Player Matchup

Kukulkan
Kukulkan
AkidWITnoTHUMBS
Kukulkan
Level 41
God Stats
0W - 1L
1,386 SR
Queue Stats
5W - 9L
1,577 Elo+
Solo
Sobek
Sobek
Chasing_ghostsaa
Sobek
Level 149
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 5L
1,173 Elo+
Party 3
Tsukuyomi
Tsukuyomi
CitrusGhost-_-
Tsukuyomi
Level 106
God Stats
2W - 3L
1,823 SR
Queue Stats
20W - 18L
1,455 Elo+
Party 2
Cupid
Cupid
sanfordjohnathan
Cupid
Level 157
God Stats
0W - 1L
1,168 SR
Queue Stats
15W - 21L
1,552 Elo+
Party 3
Cabrakan
Cabrakan
yugure-no-kami
Cabrakan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,359 Elo+
Party 2
Team Averages
Level 112
1,435 SR
1,423 Elo+

VS

Team Averages
Level 114
1,712 SR
1,520 Elo+
Maui
Maui
 
Maui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
N3O x KILLER
Apollo
Level 124
God Stats
5W - 0L
1,883 SR
Queue Stats
114W - 110L
1,562 Elo+
Party 1
Surtr
Surtr
N3O x TRASH
Surtr
Level 113
God Stats
2W - 2L
1,811 SR
Queue Stats
111W - 93L
1,569 Elo+
Party 1
Xing Tian
Xing Tian
SONOFASERPANT
Xing Tian
Level 142
God Stats
7W - 1L
1,794 SR
Queue Stats
142W - 125L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
Shazam942580
Zhong Kui
Level 67
God Stats
20W - 14L
1,574 SR
Queue Stats
132W - 128L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 7 / 2
6,554
437
8,640
10,334
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

12
3 / 2 / 3
7,839
523
8,129
18,487
18,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
CitrusGhost-_-
Tsukuyomi
12
2 / 6 / 1
6,530
435
9,360
16,621
6,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
3 / 2 / 1
7,956
530
6,720
7,563
3,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
12
0 / 1 / 0
5,959
397
6,381
16,477
16,838
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
1 / 0 / 4
9,275
618
8,148
13,146
13,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Apollo
15
1 / 2 / 5
8,574
572
4,794
10,129
4,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
8 / 2 / 5
8,584
572
9,411
12,928
7,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
SONOFASERPANT
Xing Tian
13
2 / 3 / 8
8,323
555
5,835
17,392
14,450
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Shazam942580
Zhong Kui
15
6 / 2 / 5
8,624
575
18,972
18,042
16,255
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
9
Kills
18
18
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
4
3
L
Kukulkan
1
7
2
0.29
L
3
2
3
2.25
L
Tsukuyomi
CitrusGhost-_-
Tsukuyomi
2
6
1
0.42
W
Apollo
1
2
5
1.75
W
8
2
5
5.25
W
Xing Tian
SONOFASERPANT
Xing Tian
2
3
8
2
W
Zhong Kui
Shazam942580
Zhong Kui
6
2
5
4.25
L
3
2
1
1.75
L
Cabrakan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,230
Damage
47,160
69,482
Taken
71,637
49,155
Mitigated
56,093
20,665
Healing
24,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
8,148
2,940
0
4,426
13,146
13,377
0
6,361
6,785
66,047
18,419
L
Kukulkan
8,640
773
0
480
10,334
4,194
100
6,319
4,015
42,300
0
L
8,129
446
226
5,750
18,487
18,382
0
10,399
8,088
26,584
2,491
L
Tsukuyomi
CitrusGhost-_-
Tsukuyomi
9,360
1,828
0
5,073
16,621
6,515
0
5,914
10,707
0
52,927
W
Apollo
4,794
2,749
0
2,602
10,129
4,467
1,349
752
9,377
0
79,540
W
9,411
3,824
0
1,719
12,928
7,544
606
931
11,917
1,499
45,371
W
Xing Tian
SONOFASERPANT
Xing Tian
5,835
517
2,193
1,796
17,392
14,450
258
6,440
10,664
25,996
328
W
Zhong Kui
Shazam942580
Zhong Kui
18,972
1,931
0
11,468
18,042
16,255
899
7,290
10,236
72,396
3,871
L
6,720
2,667
1,027
2,245
7,563
3,226
230
1,041
6,522
0
63,471
L
Cabrakan
6,381
1,139
0
5,864
16,477
16,838
0
7,329
9,148
37,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,838
Gold Earned
43,380
361
Minions Killed
457
0
Camps Cleared
0
1,385,544
Distance Traveled
1,424,309
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,275
618
128
9
0
242,109
0
L
Kukulkan
6,554
437
74
5
0
266,870
0
L
Sobek
7,839
523
31
2
0
275,130
0
L
Tsukuyomi
6,530
435
91
6
0
310,749
0
W
Apollo
8,574
572
121
8
0
284,935
4
W
Surtr
8,584
572
61
4
0
348,405
0
W
Xing Tian
8,323
555
29
2
0
289,733
2
W
Zhong Kui
8,624
575
118
8
0
259,127
0
L
Cupid
7,956
530
114
8
0
283,308
4
L
Cabrakan
5,959
397
51
3
0
249,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role