Player Matchup

Yemoja
Yemoja
Masters
 
Yemoja
Masters
Level 281
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond IV
Fragla
Eset
Diamond IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 65L
2,148 MMR
Solo
Chaac
Chaac
Diamond III
Svampbo
Chaac
Diamond III
Level 51
God Stats
5W - 5L
1,573 SR
Queue Stats
44W - 30L
2,161 MMR
Solo
Thanatos
Thanatos
Diamond V
hasbic
Thanatos
Diamond V
Level 134
God Stats
20W - 11L
1,805 SR
Queue Stats
230W - 211L
2,162 MMR
Party 1
Artemis
Artemis
Diamond III
yelpreviewer
Artemis
Diamond III
Level 155
God Stats
7W - 8L
1,699 SR
Queue Stats
220W - 205L
2,331 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,615 SR
2,061 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,685 SR
1,910 MMR
Sol
Sol
Diamond II
 
Sol
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Rama
Rama
Diamond II
 
Rama
Diamond II
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bastet
Bastet
Platinum I
Aríe
Bastet
Platinum I
Level 49
God Stats
6W - 0L
1,932 SR
Queue Stats
50W - 28L
2,232 MMR
Party 2
Bacchus
Bacchus
Diamond V
Shuuyā
Bacchus
Diamond V
Level 151
God Stats
3W - 2L
1,683 SR
Queue Stats
198W - 187L
2,059 MMR
Solo
Cthulhu
Cthulhu
Diamond III
spplein5314
Cthulhu
Diamond III
Level 173
God Stats
15W - 10L
1,811 SR
Queue Stats
79W - 60L
2,259 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 0 / 1
6,834
526
5,383
7,423
4,804
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
Fragla
Eset
12
2 / 5 / 2
6,807
524
5,149
9,025
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Svampbo
Chaac
10
0 / 4 / 0
6,459
497
5,745
13,306
8,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Thanatos
hasbic
Thanatos
11
1 / 5 / 1
6,235
480
3,918
14,111
5,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
yelpreviewer
Artemis
14
1 / 2 / 1
6,736
518
6,134
11,478
4,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
Sun WukongKuzenboThorOdin

VS

Bans
AthenaHeimdallrNeithAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 2 / 1
8,117
624
5,019
7,510
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
 
Rama
14
2 / 2 / 1
7,910
608
7,554
11,145
4,381
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Aríe
Bastet
15
6 / 0 / 5
8,139
626
8,027
8,278
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Shuuyā
Bacchus
12
1 / 1 / 4
6,974
536
5,349
9,913
9,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
spplein5314
Cthulhu
15
4 / 0 / 2
9,231
710
10,768
11,311
12,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
16
16
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
0
1
1.5
W
Sol
 
Sol
3
2
1
1.75
W
Rama
 
Rama
2
2
1
1.25
W
Bastet
Aríe
Bastet
6
0
5
8.5
L
Eset
Fragla
Eset
2
5
2
0.6
W
Bacchus
Shuuyā
Bacchus
1
1
4
3
L
Chaac
Svampbo
Chaac
0
4
0
0
L
Thanatos
hasbic
Thanatos
1
5
1
0.3
W
Cthulhu
spplein5314
Cthulhu
4
0
2
5
L
Artemis
yelpreviewer
Artemis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,329
Damage
36,717
55,343
Taken
48,157
26,892
Mitigated
31,921
22,164
Healing
19,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,383
997
1,716
2,154
7,423
4,804
0
2,454
4,969
35,629
1,972
W
Sol
 
Sol
5,019
2,019
0
2,799
7,510
2,459
0
3,737
3,773
62,037
6,854
W
Rama
 
Rama
7,554
5,960
0
4,656
11,145
4,381
0
2,301
8,844
0
75,871
W
Bastet
Aríe
Bastet
8,027
1,755
0
6,673
8,278
3,440
0
1,076
7,202
0
66,722
L
Eset
Fragla
Eset
5,149
598
200
1,089
9,025
3,256
11
2,546
6,479
49,300
0
W
Bacchus
Shuuyā
Bacchus
5,349
1,292
0
1,640
9,913
9,592
0
3,402
6,511
27,076
0
L
Chaac
Svampbo
Chaac
5,745
1,017
0
4,711
13,306
8,904
0
7,872
4,384
0
45,769
L
Thanatos
hasbic
Thanatos
3,918
864
0
8,214
14,111
5,642
0
5,001
9,006
0
42,014
W
Cthulhu
spplein5314
Cthulhu
10,768
1,165
0
3,867
11,311
12,049
0
0
11,311
65,622
1,610
L
Artemis
yelpreviewer
Artemis
6,134
3,021
0
4,080
11,478
4,286
0
1,635
9,843
0
58,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,071
Gold Earned
40,371
405
Minions Killed
499
0
Camps Cleared
0
1,184,949
Distance Traveled
1,384,030
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,834
526
55
4
0
230,559
1
W
Sol
8,117
624
120
9
0
248,430
6
W
Rama
7,910
608
117
9
0
254,267
2
W
Bastet
8,139
626
89
7
0
326,655
0
L
Eset
6,807
524
85
7
0
228,225
0
W
Bacchus
6,974
536
31
2
0
301,818
0
L
Chaac
6,459
497
89
7
0
206,891
0
L
Thanatos
6,235
480
83
6
0
283,916
0
W
Cthulhu
9,231
710
142
11
0
252,860
0
L
Artemis
6,736
518
93
7
0
235,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role