Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
 
Kukulkan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
F_N_69_
Jormungandr
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,536 Elo+
Solo
Vulcan
Vulcan
SakeStormRage
Vulcan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 96L
1,500 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,507 Elo+

VS

Team Averages
Level 134
1,650 SR
1,531 Elo+
Agni
Agni
Grimriffer
Agni
Level 129
God Stats
6W - 2L
1,804 SR
Queue Stats
191W - 175L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Suuun Chacal
Cthulhu
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 57L
1,402 Elo+
Party 1
Hercules
Hercules
granojetecalor
Hercules
Level 154
God Stats
2W - 1L
1,558 SR
Queue Stats
61W - 46L
1,552 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ibai137
Kumbhakarna
Level 145
God Stats
1W - 0L
1,511 SR
Queue Stats
23W - 12L
1,643 Elo+
Party 2
Amaterasu
Amaterasu
zanteniki
Amaterasu
Level 151
God Stats
5W - 1L
1,879 SR
Queue Stats
314W - 264L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 4 / 4
6,721
672
12,203
8,540
5,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
 
Kukulkan
12
0 / 3 / 4
6,664
666
6,886
6,283
2,998
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Maman Brigitte
 
Maman Brigitte
11
0 / 4 / 4
6,558
656
4,544
6,719
2,802
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
F_N_69_
Jormungandr
13
2 / 2 / 2
7,219
722
5,078
9,929
9,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 2 / 3
8,612
861
18,766
5,995
2,929
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 7
7,016
702
5,237
7,827
2,988
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Suuun Chacal
Cthulhu
15
4 / 1 / 10
8,094
809
11,865
15,410
11,313
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
14
6 / 2 / 9
8,228
823
9,659
11,559
7,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
ibai137
Kumbhakarna
12
1 / 2 / 9
7,749
775
2,982
9,181
8,311
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Amaterasu
zanteniki
Amaterasu
15
4 / 1 / 10
8,304
830
5,621
13,282
10,762
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
7
Kills
15
15
Deaths
9
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
4
4
0.75
L
Kukulkan
 
Kukulkan
0
3
4
0.67
L
Maman Brigitte
 
Maman Brigitte
0
4
4
0.5
L
Jormungandr
F_N_69_
Jormungandr
2
2
2
1.5
W
0
3
7
1.17
L
4
2
3
2.75
W
Cthulhu
Suuun Chacal
Cthulhu
4
1
10
9
W
Hercules
6
2
9
5.25
W
Kumbhakarna
ibai137
Kumbhakarna
1
2
9
2.75
W
Amaterasu
zanteniki
Amaterasu
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,477
Damage
35,364
37,466
Taken
57,259
23,128
Mitigated
40,745
7,871
Healing
28,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
12,203
1,092
1,158
882
8,540
5,024
0
4,529
3,748
0
19,102
L
Kukulkan
 
Kukulkan
6,886
473
552
293
6,283
2,998
0
3,778
2,454
14,237
631
L
Maman Brigitte
 
Maman Brigitte
4,544
338
0
80
6,719
2,802
0
4,337
2,150
7,844
0
L
Jormungandr
F_N_69_
Jormungandr
5,078
516
833
2,265
9,929
9,375
0
4,508
4,920
12,170
0
W
5,237
389
995
942
7,827
2,988
0
5,575
1,933
21,103
391
L
18,766
10,313
982
826
5,995
2,929
0
2,563
3,133
32,350
0
W
Cthulhu
Suuun Chacal
Cthulhu
11,865
490
1,551
8,160
15,410
11,313
0
8,324
6,693
31,049
0
W
Hercules
9,659
3,265
941
6,377
11,559
7,371
544
7,451
3,853
0
13,027
W
Kumbhakarna
ibai137
Kumbhakarna
2,982
217
744
2,285
9,181
8,311
0
4,273
4,598
3,881
1,358
W
Amaterasu
zanteniki
Amaterasu
5,621
1,274
310
6,586
13,282
10,762
416
7,646
5,306
0
16,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,774
Gold Earned
39,391
94
Minions Killed
118
0
Camps Cleared
0
932,812
Distance Traveled
988,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,721
672
16
2
0
182,608
0
L
Kukulkan
6,664
666
12
1
0
186,390
0
L
Maman Brigitte
6,558
656
9
1
0
161,565
0
L
Jormungandr
7,219
722
14
1
0
170,623
0
W
Agni
7,016
702
35
4
0
199,098
0
L
Vulcan
8,612
861
43
4
0
231,626
0
W
Cthulhu
8,094
809
41
4
0
218,833
0
W
Hercules
8,228
823
12
1
0
196,778
0
W
Kumbhakarna
7,749
775
7
1
0
180,126
0
W
Amaterasu
8,304
830
23
2
0
193,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role