Player Matchup

Hercules
Hercules
Fasobob
Hercules
Level 19
God Stats
6W - 25L
1,205 SR
Queue Stats
6W - 27L
1,184 Elo+
Party 2
Thanatos
Thanatos
Ska77
Thanatos
Level 42
God Stats
45W - 78L
1,371 SR
Queue Stats
45W - 78L
1,321 Elo+
Party 2
Danzaburou
Danzaburou
ThunderKingLion
Danzaburou
Level 75
God Stats
1W - 3L
1,439 SR
Queue Stats
64W - 49L
1,456 Elo+
Solo
Sol
Sol
bittersweetlife
Sol
Level 89
God Stats
8W - 7L
1,520 SR
Queue Stats
99W - 102L
1,435 Elo+
Solo
Fenrir
Fenrir
gifupastilli
Fenrir
Level 113
God Stats
8W - 10L
1,539 SR
Queue Stats
73W - 70L
1,418 Elo+
Solo
Team Averages
Level 68
1,415 SR
1,363 Elo+

VS

Team Averages
Level 73
1,604 SR
1,404 Elo+
Mulan
Mulan
Ghost_snipes09
Mulan
Level 83
God Stats
7W - 6L
1,515 SR
Queue Stats
150W - 143L
1,434 Elo+
Solo
Hel
Hel
Madara1872
Hel
Level 95
God Stats
3W - 6L
1,250 SR
Queue Stats
111W - 98L
1,426 Elo+
Solo
Kumbhakarna
Kumbhakarna
SSJFlooki
Kumbhakarna
Level 64
God Stats
10W - 2L
1,813 SR
Queue Stats
98W - 96L
1,454 Elo+
Party 1
Arachne
Arachne
SleepwalkerTV
Arachne
Level 61
God Stats
9W - 6L
1,942 SR
Queue Stats
69W - 65L
1,448 Elo+
Party 1
Anhur
Anhur
StrohHutruffy29
Anhur
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 59L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fasobob
Hercules
7
0 / 3 / 1
5,970
332
1,788
6,247
3,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
Ska77
Thanatos
7
1 / 2 / 0
5,948
330
2,524
6,480
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
ThunderKingLion
Danzaburou
16
6 / 4 / 2
9,819
546
14,660
15,181
5,771
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

14
2 / 3 / 5
8,605
478
12,200
12,257
4,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Fenrir
15
5 / 7 / 3
8,964
498
9,935
15,744
11,485
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 4
11,880
660
11,895
17,294
10,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
4 / 4 / 2
9,576
532
9,167
12,379
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
SSJFlooki
Kumbhakarna
12
0 / 1 / 5
8,421
468
3,234
12,581
13,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
14
3 / 2 / 2
8,735
485
4,609
13,317
5,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 6 / 3
8,991
500
5,190
13,290
5,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
14
Kills
18
19
Deaths
14
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
Fasobob
Hercules
0
3
1
0.17
W
6
1
4
8
W
4
4
2
1.25
W
Kumbhakarna
SSJFlooki
Kumbhakarna
0
1
5
2.5
L
Thanatos
Ska77
Thanatos
1
2
0
0.5
W
Arachne
3
2
2
2
W
5
6
3
1.08
L
Danzaburou
ThunderKingLion
Danzaburou
6
4
2
1.75
L
2
3
5
1.5
L
Fenrir
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,107
Damage
34,095
55,909
Taken
68,861
26,534
Mitigated
38,747
19,013
Healing
21,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Fasobob
Hercules
1,788
816
0
990
6,247
3,085
0
725
5,522
0
13,536
W
11,895
1,843
0
6,217
17,294
10,200
4,592
2,277
14,847
0
106,662
W
9,167
428
822
4,880
12,379
4,483
1,530
1,654
10,686
58,584
767
W
Kumbhakarna
SSJFlooki
Kumbhakarna
3,234
781
0
1,043
12,581
13,089
726
4,120
8,461
21,956
102
L
Thanatos
Ska77
Thanatos
2,524
1,012
0
4,408
6,480
2,093
0
587
5,893
0
20,087
W
Arachne
4,609
2,994
0
4,189
13,317
5,880
0
2,349
10,935
0
60,412
W
5,190
2,432
0
3,941
13,290
5,095
140
3,362
9,928
0
40,869
L
Danzaburou
ThunderKingLion
Danzaburou
14,660
6,987
0
7,195
15,181
5,771
0
4,805
10,376
0
69,485
L
12,200
5,317
0
5,148
12,257
4,100
0
3,303
8,954
67,621
1,703
L
Fenrir
9,935
2,180
0
1,272
15,744
11,485
0
2,879
12,865
11,054
30,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,306
Gold Earned
47,603
302
Minions Killed
447
0
Camps Cleared
0
1,276,968
Distance Traveled
1,758,176
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,970
332
21
1
0
216,223
0
W
Mulan
11,880
660
164
9
0
347,238
2
W
Hel
9,576
532
98
5
0
332,709
0
W
Kumbhakarna
8,421
468
35
2
0
343,166
0
L
Thanatos
5,948
330
44
2
0
106,158
0
W
Arachne
8,735
485
81
5
0
419,387
0
W
Anhur
8,991
500
69
4
0
315,676
0
L
Danzaburou
9,819
546
95
5
0
312,879
0
L
Sol
8,605
478
95
5
0
302,795
7
L
Fenrir
8,964
498
47
3
0
338,913
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role