Player Matchup

Atlas
Atlas
Doosh1e69
Atlas
Level 149
God Stats
4W - 1L
1,893 SR
Queue Stats
21W - 16L
1,484 Elo+
Party 1
Ishtar
Ishtar
FeelingAcorn955
Ishtar
Level 100
God Stats
3W - 1L
1,322 SR
Queue Stats
6W - 6L
1,403 Elo+
Party 1
Merlin
Merlin
Zodiac Wolf9924
Merlin
Level 148
God Stats
1W - 0L
1,484 SR
Queue Stats
12W - 11L
1,406 Elo+
Party 1
Team Averages
Level 132
1,567 SR
1,431 Elo+

VS

Team Averages
Level 143
1,327 SR
1,486 Elo+
Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FSU Trey
Skadi
Level 126
God Stats
0W - 3L
1,179 SR
Queue Stats
49W - 60L
1,455 Elo+
Solo
Cthulhu
Cthulhu
Septimusknows
Cthulhu
Level 142
God Stats
0W - 1L
1,302 SR
Queue Stats
6W - 8L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Doosh1e69
Atlas
13
1 / 1 / 5
7,343
734
8,032
9,548
8,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

13
4 / 0 / 2
7,630
763
5,797
4,016
1,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 0
7,238
724
5,270
5,209
2,003
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
0 / 2 / 0
5,978
598
3,854
7,715
3,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
FSU Trey
Skadi
12
0 / 2 / 1
6,613
661
4,712
6,055
2,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
12
1 / 2 / 0
6,597
660
6,532
9,549
7,802
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
6
Kills
1
1
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
2
0
0
W
Atlas
Doosh1e69
Atlas
1
1
5
3.5
L
Skadi
FSU Trey
Skadi
0
2
1
0.25
W
4
0
2
5
L
Cthulhu
1
2
0
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,099
Damage
15,098
18,773
Taken
23,319
12,071
Mitigated
13,658
2,366
Healing
3,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,854
2,042
0
1,764
7,715
3,667
0
3,989
3,591
0
15,562
W
Atlas
Doosh1e69
Atlas
8,032
2,927
0
1,203
9,548
8,451
349
2,151
7,133
21,288
0
L
Skadi
FSU Trey
Skadi
4,712
755
277
266
6,055
2,189
0
3,834
1,842
0
26,260
W
5,797
3,351
0
214
4,016
1,617
1,127
1,595
2,301
0
22,771
L
Cthulhu
6,532
378
366
1,033
9,549
7,802
0
4,332
4,839
23,094
509
W
5,270
515
459
490
5,209
2,003
0
2,011
3,072
29,218
1,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,211
Gold Earned
19,188
127
Minions Killed
112
0
Camps Cleared
0
540,675
Distance Traveled
532,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,978
598
19
2
0
176,674
0
W
Atlas
7,343
734
21
2
0
183,721
0
L
Skadi
6,613
661
50
5
0
155,769
0
W
Ishtar
7,630
763
37
4
0
168,741
0
L
Cthulhu
6,597
660
43
4
0
200,339
0
W
Merlin
7,238
724
69
7
0
188,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role