Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Lihelm
Hou Yi
Level 64
God Stats
1W - 1L
1,708 SR
Queue Stats
11W - 11L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
SomeBuffoon
Kukulkan
Level 20
God Stats
2W - 4L
1,521 SR
Queue Stats
5W - 7L
1,430 Elo+
Party 1
Hun Batz
Hun Batz
Stabmehariryu
Hun Batz
Level 88
God Stats
5W - 4L
1,847 SR
Queue Stats
39W - 30L
1,826 Elo+
Solo
Jormungandr
Jormungandr
Xuphia
Jormungandr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,525 Elo+
Party 1
Team Averages
Level 82
1,615 SR
1,561 Elo+

VS

Team Averages
Level 171
1,923 SR
1,904 Elo+
Hel
Hel
Enkі
Hel
Level 159
God Stats
13W - 2L
1,932 SR
Queue Stats
758W - 191L
1,947 Elo+
Party 2
Ganesha
Ganesha
Geida
Ganesha
Level 224
God Stats
29W - 5L
1,810 SR
Queue Stats
464W - 132L
1,899 Elo+
Party 2
Ao Kuang
Ao Kuang
Ntiro
Ao Kuang
Level 183
God Stats
89W - 8L
2,095 SR
Queue Stats
684W - 128L
2,084 Elo+
Party 2
Heimdallr
Heimdallr
Xarа
Heimdallr
Level 159
God Stats
16W - 0L
2,174 SR
Queue Stats
558W - 61L
2,024 Elo+
Party 2
King Arthur
King Arthur
jankoszr
King Arthur
Level 128
God Stats
5W - 4L
1,604 SR
Queue Stats
28W - 27L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
1 / 5 / 2
8,723
872
7,753
15,455
19,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Hou Yi
Lihelm
Hou Yi
13
0 / 6 / 1
7,144
714
2,682
11,656
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
SomeBuffoon
Kukulkan
14
1 / 5 / 2
8,068
807
7,721
9,709
3,563
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Stabmehariryu
Hun Batz
14
1 / 5 / 2
7,906
791
8,756
12,710
6,567
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Xuphia
Jormungandr
14
1 / 4 / 2
7,770
777
13,601
13,660
9,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Enkі
Hel
16
3 / 0 / 10
8,807
881
9,319
7,763
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
Geida
Ganesha
15
0 / 2 / 19
8,902
890
5,235
11,750
14,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Ntiro
Ao Kuang
17
4 / 1 / 12
9,372
937
15,899
11,318
5,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Heimdallr
Xarа
Heimdallr
17
11 / 1 / 8
9,903
990
15,276
14,256
7,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

King Arthur
jankoszr
King Arthur
16
7 / 0 / 11
9,394
939
11,794
9,994
10,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
85
4
Kills
25
25
Deaths
4
9
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
5
2
0.4
W
Hel
Enkі
Hel
3
0
10
8
W
Ganesha
Geida
Ganesha
0
2
19
4.75
L
Hou Yi
Lihelm
Hou Yi
0
6
1
0.08
W
Ao Kuang
Ntiro
Ao Kuang
4
1
12
10
L
Kukulkan
SomeBuffoon
Kukulkan
1
5
2
0.4
L
Hun Batz
Stabmehariryu
Hun Batz
1
5
2
0.4
W
Heimdallr
Xarа
Heimdallr
11
1
8
15
L
Jormungandr
Xuphia
Jormungandr
1
4
2
0.5
W
King Arthur
jankoszr
King Arthur
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,513
Damage
57,523
63,190
Taken
55,081
44,398
Mitigated
42,548
7,276
Healing
21,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,753
2,484
0
3,346
15,455
19,710
0
5,580
9,289
18,266
637
W
Hel
Enkі
Hel
9,319
1,436
6,713
5,912
7,763
4,371
698
5,336
2,427
25,592
694
W
Ganesha
Geida
Ganesha
5,235
496
0
2,545
11,750
14,212
125
6,474
5,276
10,689
1,158
L
Hou Yi
Lihelm
Hou Yi
2,682
592
0
352
11,656
4,601
0
4,318
6,829
0
12,659
W
Ao Kuang
Ntiro
Ao Kuang
15,899
1,879
0
2,742
11,318
5,524
1,229
4,054
7,264
37,415
0
L
Kukulkan
SomeBuffoon
Kukulkan
7,721
794
0
283
9,709
3,563
0
4,225
5,170
16,766
0
L
Hun Batz
Stabmehariryu
Hun Batz
8,756
2,035
0
1,454
12,710
6,567
0
4,346
8,067
0
26,761
W
Heimdallr
Xarа
Heimdallr
15,276
8,999
0
2,972
14,256
7,685
1,751
7,678
6,578
0
39,881
L
Jormungandr
Xuphia
Jormungandr
13,601
2,541
0
1,841
13,660
9,957
0
9,210
3,542
33,140
0
W
King Arthur
jankoszr
King Arthur
11,794
694
0
940
9,994
10,756
60
5,080
4,914
0
25,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,611
Gold Earned
46,378
163
Minions Killed
225
0
Camps Cleared
0
1,004,101
Distance Traveled
1,067,929
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,723
872
23
2
0
198,458
0
W
Hel
8,807
881
57
6
0
211,828
0
W
Ganesha
8,902
890
0
0
0
181,308
0
L
Hou Yi
7,144
714
27
3
0
199,985
0
W
Ao Kuang
9,372
937
66
7
0
236,429
0
L
Kukulkan
8,068
807
20
2
0
194,854
0
L
Hun Batz
7,906
791
54
5
0
232,952
0
W
Heimdallr
9,903
990
59
6
0
205,881
0
L
Jormungandr
7,770
777
39
4
0
177,852
0
W
King Arthur
9,394
939
43
4
0
232,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role