Player Matchup

King Arthur
King Arthur
ACE_Gabo
King Arthur
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 116L
1,346 Elo+
Solo
Izanami
Izanami
Jinx42308
Izanami
Level 109
God Stats
2W - 0L
1,765 SR
Queue Stats
48W - 39L
1,506 Elo+
Solo
Khepri
Khepri
Medina_hehe
Khepri
Level 67
God Stats
4W - 0L
1,934 SR
Queue Stats
54W - 38L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
SatrunRains
Ao Kuang
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,476 Elo+
Solo
Agni
Agni
fatbeast29
Agni
Level 69
God Stats
2W - 1L
1,270 SR
Queue Stats
41W - 30L
1,534 Elo+
Solo
Team Averages
Level 83
1,594 SR
1,476 Elo+

VS

Team Averages
Level 94
1,338 SR
1,508 Elo+
Nut
Nut
 
Nut
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
CoisasdeKelvin
Maui
Level 121
God Stats
0W - 2L
1,125 SR
Queue Stats
36W - 38L
1,493 Elo+
Party 1
He Bo
He Bo
Jesuluck
He Bo
Level 159
God Stats
0W - 1L
1,065 SR
Queue Stats
59W - 52L
1,546 Elo+
Party 1
Yu Huang
Yu Huang
SolitarySprout
Yu Huang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 116L
1,520 Elo+
Solo
Charybdis
Charybdis
Zanardi_
Charybdis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ACE_Gabo
King Arthur
10
0 / 1 / 5
5,552
925
3,517
6,395
5,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Izanami
Jinx42308
Izanami
12
1 / 1 / 3
5,904
984
4,136
4,007
2,002
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Khepri
11
1 / 1 / 4
5,976
996
2,441
8,286
7,775
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Ao Kuang
SatrunRains
Ao Kuang
11
3 / 1 / 2
6,202
1,034
2,778
4,606
2,723
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

10
1 / 1 / 3
5,638
940
4,938
3,866
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 2 / 1
5,589
932
3,819
4,641
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 1 / 5
6,151
1,025
2,244
4,830
5,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

He Bo
Jesuluck
He Bo
10
2 / 1 / 0
5,409
902
4,505
5,060
2,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
5
0 / 0 / 0
4,520
753
0
0
0
Charybdis
Zanardi_
Charybdis
11
1 / 2 / 1
5,847
975
4,387
5,647
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
6
Kills
4
5
Deaths
6
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
2
1
0.75
W
King Arthur
ACE_Gabo
King Arthur
0
1
5
2.5
L
0
1
5
2.5
L
He Bo
Jesuluck
He Bo
2
1
0
2
W
Izanami
Jinx42308
Izanami
1
1
3
2.5
W
Khepri
1
1
4
3
W
Ao Kuang
SatrunRains
Ao Kuang
3
1
2
4
L
Yu Huang
0
0
0
0
L
Charybdis
Zanardi_
Charybdis
1
2
1
0.75
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,810
Damage
14,955
27,160
Taken
20,178
19,690
Mitigated
11,887
5,971
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,819
2,406
63
884
4,641
2,007
0
1,722
2,919
0
10,017
W
King Arthur
ACE_Gabo
King Arthur
3,517
287
100
140
6,395
5,530
48
757
5,638
0
10,546
L
2,244
400
530
1,051
4,830
5,233
0
2,574
2,256
3,173
0
L
He Bo
Jesuluck
He Bo
4,505
77
265
2,195
5,060
2,052
0
2,679
2,381
8,111
0
W
Izanami
Jinx42308
Izanami
4,136
2,529
0
361
4,007
2,002
660
1,830
2,177
0
13,525
W
Khepri
2,441
113
949
1,197
8,286
7,775
190
2,286
6,000
6,804
0
W
Ao Kuang
SatrunRains
Ao Kuang
2,778
715
41
1,573
4,606
2,723
36
1,274
3,332
6,015
0
L
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
Zanardi_
Charybdis
4,387
1,214
273
1,574
5,647
2,595
0
3,182
2,465
0
16,169
W
4,938
339
894
716
3,866
1,660
159
602
3,264
7,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,272
Gold Earned
27,516
61
Minions Killed
54
0
Camps Cleared
0
628,533
Distance Traveled
457,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,589
932
17
3
0
95,592
0
W
King Arthur
5,552
925
18
3
0
134,776
0
L
Maui
6,151
1,025
1
0
0
133,078
0
L
He Bo
5,409
902
6
1
0
128,347
0
W
Izanami
5,904
984
25
4
0
106,099
0
W
Khepri
5,976
996
5
1
0
127,966
0
W
Ao Kuang
6,202
1,034
9
2
0
129,598
0
L
Yu Huang
4,520
753
0
0
0
0
0
L
Charybdis
5,847
975
30
5
0
100,206
0
W
Agni
5,638
940
4
1
0
130,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role