Player Matchup

Merlin
Merlin
Platinum III
guzmanator
Merlin
Platinum III
Level 70
God Stats
12W - 8L
2,012 SR
Queue Stats
32W - 14L
2,186 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 70
2,012 SR
2,186 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,719 SR
1,883 MMR
Lancelot
Lancelot
Platinum II
SpartanElliott
Lancelot
Platinum II
Level 119
God Stats
69W - 54L
1,719 SR
Queue Stats
151W - 145L
1,883 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
guzmanator
Merlin
20
4 / 1 / 0
19,630
1,033
23,382
18,065
13,751
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
MedusaHeraMaman BrigitteOsirisSkadi

VS

Bans
AmaterasuHou YiTsukuyomiSetGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
1 / 4 / 0
16,816
885
14,082
28,625
22,694
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
1
4
0
0.25
W
Merlin
guzmanator
Merlin
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,382
Damage
14,082
18,065
Taken
28,625
13,751
Mitigated
22,694
5,957
Healing
7,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
14,082
2,204
0
7,144
28,625
22,694
0
17,817
4,839
0
105,839
W
Merlin
guzmanator
Merlin
23,382
1,365
0
5,957
18,065
13,751
2,382
401
17,664
122,100
675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,630
Gold Earned
16,816
232
Minions Killed
197
10
Camps Cleared
6
360,556
Distance Traveled
424,634
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
16,816
885
197
10
6
424,634
1
W
Merlin
19,630
1,033
232
12
10
360,556
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role