Player Matchup

Zhong Kui
Zhong Kui
BigRhys1507
Zhong Kui
Level 107
God Stats
20W - 19L
1,571 SR
Queue Stats
325W - 319L
1,495 Elo+
Party 2
Xing Tian
Xing Tian
PopeOfTruth
Xing Tian
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 118L
1,551 Elo+
Party 1
Bacchus
Bacchus
Puddgey
Bacchus
Level 145
God Stats
3W - 0L
1,846 SR
Queue Stats
94W - 85L
1,537 Elo+
Party 1
Janus
Janus
Rapiidsx
Janus
Level 104
God Stats
3W - 1L
1,573 SR
Queue Stats
259W - 255L
1,511 Elo+
Party 2
Hachiman
Hachiman
ult2death
Hachiman
Level 87
God Stats
1W - 1L
1,536 SR
Queue Stats
30W - 15L
1,269 Elo+
Solo
Team Averages
Level 118
1,605 SR
1,473 Elo+

VS

Team Averages
Level 154
1,566 SR
1,492 Elo+
Nut
Nut
AlphaFemale_xx
Nut
Level 127
God Stats
1W - 1L
1,671 SR
Queue Stats
1W - 2L
1,470 Elo+
Party 3
Anubis
Anubis
Asikira
Anubis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,519 Elo+
Solo
Hun Batz
Hun Batz
Lorreyn
Hun Batz
Level 217
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 177L
1,506 Elo+
Solo
Chaac
Chaac
grandadcutler
Chaac
Level 157
God Stats
0W - 2L
1,513 SR
Queue Stats
2W - 4L
1,470 Elo+
Party 3
Janus
Janus
verhuisdoos123
Janus
Level 109
God Stats
9W - 6L
1,644 SR
Queue Stats
149W - 130L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigRhys1507
Zhong Kui
13
1 / 4 / 2
7,684
452
9,155
15,526
11,490
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
PopeOfTruth
Xing Tian
16
2 / 0 / 2
8,841
520
8,748
20,189
17,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
Puddgey
Bacchus
14
2 / 2 / 2
8,836
520
8,934
15,193
17,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Rapiidsx
Janus
17
5 / 5 / 2
9,108
536
10,111
14,238
5,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hachiman
ult2death
Hachiman
17
6 / 1 / 2
10,141
597
10,365
12,765
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
6,942
408
5,004
12,255
4,689
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Anubis
Asikira
Anubis
16
1 / 3 / 1
9,855
580
14,902
15,662
8,500
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
Lorreyn
Hun Batz
16
4 / 4 / 2
8,526
502
7,260
17,253
8,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

15
5 / 1 / 3
8,778
516
10,002
16,156
11,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 3 / 6
9,382
552
13,120
10,401
4,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
16
Kills
12
12
Deaths
16
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Anubis
Asikira
Anubis
1
3
1
0.5
W
Zhong Kui
BigRhys1507
Zhong Kui
1
4
2
0.5
L
Hun Batz
Lorreyn
Hun Batz
4
4
2
1.25
W
Xing Tian
PopeOfTruth
Xing Tian
2
0
2
3
W
Bacchus
Puddgey
Bacchus
2
2
2
1.5
W
Janus
Rapiidsx
Janus
5
5
2
1.2
L
5
1
3
6.5
W
Hachiman
ult2death
Hachiman
6
1
2
7
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,313
Damage
50,288
77,911
Taken
71,727
57,072
Mitigated
37,356
24,388
Healing
18,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,004
2,208
252
2,311
12,255
4,689
256
4,501
7,754
0
37,167
L
Anubis
Asikira
Anubis
14,902
2,199
140
7,855
15,662
8,500
0
8,635
6,116
95,361
1,677
W
Zhong Kui
BigRhys1507
Zhong Kui
9,155
1,020
0
7,316
15,526
11,490
556
6,805
8,057
53,782
2,826
L
Hun Batz
Lorreyn
Hun Batz
7,260
2,212
0
3,238
17,253
8,306
0
7,016
10,237
0
69,452
W
Xing Tian
PopeOfTruth
Xing Tian
8,748
1,045
0
4,998
20,189
17,788
0
12,034
8,073
54,938
3,607
W
Bacchus
Puddgey
Bacchus
8,934
581
0
1,512
15,193
17,662
105
4,096
10,905
27,497
4,504
W
Janus
Rapiidsx
Janus
10,111
892
0
5,572
14,238
5,091
482
3,715
10,325
89,406
0
L
10,002
1,396
0
3,351
16,156
11,131
206
6,533
9,623
0
49,650
W
Hachiman
ult2death
Hachiman
10,365
5,401
0
4,990
12,765
5,041
55
884
11,881
0
96,423
L
13,120
541
0
1,473
10,401
4,730
0
6,971
3,322
85,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,610
Gold Earned
43,483
485
Minions Killed
530
0
Camps Cleared
0
1,575,795
Distance Traveled
1,563,619
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,942
408
54
3
0
295,041
6
L
Anubis
9,855
580
158
9
0
238,626
0
W
Zhong Kui
7,684
452
85
5
0
268,834
0
L
Hun Batz
8,526
502
103
6
0
328,403
0
W
Xing Tian
8,841
520
97
6
0
312,177
0
W
Bacchus
8,836
520
34
2
0
311,383
2
W
Janus
9,108
536
127
7
0
340,079
0
L
Chaac
8,778
516
70
4
0
362,793
5
W
Hachiman
10,141
597
142
8
0
343,322
3
L
Janus
9,382
552
145
9
0
338,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role