Player Matchup

Eset
Eset
DragonKeeper1025
Eset
Level 90
God Stats
0W - 2L
1,510 SR
Queue Stats
2W - 10L
1,269 Elo+
Party 1
Vamana
Vamana
MrCobraGuy
Vamana
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 83L
1,443 Elo+
Solo
Pele
Pele
RezachexMix
Pele
Level 86
God Stats
1W - 1L
1,709 SR
Queue Stats
3W - 13L
1,286 Elo+
Party 1
Yu Huang
Yu Huang
Shadow_King764
Yu Huang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,497 Elo+
Solo
Mulan
Mulan
URAN_KING0
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,068 Elo+
Solo
Team Averages
Level 60
1,544 SR
1,313 Elo+

VS

Team Averages
Level 73
1,552 SR
1,429 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
NicoBoomin24
Danzaburou
Level 27
God Stats
7W - 3L
1,894 SR
Queue Stats
123W - 147L
1,451 Elo+
Party 2
Awilix
Awilix
SuperSphinx2
Awilix
Level 107
God Stats
3W - 6L
1,366 SR
Queue Stats
118W - 127L
1,470 Elo+
Party 2
Athena
Athena
nine-inchkiller3
Athena
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,325 Elo+
Party 2
Surtr
Surtr
nopantschance69
Surtr
Level 26
God Stats
2W - 1L
1,501 SR
Queue Stats
69W - 83L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,803
967
4,353
4,367
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
MrCobraGuy
Vamana
12
0 / 2 / 3
5,710
952
6,153
5,563
4,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
1 / 3 / 2
5,789
965
5,628
7,951
3,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
10
0 / 3 / 3
5,471
912
6,453
5,174
2,256
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Mulan
6
0 / 2 / 2
4,749
792
1,707
3,004
1,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 1 / 11
5,775
963
5,113
6,842
5,111
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Danzaburou
NicoBoomin24
Danzaburou
13
8 / 0 / 4
7,520
1,253
5,403
4,490
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
12
4 / 0 / 9
6,526
1,088
5,925
5,251
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 13
6,423
1,071
1,515
5,056
3,431
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 2 / 10
6,014
1,002
3,673
7,231
6,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
3
Kills
13
13
Deaths
3
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
11
5.5
L
2
3
1
0.83
L
Vamana
MrCobraGuy
Vamana
0
2
3
0.75
W
Danzaburou
NicoBoomin24
Danzaburou
8
0
4
10
L
1
3
2
0.67
L
Yu Huang
0
3
3
0.5
W
Awilix
4
0
9
8.5
L
Mulan
0
2
2
0.5
W
0
0
13
6.5
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,294
Damage
21,629
26,059
Taken
28,870
13,528
Mitigated
19,904
4,548
Healing
15,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,113
502
2,692
2,746
6,842
5,111
24
1,763
4,769
10,038
171
L
4,353
115
496
255
4,367
1,645
0
1,009
3,358
7,250
464
L
Vamana
MrCobraGuy
Vamana
6,153
1,595
179
1,111
5,563
4,521
0
1,162
4,401
0
16,264
W
Danzaburou
NicoBoomin24
Danzaburou
5,403
2,620
1,082
2,011
4,490
2,080
392
2,057
2,240
0
13,070
L
5,628
378
37
1,520
7,951
3,523
0
1,670
6,281
0
13,295
L
Yu Huang
6,453
1,235
259
324
5,174
2,256
0
2,007
3,167
11,027
0
W
Awilix
5,925
1,720
1,718
949
5,251
2,498
512
1,201
3,843
0
14,021
L
Mulan
1,707
122
63
304
3,004
1,583
0
703
2,301
0
2,164
W
1,515
134
1,515
1,221
5,056
3,431
489
1,534
3,341
4,887
241
W
3,673
791
722
1,196
7,231
6,784
127
3,488
3,237
183
5,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,522
Gold Earned
32,258
71
Minions Killed
58
0
Camps Cleared
0
546,095
Distance Traveled
622,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,775
963
6
1
0
137,098
0
L
Eset
5,803
967
18
3
0
113,171
0
L
Vamana
5,710
952
20
3
0
124,934
0
W
Danzaburou
7,520
1,253
22
4
0
85,554
0
L
Pele
5,789
965
18
3
0
148,799
0
L
Yu Huang
5,471
912
12
2
0
119,003
0
W
Awilix
6,526
1,088
20
3
0
137,498
0
L
Mulan
4,749
792
3
1
0
40,188
0
W
Athena
6,423
1,071
8
1
0
137,796
0
W
Surtr
6,014
1,002
2
0
0
124,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role