Player Matchup

Merlin
Merlin
Caleb2112
Merlin
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,654 Elo+
Party 1
Tyr
Tyr
CreamyRegret117
Tyr
Level 202
God Stats
4W - 2L
1,737 SR
Queue Stats
41W - 47L
1,667 Elo+
Party 1
King Arthur
King Arthur
Soultaker499
King Arthur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,738 Elo+
Party 1
Team Averages
Level 170
1,579 SR
1,686 Elo+

VS

Team Averages
Level 164
1,805 SR
1,600 Elo+
Danzaburou
Danzaburou
flickyshots
Danzaburou
Level 154
God Stats
2W - 0L
1,811 SR
Queue Stats
193W - 177L
1,608 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
oMisthios
Ah Muzen Cab
Level 252
God Stats
6W - 5L
1,639 SR
Queue Stats
51W - 49L
1,624 Elo+
Party 2
Ix Chel
Ix Chel
wyeTrini
Ix Chel
Level 86
God Stats
2W - 1L
1,964 SR
Queue Stats
27W - 24L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Caleb2112
Merlin
12
0 / 0 / 2
6,786
679
6,273
4,881
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
0 / 2 / 1
6,492
649
4,070
11,073
5,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Soultaker499
King Arthur
12
2 / 1 / 0
7,169
717
7,163
11,061
8,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
flickyshots
Danzaburou
12
1 / 1 / 2
7,502
750
6,353
8,495
7,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
oMisthios
Ah Muzen Cab
13
1 / 1 / 2
7,438
744
8,357
7,739
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
wyeTrini
Ix Chel
12
1 / 0 / 2
6,885
689
8,233
4,919
3,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
3
3
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
Caleb2112
Merlin
0
0
2
1
L
0
2
1
0.25
L
King Arthur
Soultaker499
King Arthur
2
1
0
2
W
Danzaburou
flickyshots
Danzaburou
1
1
2
2
W
Ah Muzen Cab
oMisthios
Ah Muzen Cab
1
1
2
2
W
Ix Chel
wyeTrini
Ix Chel
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,506
Damage
22,943
27,015
Taken
21,153
16,582
Mitigated
13,837
4,733
Healing
8,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Caleb2112
Merlin
6,273
63
0
750
4,881
2,064
0
1,036
3,664
30,756
1,597
L
4,070
428
0
3,068
11,073
5,996
0
3,572
6,677
0
15,014
L
King Arthur
Soultaker499
King Arthur
7,163
162
0
915
11,061
8,522
0
1,780
8,681
0
23,346
W
Danzaburou
flickyshots
Danzaburou
6,353
1,616
0
2,140
8,495
7,122
81
2,821
5,674
0
27,421
W
Ah Muzen Cab
oMisthios
Ah Muzen Cab
8,357
2,543
0
2,007
7,739
3,098
0
1,866
5,873
0
39,202
W
Ix Chel
wyeTrini
Ix Chel
8,233
986
1,878
2,251
4,919
3,617
0
1,428
3,491
22,354
2,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,447
Gold Earned
21,825
144
Minions Killed
161
0
Camps Cleared
0
579,243
Distance Traveled
590,282
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,786
679
75
8
0
188,712
0
L
Tyr
6,492
649
31
3
0
181,578
0
L
King Arthur
7,169
717
38
4
0
208,953
0
W
Danzaburou
7,502
750
42
4
0
186,927
0
W
Ah Muzen Cab
7,438
744
88
9
0
205,831
2
W
Ix Chel
6,885
689
31
3
0
197,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role