Player Matchup

Artemis
Artemis
FLashinsky
Artemis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,298 Elo+
Solo
Charon
Charon
Nightchub
Charon
Level 156
God Stats
10W - 4L
1,719 SR
Queue Stats
79W - 90L
1,529 Elo+
Party 1
Bastet
Bastet
NoFFiK
Bastet
Level 169
God Stats
35W - 28L
1,769 SR
Queue Stats
265W - 278L
1,559 Elo+
Party 1
Zeus
Zeus
Pistizzio
Zeus
Level 156
God Stats
38W - 26L
1,642 SR
Queue Stats
155W - 170L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
xDARKRAGEx23x
Nu Wa
Level 175
God Stats
2W - 0L
1,913 SR
Queue Stats
37W - 39L
1,479 Elo+
Solo
Team Averages
Level 155
1,708 SR
1,478 Elo+

VS

Team Averages
Level 85
1,517 SR
1,397 Elo+
Martichoras
Martichoras
 
Martichoras
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AspectOfRage
Janus
Level 38
God Stats
5W - 9L
1,372 SR
Queue Stats
15W - 32L
1,364 Elo+
Party 2
Cthulhu
Cthulhu
DogMeatGang
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 23L
1,249 Elo+
Party 2
Kukulkan
Kukulkan
MaincrahSteve777
Kukulkan
Level 87
God Stats
1W - 2L
1,711 SR
Queue Stats
39W - 47L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
Sunfaiz
Gilgamesh
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 32L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FLashinsky
Artemis
10
1 / 0 / 2
5,708
1,142
2,862
2,981
1,206
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
Nightchub
Charon
11
1 / 0 / 4
6,563
1,313
2,880
4,087
3,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
NoFFiK
Bastet
10
1 / 0 / 4
5,761
1,152
6,019
5,024
1,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zeus
10
1 / 0 / 1
5,546
1,109
4,177
597
196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
1 / 1 / 4
5,953
1,191
4,143
2,950
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Team 1 Tickets

393

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
0 / 1 / 0
5,961
1,192
3,526
4,613
1,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 0
5,221
1,044
2,269
3,729
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cthulhu
DogMeatGang
Cthulhu
10
1 / 1 / 0
5,541
1,108
4,607
5,966
4,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

9
0 / 0 / 0
4,855
971
0
244
71
Gilgamesh
Sunfaiz
Gilgamesh
9
0 / 2 / 0
5,151
1,030
3,348
6,552
4,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
5
Kills
1
1
Deaths
5
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
1
0
0
L
0
1
0
0
L
Cthulhu
DogMeatGang
Cthulhu
1
1
0
1
W
Artemis
FLashinsky
Artemis
1
0
2
2
L
0
0
0
0
W
Charon
Nightchub
Charon
1
0
4
3
W
Bastet
NoFFiK
Bastet
1
0
4
3
W
Zeus
1
0
1
1.5
L
Gilgamesh
Sunfaiz
Gilgamesh
0
2
0
0
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,081
Damage
13,750
15,639
Taken
21,104
7,736
Mitigated
11,514
2,055
Healing
746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
3,526
592
0
206
4,613
1,682
0
2,328
2,193
0
24,126
L
2,269
0
0
0
3,729
1,012
0
1,167
2,556
10,291
681
L
Cthulhu
DogMeatGang
Cthulhu
4,607
612
0
354
5,966
4,377
0
3,412
2,342
11,627
0
W
Artemis
FLashinsky
Artemis
2,862
1,543
0
436
2,981
1,206
0
1,210
1,581
0
10,099
L
0
0
0
0
244
71
0
244
0
0
0
W
Charon
Nightchub
Charon
2,880
434
0
443
4,087
3,545
0
1,243
2,564
7,746
316
W
Bastet
NoFFiK
Bastet
6,019
1,474
0
435
5,024
1,818
0
2,121
2,643
0
11,573
W
Zeus
4,177
309
0
0
597
196
0
269
203
10,536
0
L
Gilgamesh
Sunfaiz
Gilgamesh
3,348
754
0
186
6,552
4,372
0
3,292
2,996
0
5,559
W
4,143
688
0
741
2,950
971
0
1,161
1,591
13,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,531
Gold Earned
26,729
83
Minions Killed
104
6
Camps Cleared
4
514,876
Distance Traveled
394,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,961
1,192
61
12
0
90,807
0
L
Janus
5,221
1,044
24
5
3
95,294
0
L
Cthulhu
5,541
1,108
17
3
1
108,206
0
W
Artemis
5,708
1,142
11
2
0
93,456
0
L
Kukulkan
4,855
971
0
0
0
0
0
W
Charon
6,563
1,313
6
1
0
104,498
0
W
Bastet
5,761
1,152
26
5
1
121,257
0
W
Zeus
5,546
1,109
18
4
3
101,083
0
L
Gilgamesh
5,151
1,030
2
0
0
100,355
0
W
Nu Wa
5,953
1,191
22
4
2
94,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role