Player Matchup

Loki
Loki
BLUNTBARRETTS
Loki
Level 141
God Stats
5W - 3L
1,549 SR
Queue Stats
125W - 132L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
El Charmander
Danzaburou
Level 112
God Stats
1W - 2L
1,581 SR
Queue Stats
35W - 37L
1,516 Elo+
Party 1
Zhong Kui
Zhong Kui
Fresh Kang
Zhong Kui
Level 190
God Stats
5W - 5L
1,834 SR
Queue Stats
285W - 292L
1,523 Elo+
Party 1
Discordia
Discordia
TTyme412
Discordia
Level 129
God Stats
6W - 9L
1,465 SR
Queue Stats
266W - 268L
1,464 Elo+
Party 1
Vamana
Vamana
lostjuanjeezy
Vamana
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 136L
1,461 Elo+
Party 1
Team Averages
Level 146
1,586 SR
1,493 Elo+

VS

Team Averages
Level 99
1,425 SR
1,529 Elo+
Awilix
Awilix
Donna_K_Bab
Awilix
Level 137
God Stats
1W - 1L
1,352 SR
Queue Stats
57W - 55L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Gamer4Prez
Hou Yi
Level 69
God Stats
1W - 3L
1,132 SR
Queue Stats
185W - 245L
1,423 Elo+
Solo
Atlas
Atlas
KapitKobe22
Atlas
Level 117
God Stats
3W - 0L
1,878 SR
Queue Stats
96W - 80L
1,598 Elo+
Solo
Nemesis
Nemesis
SuGG Medic
Nemesis
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 70L
1,533 Elo+
Solo
Charybdis
Charybdis
klunamaterial
Charybdis
Level 100
God Stats
1W - 2L
1,263 SR
Queue Stats
52W - 44L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 7
9,606
686
15,321
13,387
7,869
Danzaburou
El Charmander
Danzaburou
20
11 / 5 / 5
12,199
871
21,597
18,016
12,460
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Fresh Kang
Zhong Kui
18
2 / 6 / 14
9,983
713
12,620
18,658
33,855
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Discordia
TTyme412
Discordia
11
0 / 4 / 3
7,513
537
3,601
5,633
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

16
2 / 6 / 10
9,185
656
9,543
18,603
28,796
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
2 / 4 / 11
9,301
664
6,724
13,494
7,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Gamer4Prez
Hou Yi
18
4 / 2 / 15
11,065
790
13,717
9,952
5,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

19
3 / 6 / 18
11,147
796
13,953
19,713
26,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Nemesis
SuGG Medic
Nemesis
17
5 / 3 / 14
10,520
751
11,632
17,356
23,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
klunamaterial
Charybdis
20
10 / 5 / 11
12,317
880
20,779
15,819
9,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
93
19
Kills
24
25
Deaths
20
39
Assists
69
Player
Kills
Deaths
Assists
KDA
L
4
4
7
1.88
W
Awilix
2
4
11
1.88
L
Danzaburou
El Charmander
Danzaburou
11
5
5
2.7
L
Zhong Kui
Fresh Kang
Zhong Kui
2
6
14
1.5
W
Hou Yi
Gamer4Prez
Hou Yi
4
2
15
5.75
W
3
6
18
2
W
Nemesis
SuGG Medic
Nemesis
5
3
14
4
L
Discordia
TTyme412
Discordia
0
4
3
0.38
W
Charybdis
klunamaterial
Charybdis
10
5
11
3.1
L
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,682
Damage
66,805
74,297
Taken
76,334
85,536
Mitigated
71,892
15,792
Healing
21,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,321
1,526
958
2,667
13,387
7,869
0
1,861
11,526
0
27,838
W
Awilix
6,724
1,617
951
1,202
13,494
7,630
1,080
2,866
10,406
0
15,187
L
Danzaburou
El Charmander
Danzaburou
21,597
8,463
1,568
5,741
18,016
12,460
791
4,706
13,310
0
45,665
L
Zhong Kui
Fresh Kang
Zhong Kui
12,620
1,454
222
2,133
18,658
33,855
45
3,158
15,500
18,248
793
W
Hou Yi
Gamer4Prez
Hou Yi
13,717
4,543
1,063
1,655
9,952
5,204
1,012
1,580
8,320
0
28,409
W
13,953
3,781
2,041
3,509
19,713
26,859
349
2,700
16,808
25,865
853
W
Nemesis
SuGG Medic
Nemesis
11,632
2,108
2,418
3,607
17,356
23,075
588
4,064
12,810
1,104
16,925
L
Discordia
TTyme412
Discordia
3,601
189
186
207
5,633
2,556
0
1,000
4,633
10,558
0
W
Charybdis
klunamaterial
Charybdis
20,779
10,404
541
4,671
15,819
9,124
5,147
4,218
11,382
0
44,956
L
9,543
4,000
373
1,737
18,603
28,796
0
3,491
15,112
0
13,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,486
Gold Earned
54,350
124
Minions Killed
167
0
Camps Cleared
0
1,037,883
Distance Traveled
1,285,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,606
686
30
2
0
268,880
0
W
Awilix
9,301
664
18
1
0
285,749
0
L
Danzaburou
12,199
871
61
4
0
242,586
0
L
Zhong Kui
9,983
713
15
1
0
172,958
0
W
Hou Yi
11,065
790
33
2
0
242,059
0
W
Atlas
11,147
796
26
2
0
248,317
0
W
Nemesis
10,520
751
16
1
0
278,636
0
L
Discordia
7,513
537
13
1
0
110,162
0
W
Charybdis
12,317
880
74
5
0
230,824
0
L
Vamana
9,185
656
5
0
0
243,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role