Player Matchup

Tyr
Tyr
ChrisQWestson
Tyr
Level 184
God Stats
0W - 1L
1,421 SR
Queue Stats
40W - 33L
1,678 Elo+
Party 2
Susano
Susano
QebraK
Susano
Level 108
God Stats
4W - 2L
1,484 SR
Queue Stats
141W - 108L
1,626 Elo+
Party 1
Maui
Maui
Seaplusss
Maui
Level 208
God Stats
6W - 12L
1,516 SR
Queue Stats
43W - 36L
1,654 Elo+
Party 2
Anhur
Anhur
Xniac
Anhur
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 118L
1,594 Elo+
Party 1
Thoth
Thoth
hxrmen
Thoth
Level 143
God Stats
0W - 1L
1,761 SR
Queue Stats
62W - 45L
1,615 Elo+
Party 1
Team Averages
Level 160
1,536 SR
1,633 Elo+

VS

Team Averages
Level 150
1,697 SR
1,607 Elo+
Nut
Nut
 
Nut
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
JuofraibXD
Ravana
Level 156
God Stats
3W - 1L
1,690 SR
Queue Stats
40W - 32L
1,634 Elo+
Party 3
Bake Kujira
Bake Kujira
Phoenixs
Bake Kujira
Level 116
God Stats
42W - 36L
1,611 SR
Queue Stats
67W - 56L
1,628 Elo+
Party 4
Kukulkan
Kukulkan
Zhën
Kukulkan
Level 146
God Stats
2W - 0L
2,028 SR
Queue Stats
91W - 83L
1,630 Elo+
Party 4
Lancelot
Lancelot
Αδαγιο
Lancelot
Level 166
God Stats
2W - 1L
1,656 SR
Queue Stats
32W - 22L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,595
447
4,813
13,938
11,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
QebraK
Susano
14
3 / 6 / 1
7,838
461
7,536
17,668
7,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Maui
16
2 / 2 / 2
9,013
530
7,096
15,728
15,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Xniac
Anhur
14
2 / 5 / 2
8,649
509
6,403
13,844
4,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
hxrmen
Thoth
16
4 / 3 / 2
9,613
565
8,069
8,968
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
16
3 / 1 / 3
10,130
596
15,788
12,974
5,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Ravana
JuofraibXD
Ravana
17
2 / 2 / 5
10,741
632
11,535
9,591
7,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bake Kujira
Phoenixs
Bake Kujira
12
0 / 3 / 4
6,891
405
7,025
12,257
9,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Zhën
Kukulkan
16
1 / 2 / 3
9,685
570
7,593
8,358
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Lancelot
Αδαγιο
Lancelot
17
12 / 4 / 1
10,340
608
10,317
16,563
7,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
12
Kills
18
18
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
3
1
3
4.5
L
1
2
4
1.5
W
Ravana
JuofraibXD
Ravana
2
2
5
2.25
W
Bake Kujira
Phoenixs
Bake Kujira
0
3
4
0.67
L
Susano
QebraK
Susano
3
6
1
0.58
L
Maui
2
2
2
1.5
L
Anhur
Xniac
Anhur
2
5
2
0.6
W
Kukulkan
Zhën
Kukulkan
1
2
3
1.25
L
Thoth
hxrmen
Thoth
4
3
2
1.67
W
Lancelot
Αδαγιο
Lancelot
12
4
1
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,917
Damage
52,258
70,146
Taken
59,743
43,112
Mitigated
33,120
18,880
Healing
16,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
15,788
12,007
0
5,771
12,974
5,354
0
815
11,875
0
94,906
L
4,813
615
0
4,696
13,938
11,988
0
3,896
9,358
0
26,712
W
Ravana
JuofraibXD
Ravana
11,535
2,642
0
2,826
9,591
7,310
717
3,929
5,225
304
93,488
W
Bake Kujira
Phoenixs
Bake Kujira
7,025
2,202
0
1,419
12,257
9,311
99
1,912
9,941
29,598
0
L
Susano
QebraK
Susano
7,536
2,541
0
5,859
17,668
7,383
0
2,873
14,478
0
56,919
L
Maui
7,096
1,039
0
4,281
15,728
15,314
0
992
14,644
60,234
1,425
L
Anhur
Xniac
Anhur
6,403
3,434
0
2,836
13,844
4,968
0
1,618
11,990
0
64,007
W
Kukulkan
Zhën
Kukulkan
7,593
539
0
1,441
8,358
3,222
0
3,527
4,488
73,237
0
L
Thoth
hxrmen
Thoth
8,069
135
0
1,208
8,968
3,459
0
3,778
4,754
72,839
278
W
Lancelot
Αδαγιο
Lancelot
10,317
1,924
0
5,278
16,563
7,923
0
3,718
12,577
0
86,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,708
Gold Earned
47,787
495
Minions Killed
591
0
Camps Cleared
0
1,707,934
Distance Traveled
1,749,770
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,130
596
135
8
0
312,144
0
L
Tyr
7,595
447
34
2
0
379,174
5
W
Ravana
10,741
632
149
9
0
323,125
3
W
Bake Kujira
6,891
405
42
2
0
380,289
2
L
Susano
7,838
461
72
4
0
354,490
1
L
Maui
9,013
530
122
7
0
324,763
2
L
Anhur
8,649
509
111
7
0
290,696
0
W
Kukulkan
9,685
570
150
9
0
334,289
5
L
Thoth
9,613
565
156
9
0
358,811
0
W
Lancelot
10,340
608
115
7
0
399,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role