Player Matchup

Bacchus
Bacchus
Platinum V
 
Bacchus
Platinum V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold V
Angellopez
Artio
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,531 MMR
Party 1
Janus
Janus
Platinum II
JuztDino
Janus
Platinum II
Level 149
God Stats
1W - 2L
1,410 SR
Queue Stats
86W - 81L
1,920 MMR
Party 1
Neith
Neith
Gold I
Matsuko_G-G_507
Neith
Gold I
Level 166
God Stats
32W - 23L
1,749 SR
Queue Stats
174W - 173L
1,715 MMR
Solo
Bastet
Bastet
Gold I
ninetailedjosh
Bastet
Gold I
Level 182
God Stats
9W - 10L
1,589 SR
Queue Stats
60W - 66L
1,732 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,550 SR
1,680 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,718 SR
1,708 MMR
Xbalanque
Xbalanque
Platinum V
 
Xbalanque
Platinum V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
ANDRESGWARRIOR
Achilles
Gold III
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,872 MMR
Party 2
Fenrir
Fenrir
Platinum III
AlliN3
Fenrir
Platinum III
Level 157
God Stats
17W - 7L
1,705 SR
Queue Stats
73W - 64L
1,747 MMR
Solo
Terra
Terra
Gold IV
Thomαs
Terra
Gold IV
Level 138
God Stats
4W - 0L
1,880 SR
Queue Stats
21W - 11L
1,733 MMR
Party 2
Agni
Agni
Gold IV
ZzGIANzZ
Agni
Gold IV
Level 156
God Stats
7W - 3L
2,005 SR
Queue Stats
57W - 56L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 2 / 1
4,079
453
2,627
5,753
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
8
0 / 2 / 1
4,393
488
2,644
7,483
5,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
JuztDino
Janus
11
2 / 1 / 0
5,575
619
3,184
3,416
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
4,809
534
3,721
5,624
1,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 2 / 2
5,020
558
2,766
8,811
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
KhepriMaman BrigitteAwilixAh Muzen Cab

VS

Bans
ThorBake KujiraOdinThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 0 / 3
5,628
625
3,133
5,284
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Achilles
11
2 / 2 / 2
5,965
663
4,380
8,168
5,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
AlliN3
Fenrir
10
4 / 0 / 2
5,512
612
5,370
6,797
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Thomαs
Terra
8
1 / 0 / 4
5,186
576
1,938
5,432
3,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
11
1 / 0 / 2
5,544
616
2,602
4,487
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
9
10
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
1
0.25
W
Xbalanque
 
Xbalanque
1
0
3
2.5
W
Achilles
2
2
2
1.5
W
Fenrir
AlliN3
Fenrir
4
0
2
5
L
Artio
0
2
1
0.25
L
Janus
JuztDino
Janus
2
1
0
2
L
0
3
0
0
W
Terra
Thomαs
Terra
1
0
4
3
W
Agni
1
0
2
2
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,942
Damage
17,423
31,087
Taken
30,168
16,131
Mitigated
15,171
7,940
Healing
10,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,627
377
0
1,097
5,753
3,924
0
1,852
3,901
7,971
575
W
Xbalanque
 
Xbalanque
3,133
1,037
0
1,717
5,284
1,986
0
690
4,594
0
41,609
W
Achilles
4,380
347
0
3,984
8,168
5,436
0
2,380
5,120
0
35,904
W
Fenrir
AlliN3
Fenrir
5,370
1,764
0
1,192
6,797
2,992
0
1,151
5,527
0
35,209
L
Artio
2,644
285
204
2,413
7,483
5,627
0
96
6,758
22,488
45
L
Janus
JuztDino
Janus
3,184
180
0
730
3,416
1,234
0
1,016
2,380
39,041
0
L
3,721
771
0
824
5,624
1,894
0
419
5,205
0
38,257
W
Terra
Thomαs
Terra
1,938
547
432
1,748
5,432
3,234
0
1,848
3,488
12,733
0
W
Agni
2,602
82
0
1,250
4,487
1,523
0
1,135
3,256
42,583
1,035
L
2,766
577
0
2,672
8,811
3,452
0
993
7,652
0
41,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,876
Gold Earned
27,835
264
Minions Killed
302
0
Camps Cleared
0
908,425
Distance Traveled
967,921
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,079
453
14
2
0
148,590
0
W
Xbalanque
5,628
625
82
9
0
172,621
2
W
Achilles
5,965
663
63
7
0
167,470
4
W
Fenrir
5,512
612
54
6
0
209,579
0
L
Artio
4,393
488
29
3
0
188,049
0
L
Janus
5,575
619
88
10
0
221,397
2
L
Neith
4,809
534
64
7
0
158,424
0
W
Terra
5,186
576
20
2
0
218,767
4
W
Agni
5,544
616
83
9
0
199,484
5
L
Bastet
5,020
558
69
8
0
191,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role