Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
GeigerClown
Eset
Level 122
God Stats
1W - 0L
1,949 SR
Queue Stats
3W - 5L
1,340 Elo+
Solo
Loki
Loki
MVanHalen21
Loki
Level 145
God Stats
37W - 24L
1,571 SR
Queue Stats
157W - 133L
1,515 Elo+
Solo
Awilix
Awilix
OBORONN
Awilix
Level 68
God Stats
3W - 1L
1,496 SR
Queue Stats
125W - 113L
1,498 Elo+
Party 1
Chronos
Chronos
joey_otakuboy17
Chronos
Level 128
God Stats
41W - 38L
1,566 SR
Queue Stats
196W - 195L
1,485 Elo+
Solo
Team Averages
Level 108
1,616 SR
1,468 Elo+

VS

Team Averages
Level 117
1,475 SR
1,499 Elo+
Ishtar
Ishtar
COMMANDER OF N7
Ishtar
Level 161
God Stats
2W - 6L
1,273 SR
Queue Stats
148W - 155L
1,474 Elo+
Party 2
Sobek
Sobek
RAMBOKILL127
Sobek
Level 88
God Stats
2W - 2L
1,869 SR
Queue Stats
123W - 110L
1,520 Elo+
Solo
Chaac
Chaac
Socialcide
Chaac
Level 123
God Stats
26W - 29L
1,561 SR
Queue Stats
94W - 96L
1,485 Elo+
Solo
Serqet
Serqet
XxELBOSSTExX
Serqet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 167L
1,464 Elo+
Party 2
Ra
Ra
papuyo23
Ra
Level 87
God Stats
0W - 3L
1,173 SR
Queue Stats
122W - 113L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 0 / 8
7,296
561
9,198
9,782
8,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

13
4 / 2 / 7
7,653
589
10,395
6,180
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
6 / 1 / 3
8,391
645
6,803
9,213
3,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
OBORONN
Awilix
14
6 / 0 / 4
7,463
574
7,313
10,280
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 1
5,736
441
6,869
7,352
2,807
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,399
492
5,843
8,007
2,975
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 1 / 2
7,105
547
5,214
14,096
12,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
13
1 / 4 / 1
7,509
578
4,948
14,389
7,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
9
0 / 6 / 1
5,530
425
4,224
12,958
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 5 / 0
7,204
554
6,250
9,187
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
18
Kills
5
5
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
8
6
L
1
2
1
0.75
W
4
2
7
3.75
W
6
1
3
7.5
W
Awilix
OBORONN
Awilix
6
0
4
8
L
1
1
2
2
L
Chaac
1
4
1
0.38
L
Serqet
0
6
1
0.08
W
0
2
1
0.25
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,578
Damage
26,479
42,807
Taken
58,637
21,351
Mitigated
31,237
13,924
Healing
19,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,198
2,106
0
2,919
9,782
8,118
0
2,352
7,340
0
41,697
L
5,843
3,190
196
3,132
8,007
2,975
205
2,362
5,645
0
49,163
W
10,395
377
0
1,000
6,180
2,371
267
3,032
2,969
48,270
893
W
6,803
2,207
0
1,569
9,213
3,984
0
714
8,112
0
70,921
W
Awilix
OBORONN
Awilix
7,313
2,911
0
5,344
10,280
4,071
0
2,501
7,569
0
60,174
L
5,214
619
0
6,327
14,096
12,440
0
4,850
9,166
25,930
0
L
Chaac
4,948
366
0
3,406
14,389
7,910
0
2,810
11,317
2,081
49,656
L
Serqet
4,224
922
94
4,092
12,958
4,580
0
2,883
9,875
0
21,563
W
6,869
2,067
0
3,092
7,352
2,807
0
3,015
4,337
40,588
1,088
L
6,250
593
600
1,281
9,187
3,332
0
2,908
5,919
46,567
786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,539
Gold Earned
33,747
424
Minions Killed
338
0
Camps Cleared
0
1,431,195
Distance Traveled
1,236,310
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,296
561
48
4
0
285,825
3
L
Ishtar
6,399
492
90
7
0
216,906
3
W
Eset
7,653
589
90
7
0
266,642
0
W
Loki
8,391
645
117
9
0
299,252
0
W
Awilix
7,463
574
99
8
0
318,601
0
L
Sobek
7,105
547
25
2
0
277,138
3
L
Chaac
7,509
578
99
8
0
250,784
0
L
Serqet
5,530
425
41
3
0
262,831
1
W
Chronos
5,736
441
70
5
0
260,875
4
L
Ra
7,204
554
83
6
0
228,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role