Player Matchup

Heimdallr
Heimdallr
FoxZr
Heimdallr
Level 89
God Stats
0W - 4L
1,132 SR
Queue Stats
126W - 112L
1,483 Elo+
Party 3
Susano
Susano
Tÿÿr
Susano
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 121L
1,493 Elo+
Solo
Atlas
Atlas
ntamak
Atlas
Level 79
God Stats
1W - 1L
1,733 SR
Queue Stats
113W - 110L
1,493 Elo+
Solo
Maui
Maui
paloma23
Maui
Level 115
God Stats
0W - 3L
1,449 SR
Queue Stats
57W - 49L
1,504 Elo+
Solo
Sobek
Sobek
toplaboss
Sobek
Level 59
God Stats
0W - 2L
1,262 SR
Queue Stats
113W - 104L
1,515 Elo+
Party 3
Team Averages
Level 78
1,415 SR
1,498 Elo+

VS

Team Averages
Level 114
1,564 SR
1,480 Elo+
Arachne
Arachne
AdamsCorleone
Arachne
Level 147
God Stats
4W - 1L
1,919 SR
Queue Stats
28W - 24L
1,549 Elo+
Party 2
Geb
Geb
JokerCorleone
Geb
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,399 Elo+
Party 2
Hera
Hera
Shenae
Hera
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 62L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
Tehomuuli
Cthulhu
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 54L
1,467 Elo+
Party 1
Achilles
Achilles
iiReber-
Achilles
Level 140
God Stats
4W - 4L
1,400 SR
Queue Stats
209W - 191L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FoxZr
Heimdallr
14
1 / 3 / 2
7,631
694
9,503
10,200
5,854
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Susano
Tÿÿr
Susano
14
3 / 5 / 4
8,530
775
8,519
11,123
6,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
ntamak
Atlas
14
0 / 3 / 4
7,910
719
9,429
13,573
15,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Maui
15
4 / 3 / 3
8,941
813
6,576
13,417
15,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sobek
toplaboss
Sobek
13
0 / 5 / 4
7,162
651
7,641
12,964
10,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
9 / 3 / 5
9,504
864
7,972
13,150
13,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
1 / 1 / 11
8,773
798
5,258
10,910
9,729
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
Shenae
Hera
16
2 / 1 / 12
9,361
851
15,849
8,256
4,352
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Tehomuuli
Cthulhu
14
0 / 2 / 14
8,248
750
13,893
11,371
12,233
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
iiReber-
Achilles
15
7 / 1 / 10
9,463
860
15,218
15,264
18,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
8
Kills
19
19
Deaths
8
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Arachne
9
3
5
3.83
L
Heimdallr
FoxZr
Heimdallr
1
3
2
0.67
W
1
1
11
6.5
W
Hera
Shenae
Hera
2
1
12
8
W
Cthulhu
Tehomuuli
Cthulhu
0
2
14
3.5
L
Susano
Tÿÿr
Susano
3
5
4
1
W
Achilles
iiReber-
Achilles
7
1
10
12
L
Atlas
ntamak
Atlas
0
3
4
0.67
L
Maui
4
3
3
1.83
L
Sobek
toplaboss
Sobek
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,668
Damage
58,190
61,277
Taken
58,951
53,094
Mitigated
58,229
13,988
Healing
20,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
7,972
4,749
325
2,896
13,150
13,627
409
3,969
8,907
0
11,687
L
Heimdallr
FoxZr
Heimdallr
9,503
3,164
657
1,899
10,200
5,854
0
5,600
4,310
0
23,508
W
5,258
654
1,455
2,132
10,910
9,729
719
3,726
7,052
10,578
652
W
Hera
Shenae
Hera
15,849
4,189
649
1,052
8,256
4,352
2,138
4,139
3,999
35,438
509
W
Cthulhu
Tehomuuli
Cthulhu
13,893
269
2,433
1,138
11,371
12,233
406
4,049
7,010
24,944
0
L
Susano
Tÿÿr
Susano
8,519
903
308
588
11,123
6,182
0
6,709
4,157
0
19,270
W
Achilles
iiReber-
Achilles
15,218
644
3,499
4,961
15,264
18,288
402
5,544
9,459
0
19,580
L
Atlas
ntamak
Atlas
9,429
2,219
2,095
2,289
13,573
15,305
0
7,115
6,071
19,382
1,607
L
Maui
6,576
903
1,898
1,813
13,417
15,253
0
7,902
5,030
12,279
0
L
Sobek
toplaboss
Sobek
7,641
364
619
1,822
12,964
10,500
0
7,379
5,056
14,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,174
Gold Earned
45,349
120
Minions Killed
107
0
Camps Cleared
0
1,026,466
Distance Traveled
1,155,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,504
864
12
1
0
251,376
0
L
Heimdallr
7,631
694
31
3
0
221,435
0
W
Geb
8,773
798
9
1
0
212,304
0
W
Hera
9,361
851
49
4
0
185,923
0
W
Cthulhu
8,248
750
28
3
0
221,101
0
L
Susano
8,530
775
24
2
0
195,369
0
W
Achilles
9,463
860
9
1
0
284,854
0
L
Atlas
7,910
719
21
2
0
223,621
0
L
Maui
8,941
813
21
2
0
196,887
0
L
Sobek
7,162
651
23
2
0
189,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role