Player Matchup

Geb
Geb
BathTimePomf
Geb
Level 108
God Stats
3W - 4L
1,462 SR
Queue Stats
69W - 53L
1,655 Elo+
Party 1
Vulcan
Vulcan
Patharis
Vulcan
Level 123
God Stats
1W - 1L
1,700 SR
Queue Stats
70W - 47L
1,672 Elo+
Party 1
Chiron
Chiron
Th3_13_K1ll3R
Chiron
Level 128
God Stats
13W - 20L
1,420 SR
Queue Stats
169W - 167L
1,608 Elo+
Solo
Team Averages
Level 120
1,527 SR
1,645 Elo+

VS

Team Averages
Level 175
1,649 SR
1,620 Elo+
Chaac
Chaac
 
Chaac
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Ghộul
Hel
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,680 Elo+
Party 2
Kuzenbo
Kuzenbo
Snαir
Kuzenbo
Level 132
God Stats
5W - 1L
1,947 SR
Queue Stats
15W - 13L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,246
625
8,640
7,654
4,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Patharis
Vulcan
12
0 / 3 / 0
6,054
605
9,095
5,930
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 5 / 0
6,035
604
3,792
11,000
4,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
5 / 0 / 3
8,050
805
10,754
9,761
8,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
12
1 / 0 / 5
6,989
699
3,490
7,876
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Kuzenbo
Snαir
Kuzenbo
12
2 / 0 / 4
7,200
720
7,796
12,365
12,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
8
8
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
3
6.5
L
0
0
0
0
W
Hel
1
0
5
3.5
L
Vulcan
Patharis
Vulcan
0
3
0
0
W
Kuzenbo
Snαir
Kuzenbo
2
0
4
4
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,527
Damage
22,040
24,584
Taken
30,002
11,519
Mitigated
24,461
4,529
Healing
19,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,754
367
0
5,068
9,761
8,950
48
5,987
3,268
2,948
31,768
L
8,640
238
0
1,870
7,654
4,915
0
4,374
2,479
22,036
951
W
Hel
3,490
287
4,606
6,261
7,876
3,141
0
4,129
3,437
26,949
0
L
Vulcan
Patharis
Vulcan
9,095
4,107
0
0
5,930
2,283
0
3,337
1,907
29,472
0
W
Kuzenbo
Snαir
Kuzenbo
7,796
2,169
0
3,088
12,365
12,370
101
5,876
6,004
17,026
1,985
L
3,792
1,251
207
2,452
11,000
4,321
117
4,033
6,088
0
16,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,335
Gold Earned
22,239
126
Minions Killed
151
0
Camps Cleared
0
588,967
Distance Traveled
607,994
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,050
805
57
6
0
218,131
0
L
Geb
6,246
625
49
5
0
210,158
0
W
Hel
6,989
699
67
7
0
190,712
0
L
Vulcan
6,054
605
45
5
0
203,132
1
W
Kuzenbo
7,200
720
27
3
0
199,151
0
L
Chiron
6,035
604
32
3
0
175,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role