Player Matchup

Nox
Nox
Gold II
Cablakan
Nox
Gold II
Level 170
God Stats
2W - 7L
1,214 SR
Queue Stats
119W - 125L
1,665 MMR
Solo
Loki
Loki
Diamond V
DarkShadow94240
Loki
Diamond V
Level 141
God Stats
4W - 1L
1,993 SR
Queue Stats
88W - 93L
2,042 MMR
Solo
Cthulhu
Cthulhu
Platinum II
The Wood Inc
Cthulhu
Platinum II
Level 158
God Stats
46W - 39L
1,692 SR
Queue Stats
185W - 194L
1,893 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,633 SR
1,867 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 107
1,606 SR
1,876 MMR
Discordia
Discordia
Diamond V
HorchataPapi230
Discordia
Diamond V
Level 108
God Stats
66W - 60L
1,679 SR
Queue Stats
192W - 193L
1,979 MMR
Solo
Odin
Odin
Platinum II
Zenopos
Odin
Platinum II
Level 126
God Stats
3W - 4L
1,708 SR
Queue Stats
43W - 38L
1,995 MMR
Solo
Hun Batz
Hun Batz
Gold II
zVengi
Hun Batz
Gold II
Level 86
God Stats
3W - 6L
1,432 SR
Queue Stats
190W - 197L
1,655 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
7,439
744
6,432
5,878
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
2 / 0 / 5
7,748
775
8,607
7,578
2,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
The Wood Inc
Cthulhu
14
4 / 0 / 3
8,366
837
9,685
8,702
8,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
KuzenboNe ZhaAchillesCharonThoth

VS

Bans
Bake KujiraAresScyllaThorPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HorchataPapi230
Discordia
12
0 / 0 / 0
6,585
659
8,624
6,232
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Zenopos
Odin
10
0 / 3 / 0
6,252
625
2,597
10,718
8,342
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
zVengi
Hun Batz
10
0 / 4 / 0
6,306
631
3,738
10,104
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
2
0
5
4.5
L
Discordia
HorchataPapi230
Discordia
0
0
0
0
W
Cthulhu
The Wood Inc
Cthulhu
4
0
3
5.5
L
Odin
Zenopos
Odin
0
3
0
0
L
Hun Batz
zVengi
Hun Batz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,724
Damage
14,959
22,158
Taken
27,054
14,043
Mitigated
15,403
7,188
Healing
3,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,432
420
0
964
5,878
2,556
252
2,629
3,249
22,709
766
W
8,607
1,741
0
2,860
7,578
2,955
953
2,077
5,501
0
36,532
L
Discordia
HorchataPapi230
Discordia
8,624
497
0
1,200
6,232
2,048
0
3,235
2,655
33,999
85
W
Cthulhu
The Wood Inc
Cthulhu
9,685
653
352
3,012
8,702
8,532
248
3,897
4,805
22,588
5,542
L
Odin
Zenopos
Odin
2,597
385
0
1,354
10,718
8,342
0
4,282
5,766
0
11,580
L
Hun Batz
zVengi
Hun Batz
3,738
576
0
1,099
10,104
5,013
0
5,524
3,903
0
18,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,553
Gold Earned
19,143
142
Minions Killed
110
0
Camps Cleared
0
620,980
Distance Traveled
587,324
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,439
744
50
5
0
193,523
0
W
Loki
7,748
775
52
5
0
219,362
2
L
Discordia
6,585
659
55
6
0
197,402
0
W
Cthulhu
8,366
837
40
4
0
208,095
5
L
Odin
6,252
625
20
2
0
209,644
2
L
Hun Batz
6,306
631
35
4
0
180,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role