Player Matchup

Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
SamuFP
King Arthur
Level 151
God Stats
0W - 1L
1,316 SR
Queue Stats
5W - 1L
1,856 Elo+
Party 3
Ne Zha
Ne Zha
Ultimate_Aedras
Ne Zha
Level 129
God Stats
2W - 1L
1,877 SR
Queue Stats
150W - 137L
1,500 Elo+
Party 2
Sobek
Sobek
Ultimate_Wars_
Sobek
Level 71
God Stats
0W - 2L
1,338 SR
Queue Stats
99W - 88L
1,477 Elo+
Party 2
Xbalanque
Xbalanque
nexusabhi
Xbalanque
Level 173
God Stats
46W - 59L
1,556 SR
Queue Stats
165W - 171L
1,517 Elo+
Solo
Team Averages
Level 134
1,518 SR
1,570 Elo+

VS

Team Averages
Level 145
1,480 SR
1,548 Elo+
Morgan Le Fay
Morgan Le Fay
Centxuri
Morgan Le Fay
Level 157
God Stats
3W - 7L
1,321 SR
Queue Stats
144W - 152L
1,522 Elo+
Solo
Hun Batz
Hun Batz
Gwäzy
Hun Batz
Level 158
God Stats
4W - 5L
1,479 SR
Queue Stats
79W - 53L
1,629 Elo+
Solo
Awilix
Awilix
Harrico
Awilix
Level 162
God Stats
7W - 1L
1,996 SR
Queue Stats
120W - 108L
1,592 Elo+
Party 1
Maui
Maui
kerhulk
Maui
Level 108
God Stats
2W - 2L
1,302 SR
Queue Stats
74W - 78L
1,523 Elo+
Party 1
Chiron
Chiron
viklor
Chiron
Level 138
God Stats
2W - 4L
1,302 SR
Queue Stats
70W - 59L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 5 / 0
4,989
499
315
5,936
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
SamuFP
King Arthur
9
2 / 3 / 0
5,556
556
6,759
11,653
8,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 0
4,911
491
900
8,293
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
4,927
493
2,277
8,988
7,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
nexusabhi
Xbalanque
8
0 / 4 / 0
4,635
464
6,733
7,299
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Centxuri
Morgan Le Fay
14
5 / 0 / 2
7,530
753
3,196
3,101
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Gwäzy
Hun Batz
11
3 / 2 / 1
6,458
646
8,022
11,071
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
Harrico
Awilix
11
6 / 0 / 5
6,096
610
5,426
6,015
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Maui
kerhulk
Maui
10
0 / 0 / 7
4,853
485
4,252
8,240
4,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
viklor
Chiron
10
2 / 0 / 4
5,756
576
5,991
4,678
1,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
16
16
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
5
0
0
W
Morgan Le Fay
Centxuri
Morgan Le Fay
5
0
2
6
W
Hun Batz
Gwäzy
Hun Batz
3
2
1
1.75
W
Awilix
Harrico
Awilix
6
0
5
8.5
L
King Arthur
SamuFP
King Arthur
2
3
0
0.67
L
0
2
0
0
L
0
2
0
0
W
Maui
kerhulk
Maui
0
0
7
3.5
L
Xbalanque
nexusabhi
Xbalanque
0
4
0
0
W
Chiron
viklor
Chiron
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,984
Damage
26,887
42,169
Taken
33,105
23,376
Mitigated
15,858
12,465
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
315
33
0
250
5,936
1,758
0
2,264
3,440
31,014
552
W
Morgan Le Fay
Centxuri
Morgan Le Fay
3,196
435
0
1,000
3,101
1,417
0
260
2,841
54,029
2,611
W
Hun Batz
Gwäzy
Hun Batz
8,022
1,942
0
4,254
11,071
6,124
0
290
10,781
0
47,824
W
Awilix
Harrico
Awilix
5,426
1,858
0
3,594
6,015
2,071
0
114
5,901
0
38,807
L
King Arthur
SamuFP
King Arthur
6,759
986
0
2,760
11,653
8,949
0
518
10,269
914
36,879
L
900
110
0
4,265
8,293
2,601
0
336
7,882
0
33,852
L
2,277
501
0
3,461
8,988
7,339
0
1,196
7,792
18,187
344
W
Maui
kerhulk
Maui
4,252
945
0
2,553
8,240
4,555
0
1,336
6,904
19,982
4,769
L
Xbalanque
nexusabhi
Xbalanque
6,733
2,678
0
1,729
7,299
2,729
0
2,572
4,727
0
34,683
W
Chiron
viklor
Chiron
5,991
2,748
298
1,752
4,678
1,691
0
657
4,021
0
43,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,018
Gold Earned
30,693
278
Minions Killed
374
0
Camps Cleared
0
995,054
Distance Traveled
1,040,701
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,989
499
57
6
0
179,024
0
W
Morgan Le Fay
7,530
753
120
12
0
196,610
2
W
Hun Batz
6,458
646
81
8
0
189,549
0
W
Awilix
6,096
610
62
6
0
258,446
0
L
King Arthur
5,556
556
58
6
0
183,623
4
L
Ne Zha
4,911
491
67
7
0
240,024
0
L
Sobek
4,927
493
25
3
0
220,621
0
W
Maui
4,853
485
37
4
0
212,097
4
L
Xbalanque
4,635
464
71
7
0
171,762
0
W
Chiron
5,756
576
74
7
0
183,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role