Player Matchup

Morgan Le Fay
Morgan Le Fay
PhaseAzuri
Morgan Le Fay
Level 39
God Stats
6W - 4L
1,741 SR
Queue Stats
63W - 69L
1,519 Elo+
Party 1
Ares
Ares
awesomeowenator
Ares
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 78L
1,567 Elo+
Party 1
Anhur
Anhur
bigman7305
Anhur
Level 119
God Stats
0W - 1L
1,431 SR
Queue Stats
6W - 3L
1,788 Elo+
Solo
Team Averages
Level 95
1,557 SR
1,625 Elo+

VS

Team Averages
Level 113
1,575 SR
1,554 Elo+
Baron Samedi
Baron Samedi
NIPP x DREAM
Baron Samedi
Level 124
God Stats
3W - 0L
1,944 SR
Queue Stats
50W - 62L
1,517 Elo+
Solo
Cthulhu
Cthulhu
swalama
Cthulhu
Level 127
God Stats
1W - 1L
1,386 SR
Queue Stats
179W - 180L
1,573 Elo+
Solo
Ne Zha
Ne Zha
toxicwste-
Ne Zha
Level 87
God Stats
2W - 2L
1,395 SR
Queue Stats
277W - 262L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PhaseAzuri
Morgan Le Fay
15
0 / 6 / 2
9,339
584
8,380
16,296
7,952
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
0 / 3 / 2
9,451
591
11,362
23,423
28,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anhur
16
2 / 6 / 0
10,940
684
11,782
16,652
7,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NIPP x DREAM
Baron Samedi
16
2 / 0 / 11
11,396
712
13,085
10,399
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
swalama
Cthulhu
18
5 / 0 / 9
12,145
759
19,684
16,531
18,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ne Zha
toxicwste-
Ne Zha
17
8 / 2 / 6
12,179
761
16,697
18,024
15,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
15
15
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
NIPP x DREAM
Baron Samedi
2
0
11
7.5
L
Morgan Le Fay
PhaseAzuri
Morgan Le Fay
0
6
2
0.17
L
0
3
2
0.33
L
Anhur
2
6
0
0.33
W
Cthulhu
swalama
Cthulhu
5
0
9
9.5
W
Ne Zha
toxicwste-
Ne Zha
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,524
Damage
49,466
56,371
Taken
44,954
43,970
Mitigated
39,326
7,923
Healing
17,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
NIPP x DREAM
Baron Samedi
13,085
340
3,006
3,535
10,399
5,699
761
3,973
6,255
55,948
679
L
Morgan Le Fay
PhaseAzuri
Morgan Le Fay
8,380
424
0
1,891
16,296
7,952
0
9,202
5,762
31,220
0
L
11,362
930
0
2,750
23,423
28,505
0
11,160
10,291
27,941
943
L
Anhur
11,782
5,487
0
3,282
16,652
7,513
0
9,169
6,268
0
52,251
W
Cthulhu
swalama
Cthulhu
19,684
252
911
3,491
16,531
18,418
384
7,726
8,474
54,494
696
W
Ne Zha
toxicwste-
Ne Zha
16,697
3,768
0
6,129
18,024
15,209
1,301
7,288
10,501
0
35,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,730
Gold Earned
35,720
160
Minions Killed
178
0
Camps Cleared
0
807,798
Distance Traveled
960,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,396
712
60
4
0
301,832
0
L
Morgan Le Fay
9,339
584
43
3
0
241,729
0
L
Ares
9,451
591
24
2
0
300,463
0
L
Anhur
10,940
684
93
6
0
265,606
0
W
Cthulhu
12,145
759
73
5
0
335,700
0
W
Ne Zha
12,179
761
45
3
0
322,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role