Player Matchup

Arachne
Arachne
AdamMcswagm30
Arachne
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
ChrisMayyah
Baron Samedi
Level 104
God Stats
5W - 1L
1,937 SR
Queue Stats
120W - 95L
1,528 Elo+
Solo
Sylvanus
Sylvanus
SpicyDrPepper
Sylvanus
Level 109
God Stats
5W - 3L
1,853 SR
Queue Stats
97W - 88L
1,600 Elo+
Solo
Team Averages
Level 101
1,763 SR
1,528 Elo+

VS

Team Averages
Level 125
1,498 SR
1,490 Elo+
Nu Wa
Nu Wa
ForensicXons
Nu Wa
Level 159
God Stats
23W - 20L
1,359 SR
Queue Stats
100W - 105L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LoveHipHop
Ah Muzen Cab
Level 118
God Stats
0W - 2L
1,372 SR
Queue Stats
13W - 15L
1,421 Elo+
Solo
Bacchus
Bacchus
luvdarla
Bacchus
Level 98
God Stats
1W - 1L
1,762 SR
Queue Stats
71W - 61L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
1 / 1 / 1
8,000
667
4,936
12,258
6,583
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
ChrisMayyah
Baron Samedi
15
0 / 1 / 2
8,387
699
7,915
8,427
3,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
SpicyDrPepper
Sylvanus
14
1 / 1 / 0
7,977
665
6,858
15,429
10,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
8,481
707
12,160
4,774
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
LoveHipHop
Ah Muzen Cab
14
0 / 0 / 3
8,282
690
7,874
7,532
3,456
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
luvdarla
Bacchus
12
2 / 2 / 1
8,240
687
7,399
11,380
14,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
3
3
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
1
1
1
1.5
W
Baron Samedi
ChrisMayyah
Baron Samedi
0
1
2
1
L
1
0
2
2
L
Ah Muzen Cab
LoveHipHop
Ah Muzen Cab
0
0
3
1.5
W
Sylvanus
SpicyDrPepper
Sylvanus
1
1
0
1
L
Bacchus
luvdarla
Bacchus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,709
Damage
27,433
36,114
Taken
23,686
21,377
Mitigated
19,426
15,360
Healing
3,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
4,936
2,562
0
2,785
12,258
6,583
0
4,918
6,910
0
26,814
W
Baron Samedi
ChrisMayyah
Baron Samedi
7,915
885
1,266
2,949
8,427
3,975
0
5,169
3,075
44,223
0
L
12,160
5,069
0
238
4,774
1,806
0
3,109
1,314
39,398
907
L
Ah Muzen Cab
LoveHipHop
Ah Muzen Cab
7,874
2,905
0
250
7,532
3,456
0
5,111
2,144
0
33,947
W
Sylvanus
SpicyDrPepper
Sylvanus
6,858
2,090
1,961
6,399
15,429
10,819
0
7,991
6,692
22,434
672
L
Bacchus
luvdarla
Bacchus
7,399
1,214
0
2,843
11,380
14,164
0
5,076
5,639
20,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,364
Gold Earned
25,003
186
Minions Killed
188
0
Camps Cleared
0
689,409
Distance Traveled
690,376
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,000
667
50
4
0
254,098
3
W
Baron Samedi
8,387
699
80
7
0
232,684
0
L
Nu Wa
8,481
707
95
8
0
226,069
0
L
Ah Muzen Cab
8,282
690
63
5
0
225,178
0
W
Sylvanus
7,977
665
56
5
0
202,627
0
L
Bacchus
8,240
687
30
3
0
239,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role