Player Matchup

Ao Kuang
Ao Kuang
AlRoCa04
Ao Kuang
Level 48
God Stats
4W - 0L
1,883 SR
Queue Stats
58W - 45L
1,397 Elo+
Solo
Amaterasu
Amaterasu
PatchTed
Amaterasu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,332 Elo+
Party 1
Ymir
Ymir
SpyingHurdle587
Ymir
Level 32
God Stats
7W - 16L
1,496 SR
Queue Stats
12W - 20L
1,332 Elo+
Party 1
Martichoras
Martichoras
TheWahyof
Martichoras
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,266 Elo+
Solo
Anubis
Anubis
c-o-d-y-08
Anubis
Level 62
God Stats
6W - 5L
1,486 SR
Queue Stats
147W - 140L
1,386 Elo+
Solo
Team Averages
Level 56
1,573 SR
1,343 Elo+

VS

Team Averages
Level 71
1,519 SR
1,425 Elo+
Bacchus
Bacchus
ApexAbx
Bacchus
Level 28
God Stats
0W - 4L
1,139 SR
Queue Stats
34W - 47L
1,447 Elo+
Party 2
Fenrir
Fenrir
ManLikeBerry
Fenrir
Level 105
God Stats
8W - 12L
1,503 SR
Queue Stats
164W - 160L
1,406 Elo+
Party 2
Sobek
Sobek
TheHateBling
Sobek
Level 62
God Stats
2W - 2L
1,748 SR
Queue Stats
43W - 36L
1,571 Elo+
Solo
Chernobog
Chernobog
blackghost_321
Chernobog
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 69L
1,216 Elo+
Solo
Zeus
Zeus
lendo93
Zeus
Level 126
God Stats
1W - 1L
1,704 SR
Queue Stats
174W - 165L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlRoCa04
Ao Kuang
15
2 / 4 / 1
8,673
482
6,382
17,755
7,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Amaterasu
PatchTed
Amaterasu
17
4 / 3 / 2
10,862
603
11,561
23,332
19,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
2 / 3 / 5
9,035
502
4,894
14,403
14,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
TheWahyof
Martichoras
15
4 / 3 / 3
9,295
516
12,572
13,030
5,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Anubis
c-o-d-y-08
Anubis
19
10 / 2 / 2
12,099
672
14,514
14,806
7,440
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ApexAbx
Bacchus
13
1 / 5 / 5
7,563
420
11,424
19,793
21,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Fenrir
17
9 / 3 / 3
10,077
560
12,110
15,614
7,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 3 / 2
9,056
503
9,545
14,684
14,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chernobog
blackghost_321
Chernobog
15
0 / 5 / 7
8,265
459
6,536
15,000
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Zeus
lendo93
Zeus
16
3 / 6 / 1
9,614
534
9,864
14,377
3,885
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
22
Kills
15
15
Deaths
22
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AlRoCa04
Ao Kuang
2
4
1
0.63
L
Bacchus
ApexAbx
Bacchus
1
5
5
0.7
L
Fenrir
9
3
3
3.5
W
Amaterasu
PatchTed
Amaterasu
4
3
2
1.67
W
2
3
5
1.5
L
2
3
2
1
W
Martichoras
TheWahyof
Martichoras
4
3
3
1.83
L
Chernobog
blackghost_321
Chernobog
0
5
7
0.7
W
Anubis
c-o-d-y-08
Anubis
10
2
2
5.5
L
Zeus
lendo93
Zeus
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,923
Damage
49,479
83,326
Taken
79,468
55,256
Mitigated
52,826
25,049
Healing
22,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AlRoCa04
Ao Kuang
6,382
2,080
0
2,207
17,755
7,883
0
2,325
15,358
75,809
0
L
Bacchus
ApexAbx
Bacchus
11,424
1,553
0
2,846
19,793
21,465
234
5,463
14,330
38,404
1,692
L
Fenrir
12,110
3,020
0
6,825
15,614
7,184
704
4,880
10,734
0
87,673
W
Amaterasu
PatchTed
Amaterasu
11,561
5,815
0
9,430
23,332
19,539
0
8,682
13,441
0
81,015
W
4,894
1,926
0
2,441
14,403
14,664
115
3,643
10,760
30,743
3,784
L
9,545
752
0
3,337
14,684
14,267
0
344
14,340
43,040
2,112
W
Martichoras
TheWahyof
Martichoras
12,572
4,065
0
3,689
13,030
5,730
541
5,559
7,471
0
82,728
L
Chernobog
blackghost_321
Chernobog
6,536
3,090
0
6,126
15,000
6,025
335
3,431
11,569
0
70,662
W
Anubis
c-o-d-y-08
Anubis
14,514
968
0
7,282
14,806
7,440
816
8,883
5,923
96,439
1,656
L
Zeus
lendo93
Zeus
9,864
434
0
3,838
14,377
3,885
177
11,483
2,894
73,327
1,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,964
Gold Earned
44,575
533
Minions Killed
471
0
Camps Cleared
0
1,776,935
Distance Traveled
1,708,350
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,673
482
99
6
0
403,398
2
L
Bacchus
7,563
420
42
2
0
309,559
0
L
Fenrir
10,077
560
128
7
0
394,154
0
W
Amaterasu
10,862
603
134
7
0
365,741
2
W
Ymir
9,035
502
39
2
0
330,134
2
L
Sobek
9,056
503
83
5
0
373,787
0
W
Martichoras
9,295
516
113
6
0
324,960
0
L
Chernobog
8,265
459
106
6
0
313,434
1
W
Anubis
12,099
672
148
8
0
352,702
0
L
Zeus
9,614
534
112
6
0
317,416
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role