Player Matchup

Thanatos
Thanatos
Chunchunmaru557
Thanatos
Level 122
God Stats
7W - 3L
1,737 SR
Queue Stats
58W - 44L
1,508 Elo+
Party 2
Discordia
Discordia
EarthTurnip6023
Discordia
Level 177
God Stats
2W - 0L
1,888 SR
Queue Stats
60W - 55L
1,505 Elo+
Party 2
Mulan
Mulan
JDMStarkiller
Mulan
Level 84
God Stats
25W - 19L
1,469 SR
Queue Stats
66W - 48L
1,463 Elo+
Solo
Anubis
Anubis
StoneDrg
Anubis
Level 124
God Stats
16W - 11L
1,789 SR
Queue Stats
82W - 70L
1,602 Elo+
Solo
Xbalanque
Xbalanque
terrup987
Xbalanque
Level 140
God Stats
49W - 27L
1,634 SR
Queue Stats
123W - 107L
1,530 Elo+
Solo
Team Averages
Level 129
1,703 SR
1,522 Elo+

VS

Team Averages
Level 101
1,482 SR
1,480 Elo+
Chronos
Chronos
AWIDEPEEPO
Chronos
Level 129
God Stats
0W - 1L
1,580 SR
Queue Stats
6W - 15L
1,393 Elo+
Party 1
Fenrir
Fenrir
IgneelFoxx
Fenrir
Level 137
God Stats
0W - 2L
1,599 SR
Queue Stats
15W - 10L
1,522 Elo+
Solo
Achilles
Achilles
Morrenitus
Achilles
Level 16
God Stats
0W - 2L
1,480 SR
Queue Stats
5W - 5L
1,550 Elo+
Party 1
Ravana
Ravana
TitAngaMer23145
Ravana
Level 123
God Stats
0W - 2L
1,287 SR
Queue Stats
24W - 19L
1,549 Elo+
Solo
Charybdis
Charybdis
pitbullkid2032
Charybdis
Level 98
God Stats
8W - 15L
1,465 SR
Queue Stats
18W - 34L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
2 / 1 / 5
7,462
533
5,466
10,114
4,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
EarthTurnip6023
Discordia
15
3 / 0 / 2
9,118
651
3,874
3,328
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

14
5 / 2 / 4
8,885
635
9,378
11,901
7,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
StoneDrg
Anubis
12
6 / 0 / 6
7,940
567
6,785
6,394
2,746
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
terrup987
Xbalanque
16
6 / 0 / 6
10,053
718
12,915
7,359
3,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AWIDEPEEPO
Chronos
12
0 / 4 / 0
6,140
439
1,567
7,792
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
IgneelFoxx
Fenrir
10
1 / 6 / 0
6,359
454
2,033
13,208
8,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Morrenitus
Achilles
10
1 / 5 / 0
6,281
449
6,394
14,611
8,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 1
6,675
477
3,721
6,609
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
pitbullkid2032
Charybdis
11
0 / 5 / 1
6,386
456
4,153
10,951
3,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
22
Kills
3
3
Deaths
22
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
AWIDEPEEPO
Chronos
0
4
0
0
W
Thanatos
2
1
5
4.5
W
Discordia
EarthTurnip6023
Discordia
3
0
2
4
L
Fenrir
IgneelFoxx
Fenrir
1
6
0
0.17
W
5
2
4
3.5
L
Achilles
Morrenitus
Achilles
1
5
0
0.2
W
Anubis
StoneDrg
Anubis
6
0
6
9
L
1
2
1
0.75
L
Charybdis
pitbullkid2032
Charybdis
0
5
1
0.1
W
Xbalanque
terrup987
Xbalanque
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,418
Damage
17,868
39,096
Taken
53,171
18,997
Mitigated
25,053
19,376
Healing
9,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AWIDEPEEPO
Chronos
1,567
128
0
881
7,792
2,277
0
3,467
4,325
39,013
0
W
Thanatos
5,466
997
0
7,149
10,114
4,519
57
392
9,722
0
51,517
W
Discordia
EarthTurnip6023
Discordia
3,874
64
0
1,640
3,328
1,126
585
603
2,725
75,812
1,527
L
Fenrir
IgneelFoxx
Fenrir
2,033
364
0
1,655
13,208
8,524
0
3,112
10,096
0
19,727
W
9,378
1,261
0
3,815
11,901
7,356
57
192
11,154
79
56,280
L
Achilles
Morrenitus
Achilles
6,394
1,912
0
2,378
14,611
8,850
0
1,869
12,742
0
33,389
W
Anubis
StoneDrg
Anubis
6,785
494
208
3,413
6,394
2,746
52
207
6,145
47,518
0
L
3,721
863
0
1,941
6,609
2,394
0
840
5,769
0
49,312
L
Charybdis
pitbullkid2032
Charybdis
4,153
1,669
0
2,681
10,951
3,008
0
1,410
9,541
0
46,494
W
Xbalanque
terrup987
Xbalanque
12,915
6,869
0
3,151
7,359
3,250
2,815
173
7,146
0
92,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,458
Gold Earned
31,841
514
Minions Killed
315
0
Camps Cleared
0
1,357,417
Distance Traveled
1,391,626
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,140
439
72
5
0
277,994
4
W
Thanatos
7,462
533
87
6
0
273,096
0
W
Discordia
9,118
651
134
10
0
278,939
0
L
Fenrir
6,359
454
22
2
0
285,666
1
W
Mulan
8,885
635
84
6
0
243,478
0
L
Achilles
6,281
449
44
3
0
260,189
0
W
Anubis
7,940
567
72
5
0
280,703
7
L
Ravana
6,675
477
92
7
0
321,483
0
L
Charybdis
6,386
456
85
6
0
246,294
2
W
Xbalanque
10,053
718
137
10
0
281,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role