Player Matchup

Bakasura
Bakasura
BackdoorrSanta
Bakasura
Level 155
God Stats
2W - 0L
1,876 SR
Queue Stats
41W - 37L
1,510 Elo+
Party 1
Medusa
Medusa
Chulako
Medusa
Level 127
God Stats
2W - 0L
1,467 SR
Queue Stats
118W - 99L
1,538 Elo+
Solo
Bacchus
Bacchus
MaraJadeFan
Bacchus
Level 159
God Stats
3W - 0L
1,659 SR
Queue Stats
4W - 10L
1,319 Elo+
Party 1
Janus
Janus
Prozimon
Janus
Level 206
God Stats
2W - 0L
1,650 SR
Queue Stats
10W - 3L
1,795 Elo+
Party 1
Bellona
Bellona
SaintMush
Bellona
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,503 Elo+
Solo
Team Averages
Level 155
1,631 SR
1,533 Elo+

VS

Team Averages
Level 129
1,616 SR
1,461 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Clatsio
Maui
Level 145
God Stats
11W - 5L
1,639 SR
Queue Stats
31W - 19L
1,411 Elo+
Party 3
Thanatos
Thanatos
FunkBears
Thanatos
Level 124
God Stats
9W - 3L
1,772 SR
Queue Stats
31W - 17L
1,284 Elo+
Party 3
Skadi
Skadi
HawkEyeBen
Skadi
Level 86
God Stats
22W - 11L
1,717 SR
Queue Stats
146W - 112L
1,553 Elo+
Solo
Achilles
Achilles
MrChoci
Achilles
Level 141
God Stats
6W - 5L
1,453 SR
Queue Stats
168W - 151L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
0 / 2 / 4
6,305
525
4,672
10,587
4,474
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Medusa
Chulako
Medusa
12
3 / 0 / 2
6,624
552
6,939
5,453
2,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
MaraJadeFan
Bacchus
10
2 / 0 / 3
6,484
540
3,957
6,060
6,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Prozimon
Janus
14
5 / 0 / 1
8,220
685
5,553
4,900
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SaintMush
Bellona
12
2 / 1 / 1
6,698
558
7,340
10,360
10,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 3 / 0
6,336
528
1,263
6,643
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Maui
Clatsio
Maui
10
0 / 0 / 0
6,002
500
2,735
5,253
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
FunkBears
Thanatos
10
1 / 3 / 0
5,329
444
2,773
9,856
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
10
0 / 4 / 0
5,456
455
4,731
9,157
3,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
MrChoci
Achilles
12
2 / 2 / 0
6,910
576
9,601
15,112
12,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
12
Kills
3
3
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
W
Bakasura
0
2
4
1
W
Medusa
Chulako
Medusa
3
0
2
4
L
Maui
Clatsio
Maui
0
0
0
0
L
Thanatos
FunkBears
Thanatos
1
3
0
0.33
L
Skadi
0
4
0
0
W
Bacchus
MaraJadeFan
Bacchus
2
0
3
3.5
L
Achilles
MrChoci
Achilles
2
2
0
1
W
Janus
Prozimon
Janus
5
0
1
5.5
W
Bellona
SaintMush
Bellona
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,461
Damage
21,103
37,360
Taken
46,021
25,670
Mitigated
25,583
13,657
Healing
14,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,263
39
0
500
6,643
2,338
0
2,021
4,440
56,209
1,162
W
Bakasura
4,672
3,115
0
5,411
10,587
4,474
0
429
10,158
0
32,657
W
Medusa
Chulako
Medusa
6,939
2,568
0
1,572
5,453
2,069
0
1,110
4,343
0
59,882
L
Maui
Clatsio
Maui
2,735
744
0
2,098
5,253
3,720
263
693
4,520
31,325
1,240
L
Thanatos
FunkBears
Thanatos
2,773
454
0
6,364
9,856
3,837
0
2,338
7,222
0
25,828
L
Skadi
4,731
1,502
0
1,341
9,157
3,285
570
2,541
6,484
0
46,913
W
Bacchus
MaraJadeFan
Bacchus
3,957
511
201
3,175
6,060
6,346
0
1,204
4,856
17,457
1,973
L
Achilles
MrChoci
Achilles
9,601
1,223
0
4,678
15,112
12,403
0
1,274
13,216
0
60,500
W
Janus
Prozimon
Janus
5,553
514
0
1,187
4,900
1,807
1,050
1,126
3,774
63,456
322
W
Bellona
SaintMush
Bellona
7,340
1,771
0
2,111
10,360
10,974
171
0
10,360
0
46,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,331
Gold Earned
30,033
411
Minions Killed
369
0
Camps Cleared
0
1,234,570
Distance Traveled
1,124,551
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,336
528
104
9
0
220,507
3
W
Bakasura
6,305
525
77
6
0
271,601
6
W
Medusa
6,624
552
103
9
0
220,706
2
L
Maui
6,002
500
51
4
0
221,103
2
L
Thanatos
5,329
444
45
4
0
247,118
0
L
Skadi
5,456
455
72
6
0
211,466
0
W
Bacchus
6,484
540
27
2
0
241,629
0
L
Achilles
6,910
576
97
8
0
224,357
0
W
Janus
8,220
685
132
11
0
271,310
2
W
Bellona
6,698
558
72
6
0
229,324
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role