Player Matchup

Neith
Neith
Platinum IV
 
Neith
Platinum IV
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold III
Kentôshi
Osiris
Gold III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,681 MMR
Solo
Eset
Eset
Gold III
Kryptonic Xeo
Eset
Gold III
Level 125
God Stats
6W - 8L
1,491 SR
Queue Stats
59W - 60L
1,708 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
ninetailedjosh
Kuzenbo
Gold I
Level 182
God Stats
5W - 5L
1,610 SR
Queue Stats
60W - 66L
1,686 MMR
Solo
Awilix
Awilix
Platinum III
Åsmodeus
Awilix
Platinum III
Level 155
God Stats
1W - 4L
1,513 SR
Queue Stats
129W - 116L
1,691 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 161
1,523 SR
1,653 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,718 SR
1,694 MMR
Nu Wa
Nu Wa
Gold II
Acellex
Nu Wa
Gold II
Level 134
God Stats
18W - 9L
1,678 SR
Queue Stats
21W - 13L
1,712 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Benjitas
Gilgamesh
Gold II
Level 126
God Stats
4W - 2L
1,757 SR
Queue Stats
177W - 177L
1,679 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
KingNoms
Ah Muzen Cab
Gold II
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 48L
1,680 MMR
Solo
Arachne
Arachne
Platinum V
LuxWet
Arachne
Platinum V
Level 124
God Stats
29W - 14L
1,683 SR
Queue Stats
203W - 200L
1,704 MMR
Solo
Thor
Thor
Platinum IV
TeloScope
Thor
Platinum IV
Level 173
God Stats
6W - 1L
1,971 SR
Queue Stats
89W - 78L
1,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
3
0 / 0 / 0
3,791
379
1,280
1,440
362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
Kentôshi
Osiris
10
1 / 4 / 1
5,655
566
6,260
14,389
14,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

9
1 / 5 / 1
5,236
524
3,217
7,136
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
1 / 4 / 1
5,590
559
2,501
8,943
7,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
Åsmodeus
Awilix
10
1 / 4 / 1
5,137
514
4,699
10,390
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AgniThanatosOdinCthulhu

VS

Bans
NutUllrKaliAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Acellex
Nu Wa
11
5 / 1 / 2
7,028
703
9,187
6,570
2,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Benjitas
Gilgamesh
11
3 / 1 / 2
6,621
662
7,310
10,395
9,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
KingNoms
Ah Muzen Cab
13
1 / 0 / 2
7,242
724
2,565
4,782
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
LuxWet
Arachne
12
4 / 1 / 5
6,658
666
3,764
9,117
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thor
9
4 / 3 / 3
5,787
579
5,123
10,407
4,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
17
17
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Nu Wa
Acellex
Nu Wa
5
1
2
6
W
Gilgamesh
Benjitas
Gilgamesh
3
1
2
4
L
Osiris
Kentôshi
Osiris
1
4
1
0.38
W
Ah Muzen Cab
KingNoms
Ah Muzen Cab
1
0
2
2
L
1
5
1
0.3
W
Arachne
LuxWet
Arachne
4
1
5
6.5
W
Thor
4
3
3
1.83
L
1
4
1
0.38
L
Awilix
Åsmodeus
Awilix
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,957
Damage
27,949
42,298
Taken
41,271
28,676
Mitigated
21,451
8,067
Healing
9,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,280
621
0
425
1,440
362
0
475
887
0
5,822
W
Nu Wa
Acellex
Nu Wa
9,187
2,309
0
1,134
6,570
2,112
1,047
2,357
4,189
42,923
0
W
Gilgamesh
Benjitas
Gilgamesh
7,310
2,261
0
2,567
10,395
9,926
0
0
10,395
0
43,438
L
Osiris
Kentôshi
Osiris
6,260
3,385
0
5,519
14,389
14,144
0
266
13,084
0
37,615
W
Ah Muzen Cab
KingNoms
Ah Muzen Cab
2,565
1,251
0
828
4,782
1,597
1,144
376
4,326
0
60,557
L
3,217
317
0
993
7,136
2,390
0
4,403
2,337
31,424
651
W
Arachne
LuxWet
Arachne
3,764
2,265
0
4,397
9,117
3,167
0
586
8,467
0
42,764
W
Thor
5,123
1,624
0
1,000
10,407
4,649
0
1,724
8,573
0
25,189
L
2,501
530
0
768
8,943
7,508
0
1,477
7,309
23,797
239
L
Awilix
Åsmodeus
Awilix
4,699
1,778
0
362
10,390
4,272
0
1,711
8,438
0
36,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,409
Gold Earned
33,336
244
Minions Killed
390
0
Camps Cleared
0
907,423
Distance Traveled
1,020,346
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,791
379
11
1
0
114,781
0
W
Nu Wa
7,028
703
77
8
0
209,287
0
W
Gilgamesh
6,621
662
79
8
0
172,933
1
L
Osiris
5,655
566
64
6
0
191,396
1
W
Ah Muzen Cab
7,242
724
118
12
0
195,467
1
L
Eset
5,236
524
57
6
0
183,644
0
W
Arachne
6,658
666
79
8
0
255,731
0
W
Thor
5,787
579
37
4
0
186,928
1
L
Kuzenbo
5,590
559
52
5
0
190,190
0
L
Awilix
5,137
514
60
6
0
227,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role