Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
KamaeL-RCGN
Olorun
Level 156
God Stats
14W - 16L
1,448 SR
Queue Stats
88W - 118L
1,445 Elo+
Party 1
Medusa
Medusa
NRG_obito_
Medusa
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 184L
1,461 Elo+
Party 1
Thanatos
Thanatos
Sergio94z
Thanatos
Level 120
God Stats
7W - 7L
1,453 SR
Queue Stats
98W - 87L
1,562 Elo+
Solo
Hera
Hera
lclaudiorl
Hera
Level 98
God Stats
3W - 3L
1,596 SR
Queue Stats
95W - 82L
1,450 Elo+
Solo
Team Averages
Level 133
1,499 SR
1,484 Elo+

VS

Team Averages
Level 89
1,589 SR
1,470 Elo+
Lancelot
Lancelot
CrafterB
Lancelot
Level 106
God Stats
6W - 9L
1,415 SR
Queue Stats
159W - 172L
1,504 Elo+
Party 2
Ravana
Ravana
JudasLeo
Ravana
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 87L
1,490 Elo+
Solo
Erlang Shen
Erlang Shen
KOALA-PANDA0615
Erlang Shen
Level 84
God Stats
3W - 0L
1,856 SR
Queue Stats
209W - 195L
1,458 Elo+
Solo
Vulcan
Vulcan
SemiDeusAllan
Vulcan
Level 41
God Stats
2W - 1L
1,512 SR
Queue Stats
30W - 45L
1,390 Elo+
Solo
Cthulhu
Cthulhu
Tomasvalen27030
Cthulhu
Level 68
God Stats
9W - 6L
1,663 SR
Queue Stats
176W - 175L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 0 / 2
5,318
532
2,509
6,939
6,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
11
0 / 0 / 0
5,710
571
2,841
7,169
3,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Medusa
NRG_obito_
Medusa
9
1 / 1 / 1
5,263
526
3,138
7,119
2,403
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Sergio94z
Thanatos
7
1 / 5 / 0
4,482
448
3,501
9,314
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

8
1 / 4 / 0
5,055
506
2,891
6,083
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CrafterB
Lancelot
10
5 / 0 / 1
5,970
597
5,739
5,427
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
JudasLeo
Ravana
9
2 / 1 / 2
5,049
505
4,902
7,086
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
KOALA-PANDA0615
Erlang Shen
8
1 / 3 / 1
4,940
494
3,288
6,811
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 3
5,830
583
5,251
4,761
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 0 / 0
6,474
647
3,451
5,229
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
10
10
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
0
2
2
W
Lancelot
CrafterB
Lancelot
5
0
1
5.5
W
Ravana
JudasLeo
Ravana
2
1
2
3
W
Erlang Shen
KOALA-PANDA0615
Erlang Shen
1
3
1
0.5
L
Olorun
0
0
0
0
L
Medusa
NRG_obito_
Medusa
1
1
1
1.5
W
2
1
3
3.5
L
Thanatos
Sergio94z
Thanatos
1
5
0
0.2
W
0
0
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,880
Damage
22,631
36,624
Taken
29,314
17,281
Mitigated
13,023
14,186
Healing
5,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,509
1,149
0
2,734
6,939
6,254
6
1,106
5,754
15,811
0
W
Lancelot
CrafterB
Lancelot
5,739
1,309
0
750
5,427
2,398
0
673
4,715
0
33,420
W
Ravana
JudasLeo
Ravana
4,902
978
0
1,396
7,086
3,446
0
1,536
5,461
0
24,603
W
Erlang Shen
KOALA-PANDA0615
Erlang Shen
3,288
1,705
0
2,042
6,811
2,735
0
1,248
5,563
0
26,945
L
Olorun
2,841
1,217
0
3,793
7,169
3,246
0
2,343
4,492
45,110
2,666
L
Medusa
NRG_obito_
Medusa
3,138
1,554
0
3,068
7,119
2,403
17
0
7,119
0
37,226
W
5,251
2,081
0
165
4,761
1,847
180
2,356
2,405
39,633
0
L
Thanatos
Sergio94z
Thanatos
3,501
1,124
0
3,241
9,314
3,404
0
1,373
7,941
0
19,379
W
3,451
0
0
1,250
5,229
2,597
0
1,867
2,991
42,240
1,974
L
2,891
512
0
1,350
6,083
1,974
0
3,331
2,752
31,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,828
Gold Earned
28,263
260
Minions Killed
279
0
Camps Cleared
0
927,418
Distance Traveled
1,130,510
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,318
532
18
2
0
191,241
1
W
Lancelot
5,970
597
54
5
0
247,799
0
W
Ravana
5,049
505
41
4
0
240,083
0
W
Erlang Shen
4,940
494
33
3
0
221,248
0
L
Olorun
5,710
571
92
9
0
160,140
0
L
Medusa
5,263
526
68
7
0
191,151
0
W
Vulcan
5,830
583
58
6
0
213,995
2
L
Thanatos
4,482
448
31
3
0
215,551
0
W
Cthulhu
6,474
647
93
9
0
207,385
0
L
Hera
5,055
506
51
5
0
169,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role