Player Matchup

Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Shumerman51
He Bo
Level 125
God Stats
0W - 5L
1,200 SR
Queue Stats
135W - 136L
1,537 Elo+
Solo
Cernunnos
Cernunnos
Slothiselite
Cernunnos
Level 136
God Stats
1W - 1L
1,427 SR
Queue Stats
86W - 61L
1,537 Elo+
Solo
Cabrakan
Cabrakan
TheDoinkster
Cabrakan
Level 117
God Stats
0W - 2L
1,267 SR
Queue Stats
12W - 18L
1,432 Elo+
Solo
Team Averages
Level 109
1,379 SR
1,501 Elo+

VS

Team Averages
Level 110
1,573 SR
1,484 Elo+
Nox
Nox
 
Nox
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
GrieferJones420
Skadi
Level 111
God Stats
4W - 0L
1,867 SR
Queue Stats
156W - 147L
1,499 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kekidama
Morgan Le Fay
Level 80
God Stats
3W - 4L
1,171 SR
Queue Stats
147W - 128L
1,507 Elo+
Solo
Hun Batz
Hun Batz
dukeyboots
Hun Batz
Level 127
God Stats
4W - 5L
1,383 SR
Queue Stats
318W - 332L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
steve_xyis1
Sun Wukong
Level 95
God Stats
7W - 1L
1,941 SR
Queue Stats
441W - 444L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
8 / 7 / 4
9,432
857
8,716
13,548
8,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hachiman
 
Hachiman
13
1 / 4 / 5
7,474
679
4,852
8,874
4,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
1 / 3 / 4
7,364
669
5,856
9,937
4,425
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cernunnos
Slothiselite
Cernunnos
15
5 / 3 / 4
8,385
762
10,946
13,588
14,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cabrakan
TheDoinkster
Cabrakan
13
1 / 6 / 7
8,116
738
3,032
14,325
19,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
6 / 4 / 10
10,067
915
7,189
7,416
3,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

17
5 / 1 / 11
9,549
868
14,207
7,760
3,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Kekidama
Morgan Le Fay
15
2 / 2 / 16
8,918
811
11,238
6,147
2,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Hun Batz
dukeyboots
Hun Batz
15
6 / 4 / 10
9,511
865
11,436
9,593
4,923
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
steve_xyis1
Sun Wukong
15
4 / 5 / 17
9,147
832
9,596
14,410
15,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
87
16
Kills
23
23
Deaths
16
24
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
8
7
4
1.43
L
Hachiman
 
Hachiman
1
4
5
0.88
W
Nox
 
Nox
6
4
10
2.75
W
5
1
11
10.5
W
Morgan Le Fay
Kekidama
Morgan Le Fay
2
2
16
5
L
1
3
4
1
L
Cernunnos
Slothiselite
Cernunnos
5
3
4
2.33
L
Cabrakan
TheDoinkster
Cabrakan
1
6
7
0.75
W
Hun Batz
dukeyboots
Hun Batz
6
4
10
2.75
W
Sun Wukong
steve_xyis1
Sun Wukong
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,402
Damage
53,666
60,272
Taken
45,326
51,209
Mitigated
30,533
15,385
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,716
5,793
490
1,613
13,548
8,559
432
4,314
9,234
0
16,940
L
Hachiman
 
Hachiman
4,852
1,677
176
719
8,874
4,228
160
2,262
6,612
0
14,352
W
Nox
 
Nox
7,189
387
424
968
7,416
3,619
518
1,089
6,235
21,370
0
W
14,207
5,785
675
508
7,760
3,531
1,308
1,477
6,190
0
33,811
W
Morgan Le Fay
Kekidama
Morgan Le Fay
11,238
1,203
362
1,175
6,147
2,896
619
530
5,476
23,372
0
L
5,856
868
2,709
2,701
9,937
4,425
0
2,706
7,231
13,818
642
L
Cernunnos
Slothiselite
Cernunnos
10,946
4,038
1,352
3,352
13,588
14,211
585
4,080
9,508
0
22,607
L
Cabrakan
TheDoinkster
Cabrakan
3,032
499
684
1,589
14,325
19,786
208
5,065
9,260
6,630
0
W
Hun Batz
dukeyboots
Hun Batz
11,436
943
1,276
1,115
9,593
4,923
324
1,731
7,598
0
23,481
W
Sun Wukong
steve_xyis1
Sun Wukong
9,596
1,376
899
1,982
14,410
15,564
0
3,790
9,893
0
16,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,771
Gold Earned
47,192
88
Minions Killed
153
0
Camps Cleared
0
916,411
Distance Traveled
1,004,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,432
857
19
2
0
190,385
0
L
Hachiman
7,474
679
13
1
0
184,394
0
W
Nox
10,067
915
51
5
0
195,894
0
W
Skadi
9,549
868
40
4
0
194,885
0
W
Morgan Le Fay
8,918
811
22
2
0
219,637
0
L
He Bo
7,364
669
18
2
0
200,928
0
L
Cernunnos
8,385
762
30
3
0
177,308
0
L
Cabrakan
8,116
738
8
1
0
163,396
0
W
Hun Batz
9,511
865
31
3
0
201,105
0
W
Sun Wukong
9,147
832
9
1
0
192,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role