Player Matchup

Jormungandr
Jormungandr
Platinum IV
Geanfrancosaurio
Jormungandr
Platinum IV
Level 148
God Stats
10W - 7L
1,717 SR
Queue Stats
48W - 47L
1,767 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond V
Mapuche99
Sun Wukong
Diamond V
Level 92
God Stats
19W - 18L
1,649 SR
Queue Stats
186W - 193L
1,935 MMR
Solo
Hachiman
Hachiman
Diamond V
imJoules
Hachiman
Diamond V
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,984 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 95
1,622 SR
1,895 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,738 SR
1,869 MMR
Kuzenbo
Kuzenbo
Platinum IV
Desolationbaby
Kuzenbo
Platinum IV
Level 158
God Stats
4W - 0L
1,737 SR
Queue Stats
21W - 12L
1,847 MMR
Party 1
Ne Zha
Ne Zha
Gold I
MortyUwU
Ne Zha
Gold I
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,851 MMR
Party 1
Anhur
Anhur
Gold I
YeahAight
Anhur
Gold I
Level 83
God Stats
5W - 1L
1,978 SR
Queue Stats
28W - 5L
1,908 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Geanfrancosaurio
Jormungandr
14
2 / 3 / 1
9,046
646
13,859
15,131
15,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Mapuche99
Sun Wukong
12
0 / 3 / 3
8,541
610
9,331
14,729
17,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
imJoules
Hachiman
14
1 / 3 / 1
8,987
642
12,964
13,998
6,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AchillesAresGilgameshOsirisThoth

VS

Bans
Baron SamediMorgan Le FayGaneshaIx ChelBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 6
10,190
728
8,104
15,836
22,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
MortyUwU
Ne Zha
17
3 / 0 / 6
10,277
734
19,272
18,107
14,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
YeahAight
Anhur
17
3 / 2 / 6
10,584
756
10,854
12,750
5,889
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
9
9
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Jormungandr
Geanfrancosaurio
Jormungandr
2
3
1
0.83
L
Sun Wukong
Mapuche99
Sun Wukong
0
3
3
0.5
W
Ne Zha
MortyUwU
Ne Zha
3
0
6
6
W
Anhur
YeahAight
Anhur
3
2
6
3
L
Hachiman
imJoules
Hachiman
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,154
Damage
38,230
43,858
Taken
46,693
39,149
Mitigated
42,551
8,314
Healing
21,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,104
2,287
0
5,260
15,836
22,190
375
3,186
11,170
23,957
3,296
L
Jormungandr
Geanfrancosaurio
Jormungandr
13,859
1,870
0
1,742
15,131
15,561
0
2,206
11,814
32,767
948
L
Sun Wukong
Mapuche99
Sun Wukong
9,331
685
0
2,127
14,729
17,266
0
2,251
11,249
62
32,740
W
Ne Zha
MortyUwU
Ne Zha
19,272
4,623
0
10,589
18,107
14,472
743
5,155
11,033
0
48,650
W
Anhur
YeahAight
Anhur
10,854
7,048
0
5,732
12,750
5,889
1,691
3,260
8,557
0
77,321
L
Hachiman
imJoules
Hachiman
12,964
7,192
0
4,445
13,998
6,322
0
1,684
11,707
0
44,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,574
Gold Earned
31,051
174
Minions Killed
192
0
Camps Cleared
0
803,183
Distance Traveled
863,890
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,190
728
23
2
0
293,761
0
L
Jormungandr
9,046
646
66
5
0
290,629
1
L
Sun Wukong
8,541
610
34
2
0
274,545
0
W
Ne Zha
10,277
734
49
4
0
297,182
0
W
Anhur
10,584
756
120
9
0
272,947
2
L
Hachiman
8,987
642
74
5
0
238,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role