Player Matchup

Odin
Odin
Danielseg8_
Odin
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,256 Elo+
Party 1
Maui
Maui
MASKED-KILLA22
Maui
Level 183
God Stats
0W - 1L
1,737 SR
Queue Stats
11W - 14L
1,514 Elo+
Party 2
Jing Wei
Jing Wei
UnKnown_flexing
Jing Wei
Level 69
God Stats
2W - 3L
1,517 SR
Queue Stats
19W - 21L
1,494 Elo+
Party 2
Thanatos
Thanatos
annexnofx
Thanatos
Level 137
God Stats
5W - 6L
1,525 SR
Queue Stats
86W - 73L
1,590 Elo+
Solo
Poseidon
Poseidon
boston726
Poseidon
Level 106
God Stats
0W - 2L
1,539 SR
Queue Stats
1W - 8L
1,154 Elo+
Party 1
Team Averages
Level 118
1,564 SR
1,401 Elo+

VS

Team Averages
Level 141
1,623 SR
1,528 Elo+
Izanami
Izanami
 
Izanami
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
SquidMan502
Ares
Level 121
God Stats
1W - 0L
1,955 SR
Queue Stats
41W - 60L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
lord_Spooky78
Gilgamesh
Level 156
God Stats
6W - 8L
1,465 SR
Queue Stats
131W - 123L
1,542 Elo+
Solo
Scylla
Scylla
yGod-Usopp
Scylla
Level 145
God Stats
1W - 0L
1,695 SR
Queue Stats
3W - 1L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
5,763
480
3,592
9,542
8,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 3 / 3
6,586
549
2,970
8,785
5,044
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
11
1 / 4 / 1
6,358
530
2,146
8,219
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
annexnofx
Thanatos
11
3 / 2 / 1
6,589
549
6,093
9,171
3,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
boston726
Poseidon
11
1 / 4 / 1
6,175
515
5,569
6,117
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 2 / 3
8,160
680
6,406
5,563
1,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
 
Arachne
13
9 / 1 / 3
8,012
668
7,107
11,475
5,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 4
6,708
559
4,311
10,138
7,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
lord_Spooky78
Gilgamesh
14
3 / 0 / 4
8,444
704
8,086
7,694
4,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
yGod-Usopp
Scylla
11
1 / 3 / 3
6,721
560
1,950
6,597
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
18
18
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
3
2.75
W
Arachne
 
Arachne
9
1
3
10.5
L
1
5
2
0.4
L
2
3
3
1.17
W
1
2
4
1.5
L
Jing Wei
1
4
1
0.38
L
Thanatos
annexnofx
Thanatos
3
2
1
1.75
L
Poseidon
boston726
Poseidon
1
4
1
0.38
W
Gilgamesh
lord_Spooky78
Gilgamesh
3
0
4
5
W
Scylla
yGod-Usopp
Scylla
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,370
Damage
27,860
41,834
Taken
41,467
21,456
Mitigated
20,879
11,633
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,406
3,608
0
897
5,563
1,899
2,562
876
4,687
0
65,954
W
Arachne
 
Arachne
7,107
5,456
0
3,158
11,475
5,042
0
1,607
9,783
0
49,235
L
3,592
597
0
1,472
9,542
8,441
0
303
9,239
0
26,611
L
2,970
526
0
1,909
8,785
5,044
0
2,190
6,595
25,879
0
W
4,311
231
0
3,128
10,138
7,233
304
3,159
6,979
18,866
1,419
L
Jing Wei
2,146
1,822
0
1,406
8,219
2,466
891
1,102
7,117
0
37,378
L
Thanatos
annexnofx
Thanatos
6,093
1,428
0
6,737
9,171
3,417
0
584
8,587
0
40,584
L
Poseidon
boston726
Poseidon
5,569
572
0
109
6,117
2,088
0
1,915
4,202
43,067
918
W
Gilgamesh
lord_Spooky78
Gilgamesh
8,086
2,685
0
1,413
7,694
4,233
0
77
7,239
92
60,329
W
Scylla
yGod-Usopp
Scylla
1,950
221
0
250
6,597
2,472
96
2,604
3,951
39,931
338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,471
Gold Earned
38,045
273
Minions Killed
387
0
Camps Cleared
0
1,197,208
Distance Traveled
1,225,308
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,160
680
114
10
0
231,850
0
W
Arachne
8,012
668
68
6
0
285,954
0
L
Odin
5,763
480
43
4
0
213,397
1
L
Maui
6,586
549
39
3
0
217,985
0
W
Ares
6,708
559
21
2
0
240,271
0
L
Jing Wei
6,358
530
63
5
0
253,855
0
L
Thanatos
6,589
549
57
5
0
277,849
0
L
Poseidon
6,175
515
71
6
0
234,122
2
W
Gilgamesh
8,444
704
105
9
0
238,510
0
W
Scylla
6,721
560
79
7
0
228,723
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role