Player Matchup

Thanatos
Thanatos
Alfredosos45
Thanatos
Level 120
God Stats
6W - 3L
1,575 SR
Queue Stats
31W - 20L
1,681 Elo+
Party 2
Cernunnos
Cernunnos
Angel5469
Cernunnos
Level 120
God Stats
4W - 1L
1,855 SR
Queue Stats
20W - 15L
1,631 Elo+
Party 2
Fenrir
Fenrir
NihiIister
Fenrir
Level 144
God Stats
1W - 2L
1,372 SR
Queue Stats
92W - 78L
1,530 Elo+
Solo
Cthulhu
Cthulhu
YaBoiiiTimmy
Cthulhu
Level 181
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 145L
1,522 Elo+
Solo
Danzaburou
Danzaburou
kaledraZ
Danzaburou
Level 132
God Stats
1W - 0L
1,521 SR
Queue Stats
11W - 12L
1,461 Elo+
Solo
Team Averages
Level 139
1,565 SR
1,565 Elo+

VS

Team Averages
Level 125
1,551 SR
1,499 Elo+
Horus
Horus
KillaJudge
Horus
Level 132
God Stats
1W - 2L
1,881 SR
Queue Stats
35W - 22L
1,554 Elo+
Party 1
Lancelot
Lancelot
MrMeeseekks4363
Lancelot
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 42L
1,411 Elo+
Solo
Ymir
Ymir
Zamadorian
Ymir
Level 158
God Stats
8W - 11L
1,473 SR
Queue Stats
196W - 187L
1,532 Elo+
Solo
Kukulkan
Kukulkan
soulstar404
Kukulkan
Level 100
God Stats
0W - 1L
1,310 SR
Queue Stats
100W - 91L
1,495 Elo+
Solo
Anhur
Anhur
xGearZx
Anhur
Level 124
God Stats
23W - 19L
1,590 SR
Queue Stats
59W - 52L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alfredosos45
Thanatos
12
3 / 2 / 3
6,271
570
6,059
8,892
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Angel5469
Cernunnos
10
1 / 3 / 0
6,015
547
4,361
7,135
2,301
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Fenrir
NihiIister
Fenrir
10
1 / 0 / 4
6,071
552
4,818
8,177
3,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cthulhu
YaBoiiiTimmy
Cthulhu
12
4 / 1 / 0
6,717
611
3,941
5,568
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
kaledraZ
Danzaburou
10
0 / 3 / 1
5,788
526
2,658
8,335
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 2 / 5
6,174
561
7,366
8,851
7,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Lancelot
3
0 / 2 / 0
3,856
351
1,003
3,046
1,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
5 / 4 / 0
6,022
547
4,687
11,084
5,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Kukulkan
soulstar404
Kukulkan
11
0 / 2 / 1
5,880
535
1,485
5,896
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Anhur
xGearZx
Anhur
13
4 / 1 / 0
7,224
657
5,302
6,785
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
9
Kills
9
9
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Alfredosos45
Thanatos
3
2
3
2.25
W
Cernunnos
Angel5469
Cernunnos
1
3
0
0.33
L
Horus
0
2
5
1.25
L
Lancelot
0
2
0
0
W
Fenrir
NihiIister
Fenrir
1
0
4
3
W
Cthulhu
YaBoiiiTimmy
Cthulhu
4
1
0
4
L
5
4
0
1.25
W
Danzaburou
kaledraZ
Danzaburou
0
3
1
0.17
L
Kukulkan
soulstar404
Kukulkan
0
2
1
0.25
L
Anhur
xGearZx
Anhur
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,837
Damage
19,843
38,107
Taken
35,662
14,220
Mitigated
19,963
14,226
Healing
12,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Alfredosos45
Thanatos
6,059
1,449
0
6,147
8,892
3,610
0
988
7,834
0
43,006
W
Cernunnos
Angel5469
Cernunnos
4,361
2,125
0
1,351
7,135
2,301
457
1,296
5,804
0
40,410
L
Horus
7,366
3,169
280
3,669
8,851
7,229
0
330
8,521
0
20,793
L
Lancelot
1,003
316
0
794
3,046
1,659
0
0
3,046
0
6,702
W
Fenrir
NihiIister
Fenrir
4,818
1,743
0
4,019
8,177
3,579
82
1,253
6,924
0
18,842
W
Cthulhu
YaBoiiiTimmy
Cthulhu
3,941
76
0
875
5,568
2,700
60
1,814
3,754
45,676
0
L
4,687
942
0
3,244
11,084
5,859
0
1,896
9,188
32,821
1,005
W
Danzaburou
kaledraZ
Danzaburou
2,658
1,104
0
1,834
8,335
2,030
323
458
7,877
0
38,632
L
Kukulkan
soulstar404
Kukulkan
1,485
210
0
1,152
5,896
2,566
0
1,715
4,181
41,193
1,743
L
Anhur
xGearZx
Anhur
5,302
2,340
0
3,080
6,785
2,650
0
0
6,785
0
61,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,862
Gold Earned
29,156
294
Minions Killed
287
0
Camps Cleared
0
1,115,459
Distance Traveled
860,962
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,271
570
68
6
0
254,119
0
W
Cernunnos
6,015
547
59
5
0
191,482
0
L
Horus
6,174
561
20
2
0
224,111
0
L
Lancelot
3,856
351
10
1
0
53,813
1
W
Fenrir
6,071
552
22
2
0
235,949
0
W
Cthulhu
6,717
611
83
8
0
227,296
0
L
Ymir
6,022
547
56
5
0
186,207
0
W
Danzaburou
5,788
526
62
6
0
206,613
0
L
Kukulkan
5,880
535
85
8
0
202,791
0
L
Anhur
7,224
657
116
11
0
194,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role