Player Matchup

Cerberus
Cerberus
Butterboy67
Cerberus
Level 157
God Stats
1W - 0L
1,347 SR
Queue Stats
24W - 26L
1,520 Elo+
Party 1
Nut
Nut
Deteragkyunn
Nut
Level 147
God Stats
6W - 3L
1,715 SR
Queue Stats
141W - 122L
1,572 Elo+
Party 2
Neith
Neith
Rebirth Max
Neith
Level 115
God Stats
4W - 3L
1,577 SR
Queue Stats
107W - 98L
1,554 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SlayerBCC
Kumbhakarna
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 82L
1,588 Elo+
Party 2
Mercury
Mercury
TheMink
Mercury
Level 222
God Stats
3W - 0L
1,915 SR
Queue Stats
239W - 178L
1,573 Elo+
Party 1
Team Averages
Level 157
1,611 SR
1,561 Elo+

VS

Team Averages
Level 143
1,533 SR
1,556 Elo+
Cthulhu
Cthulhu
Bingchilliin
Cthulhu
Level 43
God Stats
5W - 5L
1,780 SR
Queue Stats
53W - 52L
1,499 Elo+
Solo
Eset
Eset
ChangEBest
Eset
Level 147
God Stats
7W - 8L
1,548 SR
Queue Stats
89W - 63L
1,636 Elo+
Solo
Charybdis
Charybdis
Drakerst
Charybdis
Level 219
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,553 Elo+
Party 3
Pele
Pele
TheRoyUchiha
Pele
Level 152
God Stats
1W - 4L
1,339 SR
Queue Stats
7W - 7L
1,613 Elo+
Party 3
Chang'e
Chang'e
samuuel
Chang'e
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Butterboy67
Cerberus
10
0 / 2 / 0
5,749
523
2,421
9,351
5,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 3
5,828
530
5,093
6,904
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
4 / 0 / 4
7,570
688
5,793
4,683
1,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kumbhakarna
SlayerBCC
Kumbhakarna
11
3 / 0 / 2
5,831
530
5,178
8,875
4,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
TheMink
Mercury
13
5 / 1 / 4
7,018
638
6,843
8,653
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bingchilliin
Cthulhu
13
2 / 0 / 0
7,297
663
6,160
8,045
5,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 2 / 0
6,488
590
5,165
8,481
6,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Drakerst
Charybdis
10
0 / 4 / 1
5,376
489
5,858
8,712
3,177
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
0 / 3 / 0
5,309
483
1,941
9,079
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
samuuel
Chang'e
10
0 / 4 / 0
5,607
510
2,009
6,809
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
4
4
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bingchilliin
Cthulhu
2
0
0
2
W
Cerberus
Butterboy67
Cerberus
0
2
0
0
L
2
2
0
1
W
1
1
3
2.5
L
Charybdis
Drakerst
Charybdis
0
4
1
0.13
W
4
0
4
6
W
Kumbhakarna
SlayerBCC
Kumbhakarna
3
0
2
4
W
Mercury
TheMink
Mercury
5
1
4
7
L
0
3
0
0
L
Chang'e
samuuel
Chang'e
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,328
Damage
21,133
38,466
Taken
41,126
19,006
Mitigated
20,335
10,440
Healing
14,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bingchilliin
Cthulhu
6,160
1,156
0
2,363
8,045
5,616
0
1,995
5,737
51,040
833
W
Cerberus
Butterboy67
Cerberus
2,421
641
0
1,667
9,351
5,993
0
4,260
4,377
32,509
686
L
5,165
1,397
297
3,509
8,481
6,205
0
2,027
6,130
23,523
0
W
5,093
2,952
0
2,381
6,904
2,753
0
2,795
4,109
0
50,925
L
Charybdis
Drakerst
Charybdis
5,858
3,362
0
2,766
8,712
3,177
0
2,495
5,885
0
48,235
W
5,793
2,328
0
2,364
4,683
1,713
430
1,459
3,224
0
60,260
W
Kumbhakarna
SlayerBCC
Kumbhakarna
5,178
377
0
3,373
8,875
4,810
0
2,235
6,640
24,601
0
W
Mercury
TheMink
Mercury
6,843
4,585
0
655
8,653
3,737
0
1,431
7,128
0
62,500
L
1,941
620
0
4,489
9,079
3,220
0
50
9,029
0
37,769
L
Chang'e
samuuel
Chang'e
2,009
74
240
1,283
6,809
2,117
0
0
6,809
30,768
1,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,996
Gold Earned
30,077
436
Minions Killed
366
0
Camps Cleared
0
1,124,922
Distance Traveled
1,030,508
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,297
663
109
10
0
183,900
0
W
Cerberus
5,749
523
116
11
0
191,777
0
L
Eset
6,488
590
24
2
0
223,154
0
W
Nut
5,828
530
99
9
0
194,322
0
L
Charybdis
5,376
489
93
8
0
215,977
3
W
Neith
7,570
688
104
9
0
216,777
0
W
Kumbhakarna
5,831
530
23
2
0
243,381
6
W
Mercury
7,018
638
94
9
0
278,665
1
L
Pele
5,309
483
69
6
0
225,399
2
L
Chang'e
5,607
510
71
6
0
182,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role