Player Matchup

Geb
Geb
 
Geb
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
TheMrPark_
Raijin
Level 156
God Stats
1W - 6L
1,368 SR
Queue Stats
175W - 162L
1,545 Elo+
Solo
Izanami
Izanami
granddonkey22
Izanami
Level 51
God Stats
1W - 6L
1,402 SR
Queue Stats
46W - 40L
1,574 Elo+
Solo
Arachne
Arachne
hitman13459
Arachne
Level 112
God Stats
6W - 3L
1,720 SR
Queue Stats
27W - 23L
1,540 Elo+
Party 1
King Arthur
King Arthur
jarjar-stinx
King Arthur
Level 90
God Stats
0W - 4L
1,421 SR
Queue Stats
22W - 25L
1,472 Elo+
Party 1
Team Averages
Level 122
1,482 SR
1,526 Elo+

VS

Team Averages
Level 101
1,635 SR
1,520 Elo+
Ymir
Ymir
Noisum
Ymir
Level 122
God Stats
8W - 6L
1,562 SR
Queue Stats
43W - 51L
1,477 Elo+
Solo
Baba Yaga
Baba Yaga
Slugg063
Baba Yaga
Level 106
God Stats
7W - 3L
1,829 SR
Queue Stats
69W - 66L
1,514 Elo+
Solo
Loki
Loki
ToastedCutlery8
Loki
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
YaBoiSarge_12
Gilgamesh
Level 71
God Stats
21W - 13L
1,582 SR
Queue Stats
264W - 223L
1,520 Elo+
Solo
Cernunnos
Cernunnos
quepasapuessss
Cernunnos
Level 145
God Stats
2W - 3L
1,703 SR
Queue Stats
122W - 80L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 1 / 0
5,817
485
5,011
8,394
6,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
TheMrPark_
Raijin
11
0 / 2 / 0
5,967
497
3,556
7,279
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Izanami
12
0 / 2 / 1
6,133
511
2,727
8,480
2,776
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
hitman13459
Arachne
11
0 / 2 / 1
5,668
472
3,919
11,949
5,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

King Arthur
jarjar-stinx
King Arthur
12
0 / 2 / 0
6,509
542
6,313
9,255
9,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Noisum
Ymir
12
1 / 0 / 5
7,329
611
3,134
7,026
5,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Baba Yaga
Slugg063
Baba Yaga
13
2 / 0 / 0
7,503
625
6,210
5,371
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

13
2 / 0 / 3
6,898
575
4,766
10,607
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
YaBoiSarge_12
Gilgamesh
13
3 / 0 / 0
8,053
671
5,617
11,587
6,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
quepasapuessss
Cernunnos
12
1 / 1 / 3
6,982
582
8,348
7,896
3,107
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
9
9
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
0
1
W
Ymir
Noisum
Ymir
1
0
5
3.5
W
Baba Yaga
Slugg063
Baba Yaga
2
0
0
2
L
Raijin
TheMrPark_
Raijin
0
2
0
0
W
2
0
3
3.5
W
Gilgamesh
YaBoiSarge_12
Gilgamesh
3
0
0
3
L
Izanami
0
2
1
0.25
L
Arachne
hitman13459
Arachne
0
2
1
0.25
L
King Arthur
jarjar-stinx
King Arthur
0
2
0
0
W
Cernunnos
quepasapuessss
Cernunnos
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,526
Damage
28,075
45,357
Taken
42,487
25,799
Mitigated
21,796
9,643
Healing
17,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,011
260
0
2,221
8,394
6,048
0
1,508
6,886
20,961
452
W
Ymir
Noisum
Ymir
3,134
562
155
3,240
7,026
5,864
0
2,473
4,475
17,908
1,651
W
Baba Yaga
Slugg063
Baba Yaga
6,210
173
0
2,324
5,371
1,881
66
2,377
2,570
54,350
1,639
L
Raijin
TheMrPark_
Raijin
3,556
300
0
680
7,279
2,423
0
4,384
2,895
41,119
1,003
W
4,766
1,328
0
5,895
10,607
4,111
0
1,595
8,900
0
60,525
W
Gilgamesh
YaBoiSarge_12
Gilgamesh
5,617
1,676
0
2,255
11,587
6,833
0
372
10,409
0
60,657
L
Izanami
2,727
1,929
0
1,808
8,480
2,776
0
831
7,649
0
55,352
L
Arachne
hitman13459
Arachne
3,919
2,743
0
3,092
11,949
5,296
0
2,516
9,433
0
45,326
L
King Arthur
jarjar-stinx
King Arthur
6,313
354
0
1,842
9,255
9,256
0
0
9,255
0
54,729
W
Cernunnos
quepasapuessss
Cernunnos
8,348
4,308
0
3,873
7,896
3,107
725
1,232
6,664
0
65,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,094
Gold Earned
36,765
389
Minions Killed
451
0
Camps Cleared
0
1,208,917
Distance Traveled
1,268,788
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,817
485
11
1
0
246,498
3
W
Ymir
7,329
611
33
3
0
258,130
0
W
Baba Yaga
7,503
625
105
9
0
260,283
0
L
Raijin
5,967
497
100
8
0
222,434
3
W
Loki
6,898
575
106
9
0
293,507
0
W
Gilgamesh
8,053
671
110
9
0
245,903
1
L
Izanami
6,133
511
102
9
0
232,872
0
L
Arachne
5,668
472
79
7
0
282,537
0
L
King Arthur
6,509
542
97
8
0
224,576
0
W
Cernunnos
6,982
582
97
8
0
210,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role