Player Matchup

Ymir
Ymir
Grubota
Ymir
Level 75
God Stats
6W - 6L
1,566 SR
Queue Stats
7W - 11L
1,342 Elo+
Solo
Maman Brigitte
Maman Brigitte
InfiniteRegress-
Maman Brigitte
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,224 Elo+
Solo
Vulcan
Vulcan
Kimmokee01
Vulcan
Level 73
God Stats
11W - 5L
1,421 SR
Queue Stats
126W - 106L
1,493 Elo+
Solo
Neith
Neith
RoHs_555
Neith
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
iZYMAv
Sun Wukong
Level 46
God Stats
3W - 0L
1,797 SR
Queue Stats
74W - 108L
1,468 Elo+
Solo
Team Averages
Level 90
1,557 SR
1,408 Elo+

VS

Team Averages
Level 105
1,629 SR
1,485 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
DonPites9
Ullr
Level 27
God Stats
1W - 1L
1,715 SR
Queue Stats
33W - 34L
1,447 Elo+
Party 1
Kuzenbo
Kuzenbo
fenrirlomas
Kuzenbo
Level 134
God Stats
1W - 1L
1,486 SR
Queue Stats
102W - 104L
1,480 Elo+
Party 2
Fenrir
Fenrir
khalidJF
Fenrir
Level 62
God Stats
5W - 7L
1,715 SR
Queue Stats
34W - 38L
1,437 Elo+
Party 1
Osiris
Osiris
supersergio16
Osiris
Level 150
God Stats
3W - 4L
1,731 SR
Queue Stats
135W - 130L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Grubota
Ymir
11
2 / 2 / 9
7,162
477
7,083
9,979
5,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Maman Brigitte
InfiniteRegress-
Maman Brigitte
12
8 / 2 / 3
7,862
524
9,707
13,128
5,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Vulcan
Kimmokee01
Vulcan
12
2 / 1 / 8
7,043
470
13,666
5,386
1,731
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Neith
RoHs_555
Neith
12
3 / 2 / 5
7,381
492
9,264
10,012
3,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
iZYMAv
Sun Wukong
14
1 / 0 / 0
7,939
529
5,373
10,807
12,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 1 / 1
8,168
545
13,855
11,956
10,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ullr
10
1 / 6 / 0
5,871
391
3,690
10,687
4,125
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
fenrirlomas
Kuzenbo
10
1 / 3 / 3
6,688
446
3,769
14,277
14,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
khalidJF
Fenrir
11
1 / 5 / 1
6,439
429
3,575
13,736
5,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 1 / 1
8,319
555
8,064
14,736
16,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
16
Kills
7
7
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
1
1
4.5
L
Ullr
1
6
0
0.17
W
Ymir
Grubota
Ymir
2
2
9
3.25
W
Maman Brigitte
InfiniteRegress-
Maman Brigitte
8
2
3
4.75
W
Vulcan
Kimmokee01
Vulcan
2
1
8
6
W
Neith
RoHs_555
Neith
3
2
5
2.75
L
Kuzenbo
fenrirlomas
Kuzenbo
1
3
3
0.83
W
Sun Wukong
iZYMAv
Sun Wukong
1
0
0
1
L
Fenrir
khalidJF
Fenrir
1
5
1
0.3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,093
Damage
32,953
49,312
Taken
65,392
27,660
Mitigated
51,237
12,226
Healing
15,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
13,855
832
0
6,290
11,956
10,322
0
4,086
7,786
71,458
1,408
L
Ullr
3,690
1,769
0
1,498
10,687
4,125
0
6,506
4,030
0
38,756
W
Ymir
Grubota
Ymir
7,083
1,371
0
2,802
9,979
5,204
656
5,024
4,615
32,945
0
W
Maman Brigitte
InfiniteRegress-
Maman Brigitte
9,707
1,110
0
1,423
13,128
5,223
0
3,231
9,645
39,342
1,175
W
Vulcan
Kimmokee01
Vulcan
13,666
7,208
0
1,415
5,386
1,731
302
1,811
3,525
50,797
2,918
W
Neith
RoHs_555
Neith
9,264
2,625
0
3,077
10,012
3,460
385
6,184
3,262
0
54,008
L
Kuzenbo
fenrirlomas
Kuzenbo
3,769
1,526
0
1,278
14,277
14,924
0
8,258
5,686
16,615
0
W
Sun Wukong
iZYMAv
Sun Wukong
5,373
1,296
0
3,509
10,807
12,042
0
0
10,807
879
57,869
L
Fenrir
khalidJF
Fenrir
3,575
601
0
862
13,736
5,525
0
7,781
5,828
0
40,936
L
8,064
3,153
0
5,808
14,736
16,341
0
2,710
10,891
0
74,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,387
Gold Earned
35,485
369
Minions Killed
404
0
Camps Cleared
0
1,481,773
Distance Traveled
1,439,456
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,168
545
126
8
0
311,148
2
L
Ullr
5,871
391
67
4
0
268,358
0
W
Ymir
7,162
477
48
3
0
294,700
0
W
Maman Brigitte
7,862
524
48
3
0
307,834
2
W
Vulcan
7,043
470
68
5
0
320,538
0
W
Neith
7,381
492
96
6
0
279,937
2
L
Kuzenbo
6,688
446
16
1
0
285,775
0
W
Sun Wukong
7,939
529
109
7
0
278,764
0
L
Fenrir
6,439
429
59
4
0
322,994
0
L
Osiris
8,319
555
136
9
0
251,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role