538
0
Camps Cleared
0
1,475,814
Distance Traveled
1,573,379
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
8,100
540
47
3
0
334,018
4
L
Odin
8,506
567
114
8
0
255,675
0
W
Fenrir
7,967
531
88
6
0
347,478
0
W
Baron Samedi
8,391
559
136
9
0
300,610
5
L
Nu Wa
8,088
539
111
7
0
288,366
3
L
Geb
6,353
424
18
1
0
312,786
1
W
Nike
8,176
545
100
7
0
287,943
3
L
Rama
7,683
512
123
8
0
299,234
1
L
Ravana
6,871
458
102
7
0
319,753
0
W
Chernobog
9,328
622
167
11
0
303,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role