Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Dusknickel581
Achilles
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 147L
1,481 Elo+
Solo
Anubis
Anubis
IsmailMozip
Anubis
Level 135
God Stats
7W - 10L
1,584 SR
Queue Stats
127W - 139L
1,472 Elo+
Solo
Ra
Ra
buff5151
Ra
Level 123
God Stats
1W - 1L
1,298 SR
Queue Stats
16W - 12L
1,528 Elo+
Solo
Cthulhu
Cthulhu
djinnlokin
Cthulhu
Level 74
God Stats
2W - 1L
1,949 SR
Queue Stats
9W - 10L
1,539 Elo+
Solo
Team Averages
Level 106
1,566 SR
1,504 Elo+

VS

Team Averages
Level 113
1,596 SR
1,605 Elo+
Heimdallr
Heimdallr
Discordia05
Heimdallr
Level 130
God Stats
3W - 12L
1,234 SR
Queue Stats
122W - 139L
1,472 Elo+
Solo
Bastet
Bastet
HM Conno
Bastet
Level 120
God Stats
3W - 1L
1,738 SR
Queue Stats
21W - 8L
1,654 Elo+
Party 1
Baron Samedi
Baron Samedi
HMSHO7
Baron Samedi
Level 106
God Stats
1W - 1L
1,735 SR
Queue Stats
6W - 2L
1,614 Elo+
Party 1
Sobek
Sobek
Rei Carnica
Sobek
Level 109
God Stats
4W - 2L
1,600 SR
Queue Stats
7W - 2L
1,740 Elo+
Party 1
Neith
Neith
oSlush777
Neith
Level 101
God Stats
4W - 3L
1,674 SR
Queue Stats
65W - 74L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
4 / 2 / 2
9,401
588
10,878
13,045
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Achilles
Dusknickel581
Achilles
14
1 / 2 / 6
8,781
549
8,597
17,442
19,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Anubis
16
4 / 3 / 4
9,034
565
10,202
13,954
8,395
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

16
4 / 1 / 0
9,438
590
6,843
10,074
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
djinnlokin
Cthulhu
12
0 / 2 / 3
7,212
451
9,752
15,903
14,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Discordia05
Heimdallr
10
0 / 3 / 1
6,696
419
5,047
8,708
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
HM Conno
Bastet
15
0 / 2 / 2
7,720
483
5,245
13,294
5,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
HMSHO7
Baron Samedi
16
4 / 1 / 2
8,899
556
12,913
10,555
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 3
8,324
520
7,484
18,749
16,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
oSlush777
Neith
13
2 / 3 / 1
7,646
478
9,059
13,979
5,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
13
Kills
9
10
Deaths
13
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
2
2
2.5
L
Heimdallr
Discordia05
Heimdallr
0
3
1
0.17
W
Achilles
Dusknickel581
Achilles
1
2
6
2
L
Bastet
HM Conno
Bastet
0
2
2
0.5
L
Baron Samedi
HMSHO7
Baron Samedi
4
1
2
5
W
Anubis
4
3
4
2
L
3
4
3
1.13
W
4
1
0
4
W
Cthulhu
djinnlokin
Cthulhu
0
2
3
0.75
L
Neith
oSlush777
Neith
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,272
Damage
39,748
70,418
Taken
65,285
51,650
Mitigated
38,212
31,517
Healing
28,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,878
5,249
0
7,927
13,045
5,350
2,257
2,735
10,310
0
84,142
L
Heimdallr
Discordia05
Heimdallr
5,047
1,860
0
2,832
8,708
5,433
0
2,562
5,419
0
33,688
W
Achilles
Dusknickel581
Achilles
8,597
697
0
5,578
17,442
19,045
309
3,437
12,946
0
49,877
L
Bastet
HM Conno
Bastet
5,245
1,342
570
7,620
13,294
5,669
0
3,255
9,854
0
69,072
L
Baron Samedi
HMSHO7
Baron Samedi
12,913
991
1,134
4,808
10,555
5,392
76
6,051
4,306
68,280
2,267
W
Anubis
10,202
448
0
5,985
13,954
8,395
0
4,683
9,271
90,804
656
L
7,484
391
579
7,508
18,749
16,515
0
6,393
11,487
26,394
3,643
W
6,843
307
665
6,949
10,074
4,666
0
4,909
5,165
76,570
1,571
W
Cthulhu
djinnlokin
Cthulhu
9,752
683
391
4,022
15,903
14,194
112
4,720
11,183
38,639
635
L
Neith
oSlush777
Neith
9,059
4,044
0
3,920
13,979
5,203
0
6,865
6,818
0
66,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,866
Gold Earned
39,285
533
Minions Killed
415
0
Camps Cleared
0
1,571,944
Distance Traveled
1,429,947
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,401
588
114
7
0
275,616
2
L
Heimdallr
6,696
419
54
3
0
166,582
0
W
Achilles
8,781
549
87
5
0
366,078
1
L
Bastet
7,720
483
115
7
0
361,405
0
L
Baron Samedi
8,899
556
102
6
0
297,108
0
W
Anubis
9,034
565
119
7
0
265,029
0
L
Sobek
8,324
520
42
3
0
314,748
0
W
Ra
9,438
590
146
9
0
328,620
0
W
Cthulhu
7,212
451
67
4
0
336,601
4
L
Neith
7,646
478
102
6
0
290,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role