Player Matchup

Merlin
Merlin
 
Merlin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ConAirSmurf
Khepri
Level 81
God Stats
2W - 2L
1,765 SR
Queue Stats
11W - 8L
1,578 Elo+
Solo
Shiva
Shiva
EliTe1383
Shiva
Level 196
God Stats
15W - 14L
1,542 SR
Queue Stats
97W - 91L
1,544 Elo+
Solo
Bastet
Bastet
Phaynte
Bastet
Level 89
God Stats
1W - 1L
1,727 SR
Queue Stats
99W - 100L
1,511 Elo+
Solo
Kukulkan
Kukulkan
granddonkey22
Kukulkan
Level 51
God Stats
4W - 2L
1,741 SR
Queue Stats
46W - 40L
1,585 Elo+
Solo
Team Averages
Level 103
1,655 SR
1,544 Elo+

VS

Team Averages
Level 124
1,553 SR
1,576 Elo+
Ao Kuang
Ao Kuang
Darkice55
Ao Kuang
Level 158
God Stats
32W - 27L
1,632 SR
Queue Stats
87W - 84L
1,600 Elo+
Solo
Ishtar
Ishtar
Tactical-Monkey3
Ishtar
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,761 Elo+
Solo
Raijin
Raijin
TheMrPark_
Raijin
Level 156
God Stats
1W - 4L
1,250 SR
Queue Stats
133W - 127L
1,535 Elo+
Solo
Arachne
Arachne
ToastedCutlery8
Arachne
Level 61
God Stats
1W - 1L
1,516 SR
Queue Stats
5W - 6L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
sebastianp30
Gilgamesh
Level 100
God Stats
5W - 1L
1,865 SR
Queue Stats
79W - 67L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 5 / 0
5,763
576
2,642
7,127
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Khepri
9
2 / 1 / 0
5,680
568
2,824
9,565
6,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
EliTe1383
Shiva
11
2 / 2 / 0
6,126
613
8,037
11,548
9,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
Phaynte
Bastet
9
0 / 4 / 1
4,789
479
1,818
9,152
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Kukulkan
granddonkey22
Kukulkan
9
0 / 4 / 2
4,994
499
3,720
6,217
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Darkice55
Ao Kuang
11
2 / 2 / 1
6,570
657
5,897
11,682
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

9
2 / 2 / 5
5,552
555
6,468
6,621
2,449
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
TheMrPark_
Raijin
13
6 / 0 / 0
7,292
729
7,684
4,482
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
5 / 1 / 3
6,309
631
5,925
8,878
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gilgamesh
sebastianp30
Gilgamesh
9
1 / 0 / 7
5,931
593
4,707
8,791
5,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
16
16
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
0
0.2
L
Khepri
2
1
0
2
W
Ao Kuang
Darkice55
Ao Kuang
2
2
1
1.25
L
Shiva
EliTe1383
Shiva
2
2
0
1
L
Bastet
Phaynte
Bastet
0
4
1
0.13
W
2
2
5
2.25
W
Raijin
TheMrPark_
Raijin
6
0
0
6
W
5
1
3
6.5
L
Kukulkan
granddonkey22
Kukulkan
0
4
2
0.25
W
Gilgamesh
sebastianp30
Gilgamesh
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,041
Damage
30,681
43,609
Taken
40,454
22,227
Mitigated
18,168
10,061
Healing
16,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,642
270
0
780
7,127
2,242
0
4,052
2,737
34,093
0
L
Khepri
2,824
808
0
3,387
9,565
6,064
0
978
8,549
20,561
942
W
Ao Kuang
Darkice55
Ao Kuang
5,897
1,215
0
6,661
11,682
4,741
0
0
11,682
46,081
2,741
L
Shiva
EliTe1383
Shiva
8,037
1,649
0
1,420
11,548
9,010
0
5,615
5,933
0
50,119
L
Bastet
Phaynte
Bastet
1,818
291
0
3,817
9,152
2,708
0
2,300
6,726
0
29,584
W
6,468
4,259
0
2,466
6,621
2,449
0
3,564
3,055
0
35,981
W
Raijin
TheMrPark_
Raijin
7,684
781
0
606
4,482
1,690
0
1,542
2,804
53,293
2,671
W
5,925
3,718
0
5,487
8,878
3,532
0
326
8,490
0
45,098
L
Kukulkan
granddonkey22
Kukulkan
3,720
1,210
0
657
6,217
2,203
0
0
6,217
31,873
0
W
Gilgamesh
sebastianp30
Gilgamesh
4,707
1,008
0
1,657
8,791
5,756
0
3,486
5,245
0
23,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,352
Gold Earned
31,654
320
Minions Killed
358
0
Camps Cleared
0
978,135
Distance Traveled
1,047,676
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,763
576
90
9
0
185,645
4
L
Khepri
5,680
568
32
3
0
206,906
0
W
Ao Kuang
6,570
657
85
9
0
170,644
0
L
Shiva
6,126
613
88
9
0
186,455
1
L
Bastet
4,789
479
55
6
0
208,658
0
W
Ishtar
5,552
555
58
6
0
187,957
0
W
Raijin
7,292
729
118
12
0
202,198
0
W
Arachne
6,309
631
68
7
0
257,763
0
L
Kukulkan
4,994
499
55
6
0
190,471
1
W
Gilgamesh
5,931
593
29
3
0
229,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role