Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Gantronn4
Sylvanus
Level 175
God Stats
1W - 4L
1,354 SR
Queue Stats
53W - 46L
1,564 Elo+
Party 1
Zeus
Zeus
O_Poderoso_Zeus_
Zeus
Level 158
God Stats
42W - 32L
1,516 SR
Queue Stats
70W - 61L
1,494 Elo+
Solo
Jing Wei
Jing Wei
Vushii
Jing Wei
Level 39
God Stats
1W - 1L
1,768 SR
Queue Stats
85W - 60L
1,609 Elo+
Party 1
Bastet
Bastet
WINTIHER
Bastet
Level 41
God Stats
17W - 11L
1,386 SR
Queue Stats
35W - 41L
1,443 Elo+
Solo
Team Averages
Level 113
1,505 SR
1,522 Elo+

VS

Team Averages
Level 131
1,666 SR
1,529 Elo+
Kuzenbo
Kuzenbo
Arrow1oo
Kuzenbo
Level 127
God Stats
10W - 7L
1,616 SR
Queue Stats
88W - 92L
1,526 Elo+
Party 2
Ah Puch
Ah Puch
BreadSliced
Ah Puch
Level 123
God Stats
9W - 0L
2,004 SR
Queue Stats
87W - 112L
1,530 Elo+
Party 2
Odin
Odin
amadou1117
Odin
Level 129
God Stats
13W - 10L
1,623 SR
Queue Stats
137W - 144L
1,570 Elo+
Party 2
Ne Zha
Ne Zha
buckarusky
Ne Zha
Level 151
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 54L
1,516 Elo+
Solo
Skadi
Skadi
resurgent1oo
Skadi
Level 125
God Stats
10W - 6L
1,585 SR
Queue Stats
66W - 73L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 5 / 3
6,663
476
6,196
11,792
7,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
Gantronn4
Sylvanus
13
3 / 0 / 0
7,410
529
3,155
7,961
6,686
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 1 / 2
7,053
504
4,220
7,111
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Vushii
Jing Wei
14
0 / 4 / 4
7,526
538
2,956
10,168
3,897
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
WINTIHER
Bastet
13
1 / 3 / 1
6,866
490
5,328
12,525
4,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arrow1oo
Kuzenbo
16
5 / 2 / 3
9,603
686
10,531
11,923
11,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
BreadSliced
Ah Puch
13
2 / 0 / 1
7,867
562
4,616
5,867
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 5
6,311
451
5,391
9,386
7,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ne Zha
buckarusky
Ne Zha
14
3 / 1 / 3
7,975
570
6,409
10,667
4,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 1 / 1
9,323
666
5,845
6,083
2,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
4
Kills
13
13
Deaths
5
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
5
3
0.3
W
Kuzenbo
Arrow1oo
Kuzenbo
5
2
3
3.25
W
Ah Puch
BreadSliced
Ah Puch
2
0
1
2.5
L
Sylvanus
Gantronn4
Sylvanus
3
0
0
3
L
0
1
2
1
L
Jing Wei
Vushii
Jing Wei
0
4
4
0.5
L
Bastet
WINTIHER
Bastet
1
3
1
0.5
W
0
1
5
2.5
W
Ne Zha
buckarusky
Ne Zha
3
1
3
4.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,855
Damage
32,792
49,557
Taken
43,926
25,221
Mitigated
28,450
20,100
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,196
220
234
3,087
11,792
7,111
0
6,563
4,790
45,670
0
W
Kuzenbo
Arrow1oo
Kuzenbo
10,531
2,868
0
1,774
11,923
11,705
538
6,159
5,764
65,067
2,690
W
Ah Puch
BreadSliced
Ah Puch
4,616
89
0
2,902
5,867
2,083
0
2,237
3,630
49,141
0
L
Sylvanus
Gantronn4
Sylvanus
3,155
911
2,333
3,288
7,961
6,686
0
1,610
6,099
16,557
749
L
4,220
147
0
2,730
7,111
2,693
0
2,278
4,607
63,351
2,705
L
Jing Wei
Vushii
Jing Wei
2,956
2,515
0
2,665
10,168
3,897
0
0
10,168
0
66,387
L
Bastet
WINTIHER
Bastet
5,328
1,271
0
5,763
12,525
4,834
0
3,082
9,161
0
60,248
W
5,391
1,270
0
2,157
9,386
7,399
0
3,220
6,166
0
24,213
W
Ne Zha
buckarusky
Ne Zha
6,409
1,046
0
2,457
10,667
4,857
0
1,009
9,658
0
74,325
W
5,845
2,758
0
1,287
6,083
2,406
0
682
5,401
0
92,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,518
Gold Earned
41,079
461
Minions Killed
546
0
Camps Cleared
0
1,330,568
Distance Traveled
1,497,876
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,663
476
79
6
0
259,766
0
W
Kuzenbo
9,603
686
130
9
0
262,906
0
W
Ah Puch
7,867
562
123
9
0
304,097
2
L
Sylvanus
7,410
529
21
2
0
282,504
3
L
Zeus
7,053
504
118
8
0
228,789
6
L
Jing Wei
7,526
538
133
10
0
258,855
3
L
Bastet
6,866
490
110
8
0
300,654
0
W
Odin
6,311
451
28
2
0
300,873
5
W
Ne Zha
7,975
570
99
7
0
336,262
1
W
Skadi
9,323
666
166
12
0
293,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role