Player Matchup

Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
 
Janus
Gold V
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold III
 
Da Ji
Gold III
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold I
SmokinLoud
Odin
Gold I
Level 126
God Stats
7W - 5L
1,743 SR
Queue Stats
111W - 116L
1,520 MMR
Solo
Jing Wei
Jing Wei
Silver I
nathanhald
Jing Wei
Silver I
Level 114
God Stats
0W - 1L
1,775 SR
Queue Stats
12W - 10L
1,515 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 157
1,603 SR
1,507 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,754 SR
1,523 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Barbastion
Ah Muzen Cab
Gold IV
Level 127
God Stats
2W - 2L
1,873 SR
Queue Stats
92W - 86L
1,537 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Eliad09
Xing Tian
Gold IV
Level 167
God Stats
3W - 3L
1,878 SR
Queue Stats
38W - 35L
1,514 MMR
Solo
Agni
Agni
Gold IV
FreddyTheFredwi
Agni
Gold IV
Level 141
God Stats
7W - 2L
1,910 SR
Queue Stats
35W - 31L
1,528 MMR
Solo
Hun Batz
Hun Batz
Gold III
MrFr33zyPop
Hun Batz
Gold III
Level 123
God Stats
5W - 1L
1,998 SR
Queue Stats
145W - 147L
1,505 MMR
Solo
Bacchus
Bacchus
Gold II
ProfLastPlace
Bacchus
Gold II
Level 57
God Stats
4W - 4L
1,111 SR
Queue Stats
82W - 74L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
5
0 / 1 / 0
3,265
653
2,407
3,741
2,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
 
Janus
6
0 / 0 / 0
3,169
634
763
1,951
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Da Ji
 
Da Ji
5
1 / 0 / 0
2,996
599
1,347
3,077
1,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
3,123
625
1,249
4,743
1,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Jing Wei
nathanhald
Jing Wei
5
0 / 0 / 0
3,195
639
1,496
2,287
548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Bans
AresThorAwilixThanatos

VS

Bans
SusanoAo KuangBake KujiraMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Barbastion
Ah Muzen Cab
6
1 / 0 / 0
3,548
710
3,414
2,488
729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Eliad09
Xing Tian
6
1 / 0 / 0
3,797
759
1,598
5,438
2,361
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 0 / 0
3,521
704
1,118
1,147
317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hun Batz
MrFr33zyPop
Hun Batz
7
0 / 0 / 0
3,453
691
813
3,745
1,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
5
0 / 1 / 1
3,086
617
1,865
2,810
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Janus
 
Janus
0
0
0
0
L
Da Ji
 
Da Ji
1
0
0
1
W
Ah Muzen Cab
Barbastion
Ah Muzen Cab
1
0
0
1
W
Xing Tian
Eliad09
Xing Tian
1
0
0
1
W
0
0
0
0
W
Hun Batz
MrFr33zyPop
Hun Batz
0
0
0
0
W
Bacchus
0
1
1
0.5
L
0
1
0
0
L
Jing Wei
nathanhald
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,262
Damage
8,808
15,799
Taken
15,628
6,156
Mitigated
6,298
6,023
Healing
5,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,407
963
0
1,722
3,741
2,164
0
1,567
2,174
0
15,958
L
Janus
 
Janus
763
40
0
750
1,951
528
0
837
1,026
16,206
0
L
Da Ji
 
Da Ji
1,347
238
0
500
3,077
1,098
0
384
2,611
0
8,636
W
Ah Muzen Cab
Barbastion
Ah Muzen Cab
3,414
1,723
0
464
2,488
729
0
0
2,488
0
21,154
W
Xing Tian
Eliad09
Xing Tian
1,598
123
18
959
5,438
2,361
0
0
5,053
14,926
193
W
1,118
318
0
524
1,147
317
0
266
859
19,098
0
W
Hun Batz
MrFr33zyPop
Hun Batz
813
359
0
2,482
3,745
1,129
0
279
3,364
0
20,517
W
Bacchus
1,865
305
0
991
2,810
1,762
0
78
2,716
8,561
0
L
1,249
171
0
2,103
4,743
1,818
0
717
3,836
0
9,055
L
Jing Wei
nathanhald
Jing Wei
1,496
1,316
0
948
2,287
548
0
479
1,602
0
16,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,748
Gold Earned
17,405
131
Minions Killed
164
0
Camps Cleared
0
496,122
Distance Traveled
513,637
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,265
653
31
6
0
100,071
0
L
Janus
3,169
634
29
6
0
95,526
0
L
Da Ji
2,996
599
15
3
0
92,998
0
W
Ah Muzen Cab
3,548
710
39
8
0
94,615
0
W
Xing Tian
3,797
759
21
4
0
103,754
0
W
Agni
3,521
704
42
8
0
105,769
0
W
Hun Batz
3,453
691
46
9
0
118,925
1
W
Bacchus
3,086
617
16
3
0
90,574
1
L
Odin
3,123
625
16
3
0
105,178
0
L
Jing Wei
3,195
639
40
8
0
102,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role