Player Matchup

Izanami
Izanami
Mr Catpaws3799
Izanami
Level 65
God Stats
14W - 17L
1,546 SR
Queue Stats
415W - 431L
1,403 Elo+
Solo
Ne Zha
Ne Zha
PanicOnFire
Ne Zha
Level 64
God Stats
8W - 5L
1,829 SR
Queue Stats
29W - 27L
1,546 Elo+
Solo
Thor
Thor
Sinistaah
Thor
Level 142
God Stats
0W - 1L
1,798 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
candell42
Nu Wa
Level 162
God Stats
166W - 167L
1,465 SR
Queue Stats
486W - 520L
1,485 Elo+
Solo
Ra
Ra
ell1s169
Ra
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 105
1,628 SR
1,487 Elo+

VS

Team Averages
Level 86
1,587 SR
1,527 Elo+
Arachne
Arachne
HKBDBlackFox
Arachne
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,300 Elo+
Solo
Cthulhu
Cthulhu
KiskeUrahara
Cthulhu
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 26L
1,752 Elo+
Party 1
Nut
Nut
Thero077
Nut
Level 42
God Stats
27W - 27L
1,441 SR
Queue Stats
84W - 96L
1,429 Elo+
Solo
Janus
Janus
huntingman
Janus
Level 92
God Stats
4W - 1L
1,886 SR
Queue Stats
119W - 33L
1,724 Elo+
Party 1
Nu Wa
Nu Wa
lysha1995
Nu Wa
Level 78
God Stats
16W - 11L
1,610 SR
Queue Stats
23W - 23L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,712
1,102
2,309
14,964
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
13
2 / 5 / 1
7,825
1,118
2,481
11,012
3,867
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
13
4 / 3 / 0
8,480
1,211
9,605
12,990
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Nu Wa
candell42
Nu Wa
13
0 / 1 / 3
7,481
1,069
5,919
4,362
1,160
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 1 / 3
7,286
1,041
2,156
3,713
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

218

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HKBDBlackFox
Arachne
13
4 / 3 / 2
8,595
1,228
5,652
7,938
3,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
KiskeUrahara
Cthulhu
14
5 / 1 / 9
9,265
1,324
10,793
6,456
5,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 1 / 4
7,991
1,142
3,702
3,959
1,421
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Janus
14
4 / 1 / 8
9,285
1,326
13,901
4,907
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
lysha1995
Nu Wa
14
0 / 0 / 9
8,066
1,152
9,113
1,939
676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
14
14
Deaths
6
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
HKBDBlackFox
Arachne
4
3
2
1.67
W
Cthulhu
KiskeUrahara
Cthulhu
5
1
9
9.5
L
0
4
2
0.25
L
Ne Zha
2
5
1
0.5
L
Thor
4
3
0
1.33
W
1
1
4
3
L
Nu Wa
candell42
Nu Wa
0
1
3
1.5
L
0
1
3
1.5
W
Janus
4
1
8
8
W
Nu Wa
lysha1995
Nu Wa
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,470
Damage
43,161
47,041
Taken
25,199
14,769
Mitigated
14,087
4,394
Healing
3,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
HKBDBlackFox
Arachne
5,652
4,146
53
1,234
7,938
3,930
0
2,117
5,821
0
11,696
W
Cthulhu
KiskeUrahara
Cthulhu
10,793
1,141
140
846
6,456
5,937
0
2,983
3,473
22,177
0
L
2,309
1,955
0
678
14,964
4,016
0
11,067
3,056
0
33,937
L
Ne Zha
2,481
798
0
940
11,012
3,867
0
8,029
2,467
0
11,704
L
Thor
9,605
1,762
0
1,013
12,990
4,675
0
6,937
5,651
0
15,618
W
3,702
1,473
0
675
3,959
1,421
0
1,175
2,784
0
22,437
L
Nu Wa
candell42
Nu Wa
5,919
2,792
147
511
4,362
1,160
0
3,198
953
21,393
0
L
2,156
144
748
357
3,713
1,051
0
2,490
1,131
11,980
0
W
Janus
13,901
167
0
1,040
4,907
2,123
0
1,106
3,801
37,473
0
W
Nu Wa
lysha1995
Nu Wa
9,113
4,858
0
0
1,939
676
0
694
1,245
25,051
380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,784
Gold Earned
43,202
153
Minions Killed
192
6
Camps Cleared
6
540,297
Distance Traveled
735,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,595
1,228
10
1
4
140,814
0
W
Cthulhu
9,265
1,324
29
4
0
150,649
0
L
Izanami
7,712
1,102
72
10
0
114,056
0
L
Ne Zha
7,825
1,118
16
2
0
108,368
0
L
Thor
8,480
1,211
13
2
3
112,649
0
W
Nut
7,991
1,142
41
6
2
156,370
0
L
Nu Wa
7,481
1,069
25
4
2
107,625
0
L
Ra
7,286
1,041
27
4
1
97,599
0
W
Janus
9,285
1,326
69
10
0
149,737
0
W
Nu Wa
8,066
1,152
43
6
0
137,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role